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#125062 Advanced Mining Turtle - Ore Quarry

Posted by ndm250 on 09 June 2013 - 03:26 PM in Turtle Programs

View PostDoctorTardi_, on 09 June 2013 - 02:43 PM, said:

Could same one add support for Turtle teleporters so you could have a charge station at your house but have the quarry somewhere else?

Or just put the charge station at the quarry?



#125030 Advanced Mining Turtle - Ore Quarry

Posted by ndm250 on 09 June 2013 - 01:51 PM in Turtle Programs

Here is a fix for turtles using misc peripheral attachments, specifically the chunk loader addon.

http://pastebin.com/fqHfrAvc

It removes the check for modem on startup.



#88662 [CC1.53][MC1.5.2] MiscPeripherals 3.3

Posted by ndm250 on 19 February 2013 - 05:41 PM in Peripherals and Turtle Upgrades

can somebody please explain the function and use of the chatbox peripheral?

i managed to get its only method which is say() and it requires a string, but running my test program it outputs:

parallel:22: dan200.turtle.api.ITurtleAccess.getVisualPosition()Laoj:
Press any key to continue



#86609 [Question] Increase maximum bundled cable output?

Posted by ndm250 on 12 February 2013 - 05:18 PM in Ask a Pro

View PostChunLing, on 12 February 2013 - 05:06 PM, said:

Um...with one cable on one side of the computer, there should be 256 possible unique output states. With six cables, there should be a...really many more unique output states than you can possibly need.

And of course, CC computers are not the only way to process signals. I suppose the question is what exactly you want to do with the various possible output states.

I'm creating an item retrieval system where 1 color of the bundled cable on each side represents an item. Each colored wire is connected to a filter. If each bundled cable has 16 colors, that's only a maximum of 96 unique items?



#86584 [Question] Increase maximum bundled cable output?

Posted by ndm250 on 12 February 2013 - 03:57 PM in Ask a Pro

With 1 bundled cable on each side of a computer there's a possible of 96 unique signal outputs. Without using another computer is it possible to effectively increase that number?



#46541 [Lua][Question] How to access table values with input variable?

Posted by ndm250 on 02 November 2012 - 09:22 AM in Ask a Pro

So I have a table defined as

itemTable = {}

that contains various blocks such as

itemTable.cobblestone = {}

and that table contains info about the block, like the id.

itemTable.cobblestone.id = 4

Now say if I wanted to retrieve the id of a block when using the input from the user

item = os.read()

How do I use that variable to access the id (if item = cobblestone)?

print(itemTable.item.id)

Lua treats the "item" segment as a literal table not as a variable.

Any suggestions?