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#92477 Googol - More Than Just a Search Engine

Posted by Zaggy1024 on 01 March 2013 - 05:10 PM in Programs

View Postoeed, on 01 March 2013 - 03:42 PM, said:

I'm getting an error, 47: attempt to index ? (a nil value)

Same here. Btw, the error is on the pastebin file, and happens after it downloads some (maybe all of the) files.



#92350 [MC 1.6.4] CCLights2 v0.4.1

Posted by Zaggy1024 on 01 March 2013 - 08:38 AM in Peripherals and Turtle Upgrades

While you're thinking about adding mouse_down and mouse_up events, what about key_down and key_up? Having them would make games so much more awesome it would be epic (CC itself would really benefit from having them too, because people could make some pretty amazing games). It might even encourage me to finally start rewriting my Minecraft clone (and this time with primarily CCLights)! :D



#92343 Wolf3d-style 3d engine (proof of concept)

Posted by Zaggy1024 on 01 March 2013 - 08:02 AM in Programs

I just threw together a few little changes to this because I felt like it needed them. I made the frames be on a timer, which made it flash less (or maybe never), added mouse support for looking left and right (it isn't perfect, because of the way ComputerCraft does mouse_drag events, but it works pretty well), I made it scale properly (possibly not completely properly, but it seems to work), and I put a crosshair in the middle of the screen just for good measure.

http://pastebin.com/V5MRGVZv



#72642 MineCeption - Minecraft in Minecraft (1.02 Crafting (WIP)/Seeds)

Posted by Zaggy1024 on 11 January 2013 - 04:54 PM in Programs

View PostComputerCraftFan11, on 10 January 2013 - 06:51 PM, said:

A little off topic:
What happened to your post? It got a little buried over the days :P

Well, block updates are supposed to be the next feature (crafting should come afterwards because I can't have trees without block updates), and I haven't really been able to figure out how to make block updates work in a good events-based manner.



#72128 MineCeption - Minecraft in Minecraft (1.02 Crafting (WIP)/Seeds)

Posted by Zaggy1024 on 10 January 2013 - 04:58 PM in Programs

View PostComputerCraftFan11, on 10 January 2013 - 02:22 PM, said:

Fancy mode is coming soon :D (Toggled in settings)

Good part:
Everything is more HD and not just 1 pixel
The GUI is identical to the current minecraft

Bad parts:
Everything is zoomed in and a little slower :C

Care to post screenies? :D

Also, does this mean a yes to falling sand? I wanted to beat you to block updates. My implementation (which was working at one point) is far from completed now, because I've been convinced by multiple people to use a more events-based approach to them.



#64997 Sidescroller Minecraft (WIP)

Posted by Zaggy1024 on 27 December 2012 - 06:12 PM in Programs

Yay! New release!

I decided crafting wouldn't be worth adding yet without block updates (and therefore trees), so next release will hopefully be with block updates (who knows what else I'll add other than trees? :D).

http://pastebin.com/sg46GeM6

New features:
  • Picking up and placing blocks now works as it should!
  • You can move items around your inventory the same as you would in normal Minecraft. It currently doesn't show you which item you have selected, though.
  • More dropped items! Coal and diamonds drop items that you can pick up.
Enjoy, and I hope everyone had a merry Christmas and will have a happy New Year! :D



#63107 Sidescroller Minecraft (WIP)

Posted by Zaggy1024 on 22 December 2012 - 01:05 PM in Programs

Yeah, I tried that when it was acting up, but for whatever reason, the performance was quite a bit worse than in-game.



#62976 Sidescroller Minecraft (WIP)

Posted by Zaggy1024 on 22 December 2012 - 07:52 AM in Programs

View Postanonimo182, on 21 December 2012 - 10:54 AM, said:

Yay! With the inventory coming, could you place blocks? (Other than infinite stone)
Yeah, of course. Sadly, I think it may be another couple of days before the next release. Yesterday, I got sick, AND Minecraft Forge started crashing Minecraft before it started up, so I wasn't able to do anything. Even if Forge had been working, I don't think I'd be able to write anything, though, because my sickness made it hard for me to think or concentrate... :\
Thankfully, I should be able to write code today, because I'm feeling a lot better and I got Minecraft working again.



#62694 Advanced Calculator

Posted by Zaggy1024 on 21 December 2012 - 03:07 PM in Programs

Shouldn't the non-zero numbers be reversed vertically? That's what I'd expect a calculator to be like normally...



#62079 Sidescroller Minecraft (WIP)

Posted by Zaggy1024 on 20 December 2012 - 01:11 PM in Programs

Posted Image

Inventory and crafting coming hopefully tomorrow or the day after!

Edit: I edited the OP to reflect the changes I made in the second release.



#61944 MineCeption - Minecraft in Minecraft (1.02 Crafting (WIP)/Seeds)

Posted by Zaggy1024 on 20 December 2012 - 06:12 AM in Programs

View PostComputerCraftFan11, on 19 December 2012 - 05:51 PM, said:

If you're character is underground, then just break everything right next to you and walk through.

I'll add range checks when I have pickaxes
( Pickaxes work like this:
Hand: 1-2 blocks infront
Wood: 1-3
Stone: 1-5
Diamond: 1-12
Diamond Drill: 3-15 (and mouse_drag)
)

Oh, that's a cool idea... I've been trying to figure out how to implement block breaking properly (with limits that change with diff tools), but I'm still not sure how I'm gonna do it...



#61810 FakeConsole 1.4 - An unnoticeable fake console! Added config file!

Posted by Zaggy1024 on 19 December 2012 - 05:48 PM in Programs

 ComputerCraftFan11, on 19 December 2012 - 04:26 PM, said:

On line 9
if fs.exists("fakeconsole") = true then
You forgot to put ==, it needs to look like this
if fs.exists("fakeconsole") == true then

Otherwise, nice program :D

It shouldn't even need " == true" at all...



#61809 MineCeption - Minecraft in Minecraft (1.02 Crafting (WIP)/Seeds)

Posted by Zaggy1024 on 19 December 2012 - 05:47 PM in Programs

Heh, didn't see this thread till now. I guess we'll have to compete with each other to come up with the best and most playable game or something. :P

I just tried yours, but the character appears to be stuck underground with no way of jumping out (plus collision detection doesn't seem to be working)... What's up with it? :P
Also, why isn't there a range check on breaking blocks?
Edit: Also, the endering is really slow... 0.o



#61578 Sidescroller Minecraft (WIP)

Posted by Zaggy1024 on 19 December 2012 - 09:40 AM in Programs

View Postnutcase84, on 19 December 2012 - 09:07 AM, said:

EDIT: More bugs. You can place blocks ontop of yourself, and when you do, you float to the surface.
Yeah, I left that bug in there because it allows you to make towers like in normal Minecraft without having to mess with jumping... I guess I'll have figure out how to make the collision detection not make you goup if you're under a block...

View Postnutcase84, on 19 December 2012 - 09:07 AM, said:

The update fixed it. It just keeps getting cooler and cooler. :)
EDIT: WHOAH! 660 lines of code! Good job!
Thanks. :D I don't really see it as that big an accomplishment, but that may just be because I'm the one making it. :P



#61541 Sidescroller Minecraft (WIP)

Posted by Zaggy1024 on 19 December 2012 - 08:32 AM in Programs

Quote

When I left click to mine the blocks don't break. Am I doing something wrong? I do not have lights on.

Quote

It hapens for me too. It's a cool program, anyways.
That's strange, I don't know why that might be. I just downloaded the (now old) version from above and I can break blocks. :\

Anyway, I've got a new version to release. If you guys still have that problem, tell me and I'll see if I can figure out what's wrong.

Changes:
  • Improved collision detection
  • Jumping works better because you lose less speed in the air.
  • A test dropped item (an apple), you can't pick it up though.
  • Saplings, currently they don't do anything.
  • Characters on some blocks (the bedrock, diamond, and saplings) to make them look better. If you have any suggestions on how I can make anything in the game look better, then please tell me, because I think it looks sort of ugly currently. :P
  • Changed status bar back color to black.
New screenshots:
Spoiler

Pastebin: http://pastebin.com/egyu7Gcx

Quote

If you need any help, I can help out if you want :)
How would that work? Also, what are you good at?

Which thing do you people want first, an inventory/crafting or block updates?



#61270 Sidescroller Minecraft (WIP)

Posted by Zaggy1024 on 18 December 2012 - 12:52 PM in Programs

Yeah, like the topic title says, early WIP. I'm definitely not gonna say it's done till it has a save feature, but I'm not sure how long that'll take. Placing blocks other than stone is probably gonna be done sooner, because I really want to make an inventory for it. (how I'm going to make the differences between items clear is gonna take some figuring out though)



#60921 Sidescroller Minecraft (WIP)

Posted by Zaggy1024 on 17 December 2012 - 04:31 PM in Programs

You wanna play Minecraft in Minecraft? Well, too bad for you. You can't! But you can play this!

http://pastebin.com/sg46GeM6

Current screenshots:
Posted Image
Posted Image

Old screenshots:
Spoiler

Features so far:
  • Generates world randomly as you explore, with grass, dirt, stone, coal, iron, gold, diamond, and bedrock.
  • Player can jump with collision detection that works pretty well (and will improve in future).
  • You can put items in your inventory and move them around as you in normal Minecraft.
  • You can dig out the ground with left click (the game detects blocks between you and your cursor) and place the block you have selected in your hotbar with right click.
  • Dropped items with collision detection!
  • Characters on some blocks to make them look (hopefully) prettier!
Bugs (the ones I know of):
  • You sometimes glitch through terrain, this may take a while to figure out. The instance of this I know of is when you jump while moving towards block. seemingly squashed!
  • When you go into the ground, the collision detection pushes out up and out of it (sort of like it's water that you're floating in). When I implement health, I'll probably make it so that you suffocate instead (except maybe if you're only one block underground). squashed!
  • You can break the "none" blocks at the top of the map, but you can't place in them. (I will hopefully figure out a way that you can place upwards infinitely without bugs) definitely squashed!
If anyone finds any bugs in it (other than the one listed above), then please tell me. If you have any suggestions on how to improve it (how the game behaves, how it performs, anything), then post them. :)

Old beginning of post:
Spoiler



#60407 [MC 1.4.7][CC1.481][Version: 1.4.1] CCLights! Bug fix!

Posted by Zaggy1024 on 16 December 2012 - 02:18 PM in Peripherals and Turtle Upgrades

lol, crud. I guess I'll have to figure out how to to use networking or something to make proper screen out of these... :P



#60329 [MC 1.4.7][CC1.481][Version: 1.4.1] CCLights! Bug fix!

Posted by Zaggy1024 on 16 December 2012 - 11:58 AM in Peripherals and Turtle Upgrades

How did you make the screenshots in the OP with multiple blocks as one screen?



#60227 [MC 1.4.7][CC1.481][Version: 1.4.1] CCLights! Bug fix!

Posted by Zaggy1024 on 16 December 2012 - 08:40 AM in Peripherals and Turtle Upgrades

I tried crafting a light grid, but for some reason it didn't seem to work. When I put the glass panes around the light pixel, it didn't show any output in the crafting table. :\ Any idea what might be wrong?



#59963 [1.4] TACO - A text editor with flavor!

Posted by Zaggy1024 on 15 December 2012 - 08:32 PM in Programs

Soo... I decided it would be fun to try adding mouse support to this today, and so I started playing around with it. It turned into a day-long project, which was successful. I believe I've made all the menus and dialogs have mouse support. Here's a link:

http://pastebin.com/aKyMYgbF

Note: I totally garbled the indentation because I decided it would be too annoying to get used to using spaces instead...

Also, if you find any bugs, please say so, because I haven't tested it all that much.

@da404lewzer: I hope you don't mind me modifying your code and posting it... but it sure was fun. :) The code was pretty well organized, so it wasn't too difficult.

edit: Ugh, somehow a ridiculously obvious error slipped past me (it didn't even cause errors when it should have, which was weird). If anyone downloaded it already (which is unlikely), re-download it from the link above.

edit: Accidentally left some debug code in there, too... I guess that's what I get for staying up till 3:00 coding. :P Update it again if you downloaded it...