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There have been 19 items by bjornir90 (Search limited from 30-March 23)
#201083 [GAME] Project alpha V2.4.0
Posted by bjornir90 on 20 December 2014 - 05:58 PM in Programs
ByteMe, on 19 December 2014 - 12:00 AM, said:
Possibly a background?
#200914 [GAME] Project alpha V2.4.0
Posted by bjornir90 on 18 December 2014 - 04:26 PM in Programs
Hello everyone !
Today i proudly present you my first game, after a long time of absence.
It's a sidescrolling space shooter, in 2D obviously.
It has a temporary installer that will retrieve all needed files in the projectAlpha directory :
http://pastebin.com/f48z67ga
And here are some images :
PS: Don't hesitate to post any feedback, bug report (with logs please ! Located in projectalpha/game.log)
Today i proudly present you my first game, after a long time of absence.
It's a sidescrolling space shooter, in 2D obviously.
It has a temporary installer that will retrieve all needed files in the projectAlpha directory :
http://pastebin.com/f48z67ga
And here are some images :
Spoiler
During a game (you wan't get the dev writing)
Demonstrating the missile
Without dev writings
During a game (you wan't get the dev writing)
Demonstrating the missile
Without dev writings
PS: Don't hesitate to post any feedback, bug report (with logs please ! Located in projectalpha/game.log)
#174989 How does term. clear() actually work?
Posted by bjornir90 on 23 April 2014 - 04:35 PM in Ask a Pro
I mean, does it redraw all the screen with something like
paintutils or is it a special thing done at another level? (java) I know the function is in Java, but I need to know how it actually work, or even better, where can I have a look into it. Thanks for reading
paintutils or is it a special thing done at another level? (java) I know the function is in Java, but I need to know how it actually work, or even better, where can I have a look into it. Thanks for reading
#174133 LyqydOS Beta/Development
Posted by bjornir90 on 18 April 2014 - 06:53 AM in Operating Systems
Hello ! I've got a question for you, lyqyd : I want to study how you did all the multitasks things bit i'm a bit lost on the github ^^. Do you mind to guide me ?
#164043 [BETA] Test a game in development
Posted by bjornir90 on 07 February 2014 - 12:40 PM in General
New version released, V2.0.5. It's mostly bug fixes, but there is also a little... surprise You need to play quit a long time (2 min) to see it. It goes very fast, so try to catch it To download it, delete your alphatestPR file, and launch again the installer or simply, go here http://pastebin.com/e55vr0jN
#163506 [BETA] Test a game in development
Posted by bjornir90 on 04 February 2014 - 10:52 AM in General
Well, i could do that, and that's a cool idea so i keep it in mind . But for the moment, this is only the game "engine", so there is not much features for the moment. Also, you can save your game by pressing "p" in game, and then press s; but it works a bit randomly.
#161157 [BETA] Test a game in development
Posted by bjornir90 on 19 January 2014 - 08:07 AM in General
oeed, on 19 January 2014 - 06:08 AM, said:
Are you using a drawing buffer?
In some ways but i planed to do it better after i get the ennemies to appears on the screen. And i fixed most of the screen blinkness, it's now playable
Ok so now the ennemies spawn, appears on screen and evrything. I just have to make an AI for them and I'll send the link to all of you (likely tomorrow if everything going well)
so this is what it looks like now
#161141 [BETA] Test a game in development
Posted by bjornir90 on 19 January 2014 - 04:04 AM in General
I know how to fix the background problem but as it is dev text, i don't really care, but thanks for the help />.
About the windows thing, i'm effectively using term.getSize() so i think there won't be any problem except that it will be more difficult because the ennemies will be closer.
I'm progressing on debugging but there is a bug that make the screen blinking. And i don't know why ...
About the windows thing, i'm effectively using term.getSize() so i think there won't be any problem except that it will be more difficult because the ennemies will be closer.
I'm progressing on debugging but there is a bug that make the screen blinking. And i don't know why ...
#160526 [BETA] Test a game in development
Posted by bjornir90 on 13 January 2014 - 11:44 AM in General
So as said in the title, if you want i will send a game in lua for computercraft, so you can test it before everyone !
The objective is for you to give me your thought on this game, what should be changed and everything.
If you want to participate, simply send me a mp.
(WARNING : game is not finished as suggered in the title and bugs may occurs, but i ensure it work)
Thanks
The objective is for you to give me your thought on this game, what should be changed and everything.
If you want to participate, simply send me a mp.
(WARNING : game is not finished as suggered in the title and bugs may occurs, but i ensure it work)
Thanks
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