Edited by asie, 21 November 2017 - 01:15 PM.
[MC 1.6.4/1.7.2/1.7.10] [CC 1.5x/1.6x] Computronics (0.6.0) - Audio tapes! Cameras! Encryption!
#1
Posted 09 March 2014 - 04:27 PM
#2
Posted 14 March 2014 - 07:47 PM
#3
Posted 14 March 2014 - 10:24 PM
#4
Posted 19 March 2014 - 02:28 AM
Kind of reminds me of the old style raycasting engines (http://qt-project.or...asting-demo.png) such as Wolfenstein3D
Note: Haven't tried the mod, just skimmed the docs
#5
Posted 23 March 2014 - 06:55 PM
#6
Posted 30 March 2014 - 05:38 PM
#7
Posted 30 March 2014 - 09:52 PM
#9
#10
#11
Posted 02 May 2014 - 06:30 AM
#12
Posted 12 May 2014 - 12:01 AM
How do you use the cassete tapes/tape drives?Could you make a video tutorial on them,they are quite confusing and there is no good documentation on your website or on the rest of the internet.
Thanks.
#13
Posted 15 May 2014 - 05:11 AM
StarburstDude, on 12 May 2014 - 12:01 AM, said:
How do you use the cassete tapes/tape drives?Could you make a video tutorial on them,they are quite confusing and there is no good documentation on your website or on the rest of the internet.
Thanks.
Try #oc on EsperNet. It's the OpenComputers channel but a few Computronics users hang out there. They might be able to help.
Also, maybe. I don't know if I have the time to make a video tutorial though.
#14
Posted 15 May 2014 - 06:19 PM
asie, on 15 May 2014 - 05:11 AM, said:
StarburstDude, on 12 May 2014 - 12:01 AM, said:
How do you use the cassete tapes/tape drives?Could you make a video tutorial on them,they are quite confusing and there is no good documentation on your website or on the rest of the internet.
Thanks.
Try #oc on EsperNet. It's the OpenComputers channel but a few Computronics users hang out there. They might be able to help.
Also, maybe. I don't know if I have the time to make a video tutorial though.
I got it from there.Could you tell me how to do the rest?Pretty please
#15
Posted 15 May 2014 - 08:32 PM
StarburstDude, on 15 May 2014 - 06:19 PM, said:
I got it from there.Could you tell me how to do the rest?Pretty please />
Use write(byte) to write audio data byte by byte. Read from the .dfpwm file to get the audio data you want to write. Each byte write advances the tape position by 1 byte - after you finish writing, use seek(-length) to go back to the beginning. To read a single byte, use read(). It will also advance the tape position.
To get the dfpwm file on the computer, use the HTTP API or copy it into your save folder.
#16
Posted 19 May 2014 - 06:20 PM
#17
Posted 06 July 2014 - 11:09 AM
#18
Posted 08 July 2014 - 05:31 PM
MrabEzreb, on 19 May 2014 - 06:20 PM, said:
https://cdn.mediacru...j78-121FJO7.png - camera upgrades are next.
RandomGuyDom, on 06 July 2014 - 11:09 AM, said:
I will make a series of videos on them once 0.5.0 is released. (Though 0.5.0 will be for Minecraft 1.7.2/1.7.10, many of the things in it will hold true for 1.6.4/0.4.x as well.)
#19
Posted 25 July 2014 - 05:33 PM
ADDED: Colorful Lamps! Supporting ComputerCraft, OpenComputers, NedoComputers, Project: Red, MineFactory Reloaded and RedLogic for setting their colour!
ADDED: Reading Bundled Cable output for RedLogic and Project:Red-compilant Bundled Cables in ComputerCraft is now possible! (Writing for RedLogic might come soon; writing for Project: Red is impossible due to P:Red's restrictive license)
ADDED: Cipher Blocks now support encryption via RedLogic and Project: Red bundled cables!
ADDED: Iron Note Blocks now support RedLogic, Project: Red and MFR for playback!
ADDED: Chat Boxes now should emit a redstone pulse on every message sent on the chat.
- ADDED: Full ComputerCraft 1.64pr3 support using the native APIs!
ADDED: Radars! They detect entities. And players. And… that's about it.
ADDED: Speaking, Musical and Radar Turtle Upgrades (ComputerCraft)! [UNTESTED - waiting for CC for 1.7.10]
ADDED: Tapes can now have labels changed in CC Disk Drives. (Why not?)
ADDED: Chat Boxes can now have an optional second parameter to say() - the distance.
ADDED: Particle Turtle Upgrades for ComputerCraft.
ADDED: RedLogic lamps as peripherals! Because why not?
CHANGED: Iron Note Blocks now use the block under them for choosing the default instrument, instead of hardcoding a single instrument.
FIXED: Iron Note Blocks now emit Forge events for noteblocks. Sometimes.
FIXED: Cameras should now work a little bit better. They're still broken for distanceUp() and distanceDown(), but at least should not break for distance().
FIXED: For those of you who don't use OpenComputers, a few more peripherals will now become tickless! (Chat Boxes, Cipher Blocks)
#20
Posted 25 July 2014 - 08:41 PM
asie, on 25 July 2014 - 05:33 PM, said:
- ADDED: Colorful Lamps! Supporting ComputerCraft, OpenComputers, NedoComputers, Project: Red, MineFactory Reloaded and RedLogic for setting their colour!
- ADDED: Reading Bundled Cable output for RedLogic and Project:Red-compilant Bundled Cables in ComputerCraft is now possible! (Writing for RedLogic might come soon; writing for Project: Red is impossible due to P:Red's restrictive license)
- ADDED: Cipher Blocks now support encryption via RedLogic and Project: Red bundled cables!
- ADDED: Iron Note Blocks now support RedLogic, Project: Red and MFR for playback!
- ADDED: Chat Boxes now should emit a redstone pulse on every message sent on the chat.
- ADDED: Full ComputerCraft 1.64pr3 support using the native APIs!
- ADDED: Radars! They detect entities. And players. And… that's about it.
- ADDED: Speaking, Musical and Radar Turtle Upgrades (ComputerCraft)! [UNTESTED - waiting for CC for 1.7.10]
- ADDED: Tapes can now have labels changed in CC Disk Drives. (Why not?)
- ADDED: Chat Boxes can now have an optional second parameter to say() - the distance.
- ADDED: Particle Turtle Upgrades for ComputerCraft.
- ADDED: RedLogic lamps as peripherals! Because why not?
- CHANGED: Iron Note Blocks now use the block under them for choosing the default instrument, instead of hardcoding a single instrument.
- FIXED: Iron Note Blocks now emit Forge events for noteblocks. Sometimes.
- FIXED: Cameras should now work a little bit better. They're still broken for distanceUp() and distanceDown(), but at least should not break for distance().
- FIXED: For those of you who don't use OpenComputers, a few more peripherals will now become tickless! (Chat Boxes, Cipher Blocks)
Guessing as this was posted today the tutorials haven't been made.....however please send me a message if/when they are please! The update looks pretty cool too!
Edited by RandomGuyDom, 25 July 2014 - 08:41 PM.
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