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There have been 78 items by FUCKCOMPUTERCRAFT!"£ (Search limited from 10-February 22)
#96985 [API] [1.03] Simple GUI
Posted by
FUCKCOMPUTERCRAFT!"£
on 14 March 2013 - 07:41 AM
in
Programs
#94097 World of Ccraft [MO game]
Posted by
FUCKCOMPUTERCRAFT!"£
on 07 March 2013 - 10:59 AM
in
Programs
#93146 Test Windows 1.0.12 for Developers
Posted by
FUCKCOMPUTERCRAFT!"£
on 04 March 2013 - 07:23 AM
in
Programs
#92705 [Lua] File handling is acting strange
Posted by
FUCKCOMPUTERCRAFT!"£
on 02 March 2013 - 02:43 PM
in
Ask a Pro
#88909 [HELP] To long without yielding
Posted by
FUCKCOMPUTERCRAFT!"£
on 20 February 2013 - 06:28 AM
in
Ask a Pro
Lyqyd, on 20 February 2013 - 06:18 AM, said:
local pixelTable = {}
local handle = io.open("filename", "r")
if handle then
for line in handle:lines() do
table.insert(pixelTable, line)
end
else
error("Could not read file!")
end
Lua isn't my strongest lanuage, fancy explainging you're code as im confused on what it does and how i could implement it.
TheOriginalBIT, on 20 February 2013 - 06:20 AM, said:
I was going to bulid a base version then work on optimising.
#88899 [HELP] To long without yielding
Posted by
FUCKCOMPUTERCRAFT!"£
on 20 February 2013 - 06:13 AM
in
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Lyqyd, on 20 February 2013 - 06:01 AM, said:
I/O, what am i doing incorrectly? I'm just using a function already made, ill looking into improving it.
#88869 [HELP] To long without yielding
Posted by
FUCKCOMPUTERCRAFT!"£
on 20 February 2013 - 04:55 AM
in
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#88860 [HELP] To long without yielding
Posted by
FUCKCOMPUTERCRAFT!"£
on 20 February 2013 - 04:47 AM
in
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#88856 [HELP] To long without yielding
Posted by
FUCKCOMPUTERCRAFT!"£
on 20 February 2013 - 04:41 AM
in
Ask a Pro
Read File Function
------------------------------------------------
-- BY TOXIC WOLF
------------------------------------------------
function WriteFile(sText, sPath, nLineNum)
local tFile = {}
local hHandle = fs.open(sPath, "r")
repeat
local sLine = hHandle:readLine()
table.insert(tFile, sLine)
until not sLine
hHandle:close()
tFile[nLineNum] = sText
local hHandle = fs.open(sPath, "w")
for tNum = 1, #tFile do
hHandle.writeLine(tFile[tNum])
end
hHandle:close()
return
end
function ReadFile(sPath, nLineNum)
local tFile = {}
local hHandle = fs.open(sPath, "r")
repeat
local sLine = hHandle:readLine()
table.insert(tFile, sLine)
until not sLine
hHandle:close()
return tFile[nLineNum]
end
My Program
MapToLoad = "test"
shell.run("X_F/GUI/GUI.exe")
x = 1
y = 1
LineNumber = 0
ChangeFromOrginialPostion = 0
MaxiumLineNumber = 0
MaxiumLineNumber = 19 + ChangeFromOrginialPostion
MaxiumLineNumber = MaxiumLineNumber * 51
DoLoop = true
while DoLoop do
LineNumber = y + ChangeFromOrginialPostion
LineNumber = LineNumber - 1
LineNumber = LineNumber * 51
LineNumber = LineNumber + x
LineString = ReadFile(MapToLoad , LineNumber)
if LineString == "w" then
col = colors.white
elseif LineString == "o" then
col = colors.orange
elseif LineString == "m" then
col = colors.magenta
elseif LineString == "lbl" then
col = colors.lightBlue
elseif LineString == "y" then
col = colors.yellow
elseif LineString == "l" then
col = colors.lime
elseif LineString == "p" then
col = colors.pink
elseif LineString == "g" then
col = colors.gray
elseif LineString == "lg" then
col = colors.lightGray
elseif LineString == "c" then
col = colors.cyan
elseif LineString == "p" then
col = colors.purple
elseif LineString == "bl" then
col = colors.blue
elseif LineString == "br" then
col = colors.brown
elseif LineString == "g" then
col = colors.green
elseif LineString == "r" then
col = colors.red
elseif LineString == "b" then
col = colors.black
end
paintutils.drawPixel(x,y,col)
x = x + 1
if x == 51 then
y = y + 1
x = 1
end
if LineNumber == MaxiumLineNumber then
DoLoop = false
end
end
#78857 [WIP] EnderOS v1.5 BETA Released for testing
Posted by
FUCKCOMPUTERCRAFT!"£
on 22 January 2013 - 11:40 AM
in
Programs
EDIT In response to your sig no i don't.
EDIT Should it not be endermen??
#78798 [WIP] EnderOS v1.5 BETA Released for testing
Posted by
FUCKCOMPUTERCRAFT!"£
on 22 January 2013 - 09:28 AM
in
Programs
Also I love your desc
"We are all tired of people getting onto our CC computers and deleting valuable programs. Well not anymore, this program is very straight forward and to the point. Download the pastebin then save it as startup. Edit startup, change a few global variables and you're set! No more pesky players can access your programs yet alone get past the login."
Except if they know anything about CC then they will know no login is secure. I still love the way in which you keep the username and password on the first few line and don't even try to hide, never mind other security measures.
#70194 Password security
Posted by
FUCKCOMPUTERCRAFT!"£
on 07 January 2013 - 03:16 AM
in
Programs
#69982 [lua] term.setBackgroundColor(color)
Posted by
FUCKCOMPUTERCRAFT!"£
on 06 January 2013 - 02:49 PM
in
Ask a Pro
#69413 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 11:39 AM
in
Programs
#69406 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 11:26 AM
in
Programs
#69397 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 11:15 AM
in
Programs
#69389 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 11:04 AM
in
Programs
SuicidalSTDz, on 05 January 2013 - 11:01 AM, said:
x0pk1n, on 05 January 2013 - 10:57 AM, said:
GravityScore, on 05 January 2013 - 10:55 AM, said:
2. If you do happen to come across a major security flaw, PM the developer, and request an immediate hot fix release with just that one update.
3. Find some other fun project to work on. Like Mario. Goddammit I want to play Mario in CC!
And a side note: being offensive and rude will not get you very far in life at all. Grow up.
You reali think people ill patch because one person PMed them about flaws, I dont think.so...
Usernamr and passeord is saved in plaintext and not even attempting to hide it that is a major flaw.. Also are you sayying what im doing is illegal? Ha.
#69374 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 10:57 AM
in
Programs
GravityScore, on 05 January 2013 - 10:55 AM, said:
2. If you do happen to come across a major security flaw, PM the developer, and request an immediate hot fix release with just that one update.
3. Find some other fun project to work on. Like Mario. Goddammit I want to play Mario in CC!
And a side note: being offensive and rude will not get you very far in life at all. Grow up.
You reali think people ill patch because one person PMed them about flaws, I dont think.so...
#69368 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 10:52 AM
in
Programs
#69367 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 10:51 AM
in
Programs
GravityScore, on 05 January 2013 - 10:46 AM, said:
x0pk1n, on 05 January 2013 - 10:36 AM, said:
So am I, yet my typing is fine? Anyway, we know what your goal for this is (you stated that in the OP), we just do not agree with your implementation of it. Malicious code is code that is intended to or does cause harm or grievance. I'm pretty sure that this could cause harm to people if used by others - causing grievance for the people affected. It also (quite apparent here) causes grievance to the developers.
And did you seriously not read the NDFOS post? Basically, someone hacked his PHP server and decrypted everyone's passcodes. They found NDFJays forum account password, and defaced his account. I'm not saying that you are doing exactly what that person did to the same extent - but you both had/have the same intentions. To expose security flaws by causing harm to people, so that the developers may hopefully fix a problem that would get fixed just as quickly as If you did not cause any harm.
Believe me what the person did I wouldnt do, if I found a SERIOUS flaw I wouldnt realse it id tell the dev... So how do you think I should help?
#69361 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 10:47 AM
in
Programs
SuicidalSTDz, on 05 January 2013 - 10:43 AM, said:
x0pk1n, on 05 January 2013 - 10:40 AM, said:
SuicidalSTDz, on 05 January 2013 - 10:33 AM, said:
GravityScore, on 05 January 2013 - 10:28 AM, said:
What you are doing here is almost exactly the same as what happened to NDFJay and his OS. A better way to achieve your goal would be to PM the creator of the program and tell them the problem - maybe even suggest a solution to it! The lack of security in some programs is not your problem - it is up to the developers to fix it, and the users to asses the security of the program and to not use a common password or one that could lead to sensitive information being discovered. You may be able to aid the developers in patching any flaws, but this is the wrong way to aid them.
I also believe you are not allowed to post malicious code in these forums. Does this count as malicious?
You're OS doesn't even stop CRTL + T! The first two lines are the username and password. I can.modify my code simple... Not malicious at all...
No it doesn't the earlier version I used didnt stop it... Thats not malicious...
#69354 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 10:40 AM
in
Programs
SuicidalSTDz, on 05 January 2013 - 10:33 AM, said:
GravityScore, on 05 January 2013 - 10:28 AM, said:
What you are doing here is almost exactly the same as what happened to NDFJay and his OS. A better way to achieve your goal would be to PM the creator of the program and tell them the problem - maybe even suggest a solution to it! The lack of security in some programs is not your problem - it is up to the developers to fix it, and the users to asses the security of the program and to not use a common password or one that could lead to sensitive information being discovered. You may be able to aid the developers in patching any flaws, but this is the wrong way to aid them.
I also believe you are not allowed to post malicious code in these forums. Does this count as malicious?
You're OS doesn't even stop CRTL + T! The first two lines are the username and password. I can.modify my code simple... Not malicious at all...
#69351 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 10:36 AM
in
Programs
#69120 [WIP] EnderOS v1.5 BETA Released for testing
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 03:37 AM
in
Programs
#69117 [1.48] CRAKKED [4.02]
Posted by
FUCKCOMPUTERCRAFT!"£
on 05 January 2013 - 03:36 AM
in
Programs
UPDATED TO 4.02
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