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#187650 Another Retro Game Remake - Toady

Posted by fredthead on 12 July 2014 - 06:44 AM in Media

Hi
Here is a vid of my latest retro remake
Help poor Toady cross a busy road and navigate a river full of logs on his journey back to his toad hole.
Pastebin in the description
https://www.youtube....h?v=qfS61sbECao



#161887 Tutorial: CCLights2 - Getting started video

Posted by fredthead on 25 January 2014 - 03:42 AM in Media

Hi ds84182
Any chance more documentation on your methods. How does bind texture work for example.
Any help would be appreciated. Thanks



#161279 Tutorials on CCLights2

Posted by fredthead on 20 January 2014 - 01:33 PM in Ask a Pro

Here, I made one
http://www.computerc...clights2-video/



#161278 Tutorial: CCLights2 - Getting started video

Posted by fredthead on 20 January 2014 - 01:31 PM in Media

I've not found any tutorials on CCLights2. After a bit of experimentation I have come up with this video. It only covers the basics but it should help people get started




#156468 Retro video gaming in minecraft

Posted by fredthead on 14 December 2013 - 02:51 PM in Media

Not at all. Go for it



#155567 Multi Monitor Animation System - Video

Posted by fredthead on 08 December 2013 - 02:23 PM in Media

hi,
Whilst it would be fairly easy to display in a higher res it would mean the gui would need a lot of work.
It would be possible to add subtitles but because it is low res it would only be able to show 20ish chars at a time
It currently sends the 0 and 1s to control each individual pixel in a rednet message each frame. You could add the subtitle onto the message
I have never used the cables as I'm using FTB but I think they would be an improvement over the rednet system.
At the moment it has to put all the data into a string, send it via rednet, decode the string at the other end and then display. I guess the cables would remove some of those steps.



#153999 Unlimited Range Message System - Video

Posted by fredthead on 25 November 2013 - 04:58 AM in Media

It is. You can use the text utils api to serialize a table of data into a string. You can then unserialize back into a table at the other end. Computercraft does all the hard work for you.



#153649 Multi Monitor Animation System - Video

Posted by fredthead on 22 November 2013 - 04:26 AM in Media

That wouldnt be too hard to do because it just sends a string of 1 and 0s to describe the output. It could send letters which would represent the different colours.
It would mean more work on the interface which is a pain because there is not much space left!



#153235 Multi Monitor Animation System - Video

Posted by fredthead on 17 November 2013 - 02:09 PM in Media

Pimp your base.
Here is a device that allows you to create animations frame by frame and then wirelessly display them over 2 8x5 advanced monitors

Pastebin is in the vid description




#140936 Iron Note Block Sequencer

Posted by fredthead on 20 August 2013 - 01:45 PM in Media

Cheers for the feedback,
At the moment the screen doesn't scroll but it is something I was thinking of implementing.
I also want to highlight the note thats playing in a similar way to yours.
Finally I was going to make a player that auto played the disk on start up. Maybe a random selection of tracks. It might be useful for map makers.
It all depends when I get some time though!



#140221 Iron Note Block Sequencer

Posted by fredthead on 16 August 2013 - 12:47 PM in Media

This is a device for programming iron note blocks.
You can then save the track to a floppy and play it a stand-alone music player
Pastebin is in the vid description
The sound isn't great on the video unfortunately





#139950 Unlimited Range Message System - Video

Posted by fredthead on 14 August 2013 - 12:58 PM in Media

Here is my system for sending messages across an unlimited distance

It uses open peripherals, ender storage, wireless redstone and, of course, computercraft.


Pastebin is in the video description





#139924 Wanted: The Best Community Made Programs To Include In Computercraft. Seeking...

Posted by fredthead on 14 August 2013 - 09:03 AM in Programs

Here is a game in which you have to shoot down ufos that are trying to abduct people.

Here is the link. I've tested it with GopherATLs Infinite Loot mod
Resource pack

Thread here includes a video.
This version now comes with persistent high scores and this version no longer requires a monitor


Included in 1.57!



#133038 Rednet tutorial for absolute beginners

Posted by fredthead on 12 July 2013 - 10:06 AM in Tutorials

Following on from my touchscreen tutorial, here is one for rednet messaging.
I've tried to keep it as simple as possible and it assumes no programming knowledge.




Let me know if you want anything else and I'll see what I can do