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#61 Dahknee

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Posted 22 April 2015 - 01:08 PM

View PostLupus590, on 22 April 2015 - 12:34 PM, said:

it will depend on who is using it:
git like repository/version control/issue tracking will be better for larger projects (I don't plan to migrate Hive to this though, unless you use github as the back end or something)
CLI will be good for people who want to use it on "normal" computers or (badly) embed it in their programs
the game profile API thing just sounds like something people will have fun with (will this lock their program to your appstore though?)

Yeah and no I will make it so you can transfer projects from Github to it!! :P and errr, what do you mean lock their program to the app store??

#62 Lupus590

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Posted 22 April 2015 - 02:33 PM

View PostDannySMc, on 22 April 2015 - 01:08 PM, said:

what do you mean lock their program to the app store??

I have no idea, guess that's what you get when you are sleepy

#63 Dahknee

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Posted 22 April 2015 - 04:16 PM

View PostLupus590, on 22 April 2015 - 02:33 PM, said:

View PostDannySMc, on 22 April 2015 - 01:08 PM, said:

what do you mean lock their program to the app store??

I have no idea, guess that's what you get when you are sleepy

haha okay

#64 Dahknee

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Posted 23 April 2015 - 11:31 AM

I thought how about issues? so someone can submit an issue for a program :D When it is fixed they can close the issue?:D

#65 Emma

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Posted 23 April 2015 - 02:01 PM

View PostDannySMc, on 22 April 2015 - 04:16 PM, said:

View PostLupus590, on 22 April 2015 - 02:33 PM, said:

View PostDannySMc, on 22 April 2015 - 01:08 PM, said:

what do you mean lock their program to the app store??

I have no idea, guess that's what you get when you are sleepy

haha okay

I think what he meant is that, if a person uses the game center api, will it make it unusable to anyone who doesn't have the appstore installed on their computer? I think you could easily make that not a problem by having anyone using the API just do a ~= nil check before calling or using anything from the api.

#66 Dahknee

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Posted 23 April 2015 - 03:10 PM

View Postincinirate, on 23 April 2015 - 02:01 PM, said:

View PostDannySMc, on 22 April 2015 - 04:16 PM, said:

View PostLupus590, on 22 April 2015 - 02:33 PM, said:

View PostDannySMc, on 22 April 2015 - 01:08 PM, said:

what do you mean lock their program to the app store??

I have no idea, guess that's what you get when you are sleepy

haha okay

I think what he meant is that, if a person uses the game center api, will it make it unusable to anyone who doesn't have the appstore installed on their computer? I think you could easily make that not a problem by having anyone using the API just do a ~= nil check before calling or using anything from the api.

Yeah the idea I had was have a small API you can download via http on program start that has a few post functions to allow you to post game trophies etc...and then if you do not have HTTP then it just tells you, you are offline. If you have the store installed then it can load the store with the game name, and bring up all trophies you have??

#67 je06

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Posted 21 May 2015 - 09:21 PM

Would it be possible to display how many times an app has been downloaded?

#68 Dahknee

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Posted 21 May 2015 - 09:46 PM

View Postje06, on 21 May 2015 - 09:21 PM, said:

Would it be possible to display how many times an app has been downloaded?

It can be done...? Go to my github (check wiki) and submit an issue and say you what you want I can add it in a new version :)

#69 LDDestroier

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Posted 28 May 2015 - 12:25 AM

I'm kinda confused as to how to download an app. Do I need an account, or...ehh? Do I press the number key corresponding to the app, or do I click on the app name? Neither work when browsing after clicking a catagory.

Edited by LDDestroier, 28 May 2015 - 12:25 AM.


#70 Dahknee

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Posted 28 May 2015 - 07:13 AM

View PostLDDestroier, on 28 May 2015 - 12:25 AM, said:

I'm kinda confused as to how to download an app. Do I need an account, or...ehh? Do I press the number key corresponding to the app, or do I click on the app name? Neither work when browsing after clicking a catagory.

Yes sorry it was a bug that I never remembered to fix, you need to go on all apps and then from there you can click to get information about the app! I shall fix that today! Categories don't work completely!

Edited by DannySMc, 28 May 2015 - 07:13 AM.


#71 Dahknee

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Posted 31 May 2015 - 01:00 AM

Hey guys will be adding a new downloads function which records everytime you do a download, please note this is to be a part of the new stocks system being created. Please note that it will be a view on how many downloads all the programs get and with my new star rating system we can monitor how apps are doing:)

#72 Creator

    Mad Dash Victor

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Posted 31 May 2015 - 08:13 AM

So will there be a rating option too?

#73 Dahknee

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Posted 31 May 2015 - 12:18 PM

View PostCreator, on 31 May 2015 - 08:13 AM, said:

So will there be a rating option too?

Yeah :D Not sure how to make the "star" symbols :P But that is my plan :)

#74 FUNCTION MAN!

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Posted 31 May 2015 - 01:36 PM

View PostDannySMc, on 31 May 2015 - 12:18 PM, said:

View PostCreator, on 31 May 2015 - 08:13 AM, said:

So will there be a rating option too?

Yeah :D Not sure how to make the "star" symbols :P But that is my plan :)
I suggest just some yellow octothorpi (#####).
When one is "toggled", draw a yellow "#" on a black pixel.

#75 Dahknee

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Posted 31 May 2015 - 02:56 PM

View PostDr. Poof, on 31 May 2015 - 01:36 PM, said:

View PostDannySMc, on 31 May 2015 - 12:18 PM, said:

View PostCreator, on 31 May 2015 - 08:13 AM, said:

So will there be a rating option too?

Yeah :D/> Not sure how to make the "star" symbols :P/> But that is my plan :)/>
I suggest just some yellow octothorpi (#####).
When one is "toggled", draw a yellow "#" on a black pixel.

Omg good idea!! Thanks!:D

#76 Dahknee

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Posted 03 June 2015 - 03:19 PM

I am wondering how would I calculate some kind of star rating, use an average? Hmmm....

#77 MKlegoman357

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Posted 03 June 2015 - 07:09 PM

Well, what I would do is have ratings from 1 star to 5 stars. Each user may rate the program however they want but when returning the rating return the average and display according number of stars in the program.

#78 CrazedProgrammer

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Posted 03 June 2015 - 07:09 PM

View PostDannySMc, on 03 June 2015 - 03:19 PM, said:

I am wondering how would I calculate some kind of star rating, use an average? Hmmm....
Yeah that would be logical.
I think that if you could rate a minimum of 1 star then you could show 0 stars if a program hasn't been rated yet.

#79 LDDestroier

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Posted 03 June 2015 - 08:04 PM

Another thing you could do to your app store is polish up the interface. While it functions great (and you put all that effort into an app store in a mod for a game), the color scheme looks a bit garish.

#80 Dahknee

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Posted 03 June 2015 - 09:53 PM

View PostLDDestroier, on 03 June 2015 - 08:04 PM, said:

Another thing you could do to your app store is polish up the interface. While it functions great (and you put all that effort into an app store in a mod for a game), the color scheme looks a bit garish.

Already on that one :P Allowing you to change the colours to your own preferences and then these are loaded when you login :D

View PostCrazedProgrammer, on 03 June 2015 - 07:09 PM, said:

View PostDannySMc, on 03 June 2015 - 03:19 PM, said:

I am wondering how would I calculate some kind of star rating, use an average? Hmmm....
Yeah that would be logical.
I think that if you could rate a minimum of 1 star then you could show 0 stars if a program hasn't been rated yet.

Awesome idea!!





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