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#201364 [GAME] Project alpha V2.4.0

Posted by bjornir90 on 23 December 2014 - 05:07 PM in Programs

Crash on death and button presses ? Can you please send me the game.log located in projectalpha directory + the error it gives you please ? I don't get any of these during my tests, i'm sorry this has gone past my tests...



#201083 [GAME] Project alpha V2.4.0

Posted by bjornir90 on 20 December 2014 - 05:58 PM in Programs

View PostByteMe, on 19 December 2014 - 12:00 AM, said:

Possibly a background?
Well i am thiking of adding one, the thing is that it will make it more blinky, plus as i'm using an external API to handle most of the graphism, it's hard to know how to add that without messing up everything/ making it too laggy. Thanks for the suggestion :)



#200914 [GAME] Project alpha V2.4.0

Posted by bjornir90 on 18 December 2014 - 04:26 PM in Programs

Hello everyone !
Today i proudly present you my first game, after a long time of absence.
It's a sidescrolling space shooter, in 2D obviously.
It has a temporary installer that will retrieve all needed files in the projectAlpha directory :

http://pastebin.com/f48z67ga


And here are some images :
Spoiler



PS: Don't hesitate to post any feedback, bug report (with logs please ! Located in projectalpha/game.log)



#175102 How does term. clear() actually work?

Posted by bjornir90 on 24 April 2014 - 08:18 AM in Ask a Pro

Ok, that is all I wanted to know, thanks you all!



#175034 How does term. clear() actually work?

Posted by bjornir90 on 23 April 2014 - 08:31 PM in Ask a Pro

Thanks you Lyqyd :) I want to know so I know if my buffer is useful even when using term. clear(), because repainting all the screen is very flickery ^^ so I guess it do it another way



#174989 How does term. clear() actually work?

Posted by bjornir90 on 23 April 2014 - 04:35 PM in Ask a Pro

I mean, does it redraw all the screen with something like
paintutils or is it a special thing done at another level? (java) I know the function is in Java, but I need to know how it actually work, or even better, where can I have a look into it. Thanks for reading :)



#174133 LyqydOS Beta/Development

Posted by bjornir90 on 18 April 2014 - 06:53 AM in Operating Systems

Hello ! I've got a question for you, lyqyd : I want to study how you did all the multitasks things bit i'm a bit lost on the github ^^. Do you mind to guide me ? :)



#167551 AmazeFile — CC Cloud File Storage(WIKI Released!)

Posted by bjornir90 on 09 March 2014 - 07:59 AM in Programs

I think that what it needs is a graphical file browser as said before, to make it looks nicer and easier to use.



#164707 ComputerCraft emulator?

Posted by bjornir90 on 13 February 2014 - 01:26 AM in General

Also, it would be cool if someone make an emulator for android, instead of doing 10 emulators for windows. It would add some diversity to the emulators offers.
Sorry for the semi-off-topic.



#164043 [BETA] Test a game in development

Posted by bjornir90 on 07 February 2014 - 12:40 PM in General

New version released, V2.0.5. It's mostly bug fixes, but there is also a little... surprise :P You need to play quit a long time (2 min) to see it. It goes very fast, so try to catch it ;) To download it, delete your alphatestPR file, and launch again the installer or simply, go here http://pastebin.com/e55vr0jN



#163999 PokeCC - Looking for artist!

Posted by bjornir90 on 07 February 2014 - 01:56 AM in General

I'd like to be a beta tester :)
Username:Bjornir90



#163506 [BETA] Test a game in development

Posted by bjornir90 on 04 February 2014 - 10:52 AM in General

Well, i could do that, and that's a cool idea so i keep it in mind :). But for the moment, this is only the game "engine", so there is not much features for the moment. Also, you can save your game by pressing "p" in game, and then press s; but it works a bit randomly.



#163311 Planning On Starting A Cyber Warfare Server

Posted by bjornir90 on 03 February 2014 - 10:58 AM in General

It's really a good idea, but you'll have to fix some goals so people are forced to send data over rednet or something. Otherwise it would be boring...



#163278 [BETA] Test a game in development

Posted by bjornir90 on 03 February 2014 - 08:00 AM in General

Well, for the moment i just want some feedback, but feel free to give ideas and to make them, if it is cool i'll add them :D I'm really open to any suggestions.



#163088 [BETA] Test a game in development

Posted by bjornir90 on 02 February 2014 - 07:44 AM in General

The game i now playable ! And so, i sent a link to all of you :)



#161157 [BETA] Test a game in development

Posted by bjornir90 on 19 January 2014 - 08:07 AM in General

 oeed, on 19 January 2014 - 06:08 AM, said:

Are you using a drawing buffer?

In some ways but i planed to do it better after i get the ennemies to appears on the screen. And i fixed most of the screen blinkness, it's now playable :)

Ok so now the ennemies spawn, appears on screen and evrything. I just have to make an AI for them and I'll send the link to all of you :) (likely tomorrow if everything going well)

so this is what it looks like now :)

Posted Image



#161141 [BETA] Test a game in development

Posted by bjornir90 on 19 January 2014 - 04:04 AM in General

I know how to fix the background problem but as it is dev text, i don't really care, but thanks for the help :)/>.
About the windows thing, i'm effectively using term.getSize() so i think there won't be any problem except that it will be more difficult because the ennemies will be closer.
I'm progressing on debugging but there is a bug that make the screen blinking. And i don't know why ...



#161027 [BETA] Test a game in development

Posted by bjornir90 on 18 January 2014 - 05:59 AM in General

Well. The game is a shoot'em up, currently it is very bugged but i'll upload a pic of the vessel of the player. For the moment, no download, it's too buggy, sorry :/.
Posted Image



#160526 [BETA] Test a game in development

Posted by bjornir90 on 13 January 2014 - 11:44 AM in General

So as said in the title, if you want i will send a game in lua for computercraft, so you can test it before everyone !

The objective is for you to give me your thought on this game, what should be changed and everything.
If you want to participate, simply send me a mp.
(WARNING : game is not finished as suggered in the title and bugs may occurs, but i ensure it work)

Thanks :)