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[CC: 1.48] CCLan 1.2, lan cables!


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#21 Cruor

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Posted 07 November 2012 - 04:09 AM

View PostCloudy, on 05 November 2012 - 10:24 AM, said:

Even if RP was updated, this would still be better speeds.
while this is true, its also fun to try and use a limited wire as good as posible xd
ie difrent bundled protocols xd

#22 lukeplechaty

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Posted 07 November 2012 - 09:36 AM

i found you a bug
i was puting down your cable to see how far it works and then it dus this

Spoiler
Spoiler


#23 Leo Verto

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Posted 07 November 2012 - 09:54 AM

Interesting, has anyone tested having cables in unloaded chunks before?

#24 KillaVanilla

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Posted 07 November 2012 - 03:37 PM

I was waiting for this!

*downloads*

#25 ElvishJerricco

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Posted 08 November 2012 - 11:35 AM

This is quite cool! =D my little suggestions would be having a solid cube shaped block to act like a modem before going to the cables so that it works with Xfel's peripheral cables.

#26 brucelong

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Posted 09 November 2012 - 01:13 PM

Really like it, very easy to use!
Suggestion: modems or a switch and colored cables

#27 TheHappyBukkit

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Posted 11 November 2012 - 07:26 AM

I have a suggestion.

If you put a computer between two or more computers, on every message that is sent between those computers, a cable_intercept event is triggered. This is a copy of the original message.

#28 GopherAtl

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Posted 11 November 2012 - 08:41 AM

feature request: add a parameter to the cable_message event that identifies which side a message came from, for computers connected to multiple lan cables.

#29 karelmikie3

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Posted 11 November 2012 - 11:29 AM

how to receive the messages

#30 theeboris

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Posted 12 November 2012 - 06:29 AM

Is it needed to open it ?
How can I send messages?
How can I receive messages?

#31 baturinsky

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Posted 18 November 2012 - 08:29 PM

How is it better than modems?

#32 Hackingroelz

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Posted 18 November 2012 - 08:32 PM

View Postbaturinsky, on 18 November 2012 - 08:29 PM, said:

How is it better than modems?

The messages can be send over longer distances and only computers connected to the cables can receive it.

#33 GopherAtl

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Posted 18 November 2012 - 09:22 PM

Also, storm resistance. During a thunderstorm with default settings even a computer at 255 only has a range of 64 (128 short of reaching sea level), and at 64 and below, the range is only 16. I'm using cclan cables to connect the stations in an elevator in my tower, so I'm not forced to use the stairs whenever it rains or put in relay computers every 16m.

#34 thepowdertoy

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Posted 19 November 2012 - 01:02 AM

View PostHackingroelz, on 18 November 2012 - 08:32 PM, said:

View Postbaturinsky, on 18 November 2012 - 08:29 PM, said:

How is it better than modems?

The messages can be send over longer distances and only computers connected to the cables can receive it.

Well, its all in this suggestion thread created by me: http://www.computerc...__fromsearch__1

It suggested a wired rednet system, and fortunately there is now an addon for it :)/>
LAN cable has more security and safety than the wireless one

#35 baturinsky

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Posted 19 November 2012 - 09:11 AM

View PostGopherAtl, on 18 November 2012 - 09:22 PM, said:

Also, storm resistance. During a thunderstorm with default settings even a computer at 255 only has a range of 64 (128 short of reaching sea level), and at 64 and below, the range is only 16. I'm using cclan cables to connect the stations in an elevator in my tower, so I'm not forced to use the stairs whenever it rains or put in relay computers every 16m.
Makes sense. How is computer range calculated, btw? Wiki only says that "range depends on the altitude of the sending computer and it may equal up to ~380 blocks"

#36 Cruor

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Posted 19 November 2012 - 06:43 PM

View Postbaturinsky, on 19 November 2012 - 09:11 AM, said:

View PostGopherAtl, on 18 November 2012 - 09:22 PM, said:

Also, storm resistance. During a thunderstorm with default settings even a computer at 255 only has a range of 64 (128 short of reaching sea level), and at 64 and below, the range is only 16. I'm using cclan cables to connect the stations in an elevator in my tower, so I'm not forced to use the stairs whenever it rains or put in relay computers every 16m.
Makes sense. How is computer range calculated, btw? Wiki only says that "range depends on the altitude of the sending computer and it may equal up to ~380 blocks"

Posted Image is basicly how you calculate the range xd where the coords are from the middle of the modem

#37 immibis

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Posted 20 November 2012 - 11:54 AM

View PostCruor, on 19 November 2012 - 06:43 PM, said:

Posted Image is basicly how you calculate the range xd where the coords are from the middle of the computer
Fixed.

#38 Lachee

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Posted 22 November 2012 - 12:27 PM

How far can the link go? can it be longer than 50 blocks, ifso, can you use rednet AND lan at the same time? eg:
have a rednet network wirelessly and have one computer convert it into lan and traverse half way across the world to hook up with other networks. (saves on lots of isolated computer randomly rooted across the world)

--edit--
after writting this a saw the post above, sorry, a answer will still be nice though.

#39 GopherAtl

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Posted 24 November 2012 - 08:30 AM

Cruor, the formula for the length of a 3d vector is quite handy if you want to manually check the distance between two computers/turtles, but it doesnt' really answer the original question, which is what the max range is for a computer at a given altitude y? We know at y=255 it's 384(-ish, not certain this is the exact figure?), and at y<=64 I it's 64, but what about at y=128, or y=96, etc?

Also, Hackingroels, please update to mc1.4.4(&5 - no obf breaks in 1.4.5)/cc1.47! I'd hate to have to remove this mod from my server and redesign my elevator to use rednet relays, but all of the other mods I'm using were updated by Monday, just waiting on CCLan now ;)/>

#40 Hackingroelz

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Posted 24 November 2012 - 08:40 AM

View PostGopherAtl, on 24 November 2012 - 08:30 AM, said:

Cruor, the formula for the length of a 3d vector is quite handy if you want to manually check the distance between two computers/turtles, but it doesnt' really answer the original question, which is what the max range is for a computer at a given altitude y? We know at y=255 it's 384(-ish, not certain this is the exact figure?), and at y<=64 I it's 64, but what about at y=128, or y=96, etc?

Also, Hackingroels, please update to mc1.4.4(&5 - no obf breaks in 1.4.5)/cc1.47! I'd hate to have to remove this mod from my server and redesign my elevator to use rednet relays, but all of the other mods I'm using were updated by Monday, just waiting on CCLan now ;)/>

The port will be done in about two hours (Need to port it to HackingroelzCore too).





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