The Ctrl+V Game
#21
Posted 01 June 2013 - 10:54 AM
,-"`` ``"-.
|;------.-' _.-'\
||______|` ' ' ` |
||------| |
_;|______| |_
(```"""""""| |``)
\'._ '-.........-'_.'/
'._`""===........===""`_.'
``"""=========="""``
Ascii cake but i don't know why it did that... anyway, it's ctrl+v game, i can't fix it
#22
Posted 01 June 2013 - 11:17 AM
Pastebin ID I think
#23
Posted 01 June 2013 - 11:20 AM
Dlcruz129, on 01 June 2013 - 11:17 AM, said:
Pastebin ID I think
tonkku107, on 01 June 2013 - 10:54 AM, said:
GravityScore, on 01 June 2013 - 10:44 AM, said:
Edited by theoriginalbit, 01 June 2013 - 11:23 AM.
#24
Posted 01 June 2013 - 11:21 AM
Dlcruz129, on 01 June 2013 - 11:17 AM, said:
Pastebin ID I think
dummies?
#25
Posted 01 June 2013 - 11:22 AM
Oh.
#26
Posted 01 June 2013 - 11:40 AM
LOL, i was looking at costumes for me and my girl at A-Kon 24.
#27
Posted 01 June 2013 - 12:26 PM
tonkku107, on 01 June 2013 - 11:21 AM, said:
Dlcruz129, on 01 June 2013 - 11:17 AM, said:
Pastebin ID I think
dummies?
Idk why...
#28
Posted 01 June 2013 - 12:30 PM
theoriginalbit, on 01 June 2013 - 10:39 AM, said:
Im not sure what is on my clipboard right now..
http://www.video2mp3.net/index.php
Oh, I was converting some music. Right!
#29
Posted 01 June 2013 - 12:49 PM
... I think I was editing a story and used ctrl+x to remove a bit.
#31
Posted 01 June 2013 - 02:01 PM
local bin = function( n ) binary = { n } setmetatable( binary, { __add = function( a, b ) return a[1] + b[1] end; }) return binary end local x = bin( 5 ) local y = bin( 10 ) print( x + y ) --> 15, right?
Im messing with metatables.. And I asked a friend for confirmation
Oh, and thanks Bubba for making that tutorial about metatables! And Symmetryc, for helping me out!
#32
Posted 01 June 2013 - 02:13 PM
#33
Posted 02 June 2013 - 02:16 PM
local blockSize = tonumber(info.blockSize) or 50
I know what that is, but I'm not sure why it's copied. :/
#34 Guest_ZetaNeta_*
Posted 02 June 2013 - 02:24 PM
#35
Posted 03 June 2013 - 12:08 PM
local map2 = { "---------------", "-:+++--+++++---", "--++++-+-+++---", "-----+++-*++---", "--+--#--+------", "--+++++++++++--", "-----+-----*+--", "-+++++++-------", "-+++-++++++----", "---------------" } map2.pos = {11,9} map2.vision = 4 map2.convert = { ["-"] = 0, ["+"] = 1, ["#"] = 2, ["*"] = 3, [":"] = 4, ["@"] = 5, ["0"] = 0, ["1"] = 1, ["2"] = 2, ["3"] = 3, ["4"] = 4, ["5"] = 5 map2.texts = { } map2.keys = { {{12,7}, {6,5}, 1}, {{10,4}, {6,5}, 1} } map2.items = { } map2.tele = { {{2,2}, map1, {2,7}} }ummm... making a game.
#36
Posted 03 June 2013 - 12:23 PM
Some Spanish..
#37
Posted 03 June 2013 - 12:49 PM
local x = 1 local y = 1 local noenemy = true while true do event, param1, param2 = os.pullEvent("char") -- key controls if param1 == "w" then y = y - 1 elseif param1 == "a" then x = x - 1 elseif param1 == "s" then y = y + 1 elseif param1 == "d" then x = x + 1 end -- fence in players if x < 1 then x = 1 end if y < 1 then y = 1 end term.clear() term.setCursorPos(x,y) print ("+") end
my first attempt at a working video game
#38
Posted 03 June 2013 - 01:19 PM
Lol, I had another thing on my clipboard, but then I saw this. Puush automatically copies the link to my clipboard
#40
Posted 03 June 2013 - 01:39 PM
Nobody probably nows what it is
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