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[Cc: 1.48] [Mc: 1.4.7] Aperture Science Turtle Upgrades


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#41 Hackingroelz

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Posted 01 September 2012 - 07:04 AM

View Postimmibis, on 01 September 2012 - 03:19 AM, said:

In version 1.3:

Batch turtles do not work if there's a space in the path to Minecraft.
IDetectMeta, IDetectMetaUp and IDetectMetaDown don't seem to do anything.

I've fixed the problem with the batch turtles.

Are you sure meta detecting is turned on in the config file?

#42 immibis

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Posted 01 September 2012 - 02:39 PM

View PostHackingroelz, on 01 September 2012 - 07:04 AM, said:

View Postimmibis, on 01 September 2012 - 03:19 AM, said:

IDetectMeta, IDetectMetaUp and IDetectMetaDown don't seem to do anything.

Are you sure meta detecting is turned on in the config file?

Yes.

#43 Hackingroelz

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Posted 01 September 2012 - 02:50 PM

View Postimmibis, on 01 September 2012 - 02:39 PM, said:

View PostHackingroelz, on 01 September 2012 - 07:04 AM, said:

View Postimmibis, on 01 September 2012 - 03:19 AM, said:

IDetectMeta, IDetectMetaUp and IDetectMetaDown don't seem to do anything.

Are you sure meta detecting is turned on in the config file?

Yes.

Try turning it off.

#44 immibis

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Posted 01 September 2012 - 11:05 PM

View PostHackingroelz, on 01 September 2012 - 02:50 PM, said:


Try turning it off.
That worked.
What are advanced crafty turtles?
What does enableItemDetectionForDataBaseTurtles change?

Also, I need permission to reupload this to my Dropbox for my server.

#45 Hackingroelz

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Posted 02 September 2012 - 06:12 AM

View Postimmibis, on 01 September 2012 - 11:05 PM, said:

Also, I need permission to reupload this to my Dropbox for my server.

You're allowed to do whatever you want with my mod.

#46 Leo Verto

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Posted 04 September 2012 - 07:56 PM

Where are the Aperture Science Handheld Portal Device Turtles? :D/>

#47 Turtle

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Posted 08 September 2012 - 11:13 AM

Client download is gone.

#48 kamnxt

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Posted 14 September 2012 - 11:40 AM

How do the batch turtles work? Is it like you can make your real computer run .bat files? and what with Linux and Mac?

#49 immibis

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Posted 14 September 2012 - 04:09 PM

View Postkamnxt, on 14 September 2012 - 11:40 AM, said:

How do the batch turtles work? Is it like you can make your real computer run .bat files? and what with Linux and Mac?

They run real .bat files outside of Minecraft.

#50 Holofire

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Posted 23 September 2012 - 01:15 PM

Wow, this is amazing. 2 Suggestions though:
  • Be able to label databases with 'label set'.
  • Be able to clone databases. Refilling a database with that same items/blocks over and over again is tedious. Maybe have a block which can copy the database onto an empty book, in turn turning that book into a copy on the other database.


#51 Hackingroelz

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Posted 24 September 2012 - 04:26 PM

Updated ASTU to 1.3.2


View PostHolofire, on 23 September 2012 - 01:15 PM, said:

Wow, this is amazing. 2 Suggestions though:
  • Be able to label databases with 'label set'.
  • Be able to clone databases. Refilling a database with that same items/blocks over and over again is tedious. Maybe have a block which can copy the database onto an empty book, in turn turning that book into a copy on the other database.


- Label is a build-in program, so it's impossible to use that. However I will look into something like this.
- Will propably be something like "name.copy(slot1, slot2)"

#52 Foone

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Posted 30 September 2012 - 03:28 AM

ConsumerFuel=false doesn't appear to work properly.

I build a IDetecting turtle, but IDetect* returns false. turtle.getFuelLevel() returns 'unlimited'.

Then I tried putting coal in it, then turtle.refuel(), and while turtle.getFuelLevel() still says 'unlimited', I can now IDetect without issues.

(The same happens with ConsumerFuel=true)

Also, silk touch turtles don't seem to have the correct graphic: instead of a pickaxe, they have a purple square.

#53 Hackingroelz

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Posted 30 September 2012 - 06:59 AM

View PostFoone, on 30 September 2012 - 03:28 AM, said:

ConsumerFuel=false doesn't appear to work properly.

I build a IDetecting turtle, but IDetect* returns false. turtle.getFuelLevel() returns 'unlimited'.

Then I tried putting coal in it, then turtle.refuel(), and while turtle.getFuelLevel() still says 'unlimited', I can now IDetect without issues.

(The same happens with ConsumerFuel=true)

Also, silk touch turtles don't seem to have the correct graphic: instead of a pickaxe, they have a purple square.

The bug with fuel will be fixed in the next update. Also turtles always have fuel, even if it's turned off in CC config file.

Silk touch turtles have the correct graphics. They don't have a texture yet, because CC doesn't allow me to animate the texture.

#54 abihoooo

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Posted 30 September 2012 - 08:45 PM

In SMP databases don't keep the items the database turtles are trying to store. The name.setLabel(label, slot) code is also returning false, even though the database is in the right slot. Am I doing anything wrong?

#55 Hackingroelz

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Posted 30 September 2012 - 08:52 PM

View Postabihoooo, on 30 September 2012 - 08:45 PM, said:

In SMP databases don't keep the items the database turtles are trying to store. The name.setLabel(label, slot) code is also returning false, even though the database is in the right slot. Am I doing anything wrong?

Could you provide the code that you used to label the database?

Also, the DataBase gui doesn't display items in the current version. If the turtles don't know the item either check if enableItemDetectionForDataBaseTurtles is enabled.

#56 abihoooo

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Posted 30 September 2012 - 09:41 PM

I put the database in slot 16 then ran this code, and it returns false
data = peripheral.wrap("right")
if(data.setLabel("Butler", 16)) then
   print("Label success")
end


#57 Hackingroelz

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Posted 01 October 2012 - 04:21 AM

View Postabihoooo, on 30 September 2012 - 09:41 PM, said:

I put the database in slot 16 then ran this code, and it returns false
data = peripheral.wrap("right")
if(data.setLabel("Butler", 16)) then
   print("Label success")
end

When you mouse over the database, does the label appear? In the current version of ASTU name.setLabel() returns nil..

#58 abihoooo

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Posted 01 October 2012 - 06:25 AM

The label doesn't appear when I hover over the database when I run the code. I noticed the labels aren't appearing for Immibi's mag-cards or RFID-cards, but CC's labeled paper works fine.

#59 matejdro

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Posted 01 October 2012 - 12:29 PM

I can't seem to make silk touch turtle. When I combine silk touch pick with turtle, it will just make regular mining turtle.

#60 Hackingroelz

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Posted 01 October 2012 - 01:45 PM

View Postmatejdro, on 01 October 2012 - 12:29 PM, said:

I can't seem to make silk touch turtle. When I combine silk touch pick with turtle, it will just make regular mining turtle.

Make sure it's enabled in the config file. Currently it's almost impossible to get a silk toucht turtle (it shoul ONLY be silk touch), so the recipe will be changed in the next version.





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