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#62522 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 21 December 2012 - 08:28 AM in Turtle Programs

View PostHenness, on 20 December 2012 - 02:26 PM, said:

View Postvafo, on 20 December 2012 - 10:40 AM, said:

However, I wont be able to combine a chunkloader and a wireless modem on a turtle, right? =/

Chunk loader, on a turtle?
Railcraft :x



#62590 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 21 December 2012 - 11:05 AM in Turtle Programs

View Postdannyp75, on 21 December 2012 - 10:19 AM, said:

first time post from a cc noob,

can you confirm the mining pattern in advancedorefinder. I have entered the coords with ignore=0 at level 11. I have placed a chest adjacent to the start point and done the following:

item slot 1: 10 coal
2: stack of cobble

i want it to ignore the following, so:

item slot 3: 1 dirt
item slot 4: 1 gravel
item slot 5: 1 cobble

when i have run the command, ti will dig down to bedrock and cover the area prescribed by width and length. i'm guessing it's meant to do that anyway, but it still mines the dirt and gravel and places it my chest. is it supposed to do that, given that i have asked it to ignore it?

please advise.

i'm trying to learn lua, and goign through your code helps, but it's all quite overwhelming, hope i can write something half as good as this one day,
you're supposed to ignore= number of materials you are putting on ignore, in your case, ignore = 3

other than that you seem to be doing it right!

good luck!



#119675 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 22 May 2013 - 08:33 AM in Turtle Programs

Same here :(



#62011 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 20 December 2012 - 10:40 AM in Turtle Programs

View PostHenness, on 19 December 2012 - 05:55 PM, said:

View Postsjkeegs, on 19 December 2012 - 09:24 AM, said:

View PostHenness, on 18 December 2012 - 06:25 PM, said:

I added my new program Advanced Updater, If you enable HTTP and run that past bin command it will download it all you have to do is run the program. Please post any bugs you find.

This doesn't seem to be working for me.

It updated all the apps from the updater, and when I run the orefinder it will dig forward once, back up to it's starting position, and turn twice so that it was facing the other direction. I specified a 10x10 with 3 ignore blocks (stone, gravel, dirt).

I initially started out with a non-wireless turtle, and upgraded to a wireless mining turtle. As far as I could tell it was doing the same thing without the wireless module and typing in coordinates.

Edit: I realized that I'm running v1.46 on 1.4.2. Is there something in the latest version that this app is using?

Edit2: I didn't notice that the slots where blocks/items go had changed - this started working for me, but it seems to stall after awhile, and the turtle will just stop and go back to the GUI menu - It's deleted the ofsave file, and I wasn't able to detect what caused it to abort yet.

If its deleting the ofsave file then that should mean that it is done but I'll keep an eye out, if you run it with "advancedorefinder <width> <length> <ignore>" and to continue use "advancedorefinder" this will show you if there is an error. and not print the gui over the the error.

View Postsjkeegs, on 19 December 2012 - 11:57 AM, said:

View Postjisco, on 19 December 2012 - 10:27 AM, said:

Can someone explain to me what i should write when it askes for...face? Im trying to start up Advanced ore finder, i write XYZ coordinates but when face show up i have no idea what to write!

if you pull up the F3 screen and look at the facing it will show you north-south-east-west along with a number 0-3 that represents that direction. The code is looking for the number (as far as I can tell).

Yes that's exactly what its asking for, I'll make a tutorial for using it.

View Postvafo, on 19 December 2012 - 01:48 PM, said:

uh.
In the new version, does the gps capability mean we have to build gps towers around?
(If we want to avoid inserting coordinates that is)

Yes if you don't want to have to type the cords in then you have to set up some gps hosts. It's defiantly worth it, the continue feature is super useful.
However, I wont be able to combine a chunkloader and a wireless modem on a turtle, right? =/



#61695 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 19 December 2012 - 01:48 PM in Turtle Programs

uh.
In the new version, does the gps capability mean we have to build gps towers around?
(If we want to avoid inserting coordinates that is)



#58344 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 10 December 2012 - 04:47 PM in Turtle Programs

Well what can I say? bring it on! awesome work henness :)



#57608 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 08 December 2012 - 10:29 AM in Turtle Programs

The advanced ores program is awesome, if not with some quirks. I had it stopping by hitting gravel when coming back to the first row...not sure why.

What I wanted to ask is, would it be too hard to have it come back and unload when it ends the execution? kinda hard to go grab it at the opposite end of the start.



#58413 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 11 December 2012 - 12:29 AM in Turtle Programs

View PostDarkriftX, on 08 December 2012 - 09:32 PM, said:

If you look above, the code I posted does that. I just added a few lines of code to the original.
Tried your version, seems to be working fine when it comes to coming back to the start on finish.

The idea of covering the hole with a single cobblestone is also great!



#61177 Advanced Programs: Orefinder, Tunnel.

Posted by vafo on 18 December 2012 - 08:22 AM in Turtle Programs

yay!



#80639 GPS Deploy 1.1 **UPDATED** 04/01/2014

Posted by vafo on 26 January 2013 - 01:55 PM in Turtle Programs

View Postkittykiller, on 25 January 2013 - 01:08 PM, said:

line 97 should be
xcord, ycord, zcord = gps.locate(5, false)

not
xcord, zcord, ycord = gps.locate(5, false)

When I was testing this out in creative I noticed when I tried gps-deploy locate the computers were giving out the wrong cords and when I looked at the code I noticed that they were backwards.

And when I changed it to X,Y,Z from X,Z,Y it worked fine :)
Pastebin for updated code to above comment:
http://pastebin.com/PsH9RvKV