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[mc 1.6.2] [cc 1.56] Applied Energistics Peripheral


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#41 Selim

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Posted 23 April 2014 - 03:36 PM

I assume you plan on updating to 1.7 when CC does?

#42 HarryBoy

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Posted 17 May 2014 - 03:46 PM

Im using a Mac and I've tried to download AE manytimes and i cant get the .jar file to convert to a .zip file any advise?

#43 Lyqyd

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Posted 17 May 2014 - 07:01 PM

Why would you even need the jar to "convert to" a zip?

#44 steven6282

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Posted 18 May 2014 - 03:34 AM

I don't know if the mod writer still checks this thread or not since I don't see any updates to the mod recently. But if so, is there any chance of getting a version of this for MC 1.6.4 with a fix for the API change in Applied Energistics? Specifically in this file https://github.com/P...Peripheral.java on line 113 this:

gi.craftingRequest(new ItemStack(Id, howMany, damage));

changes to:

gi.craftingRequest(new ItemStack(Id, howMany, damage),true,true);

See this thread here for more information on why: https://github.com/O...eral/issues/139

I've been trying all day to see if there is anyway for me to make this change myself, but have had no luck. Just one error or another, not a noob to programming, but have never done minecraft modding and I can't seem to get any of the recompiling to work. I tried using the source from your github there and if I just export it to a jar it complains about NoFieldError in BlockAEPeripheral when setting the super(id,Material.iron). Then I tried using a decompiled version, and it complains about function field_7712 not found blah blah. I'm guessing the problem is it needs to be recompiled and the obfuscated but, the recompile and reobs bat files in MCP just throw errors at me and do nothing lol. I even tried just transplanting the one class file into the original 1.6.4 zip that I found on page 2, hoping that would work, and it got my greatest success in the fact that the mod actually loaded and placed a block in the world, but yet I somehow managed to mess up the texture by doing that, as well as all it would tell me when I tried to request stuff is "No Power"! *sigh*

I have a program I'm working on in CC that requires accurate information about what is being crafted currently, however, with the way the craftingRequest is done in this mod currently (as well as in OpenPeripherals), it doesn't show up in the crafting monitor so there is no way to know if something is currently being worked on or not after being submitted.

Edited by steven6282, 18 May 2014 - 03:37 AM.


#45 steven6282

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Posted 18 May 2014 - 04:14 AM

Ah ha!! It all finally clicked into place and I figured out part of what I've been doing wrong haha. Makes perfect sense now, I was using the wrong stuff from the dan200 (CC) and AppEng mods, instead of using their proper API, was using decompiled API, which was just messed up hehe. Once I got that sorted, MCP recompile and reobfs worked, and yay it's working now! The change I suggested above fixed the problem, so crafting requests through an AEPeripheral correctly display in the crafting monitor. :)

#46 remie

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Posted 08 August 2014 - 11:00 PM

View Poststeven6282, on 18 May 2014 - 04:14 AM, said:

Ah ha!! It all finally clicked into place and I figured out part of what I've been doing wrong haha. Makes perfect sense now, I was using the wrong stuff from the dan200 (CC) and AppEng mods, instead of using their proper API, was using decompiled API, which was just messed up hehe. Once I got that sorted, MCP recompile and reobfs worked, and yay it's working now! The change I suggested above fixed the problem, so crafting requests through an AEPeripheral correctly display in the crafting monitor. :)
Could you share your modded version with us, I would also like to use this mod with the new version :)

#47 Linrox

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Posted 08 May 2015 - 05:13 AM

Is this mod dead?
I have not seen any updates here for sometime.

#48 Bomb Bloke

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Posted 08 May 2015 - 05:43 AM

If you're asking whether it'll be updated for modern versions of ComputerCraft, given that the author hasn't logged onto these forums in well over a year, I'd say the answer is "no".

#49 flaghacker

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Posted 09 May 2015 - 06:50 AM

Sorry for the necro-discussion, but you might want to check out the openperipherals mod. It allows you to wrap applied energistics blocks & blocks from other mods as peripherals.





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