Another request: PlayerDimension(str playername) - returns the dimension that the player is in.
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[CC 1.47] [MC 1.45] AdventureMap Peripheral - Updated to Version 1.5
Started by Bubba, Nov 23 2012 10:02 AM
peripheral java utility
29 replies to this topic
#21
Posted 27 November 2012 - 06:20 PM
#23
Posted 28 November 2012 - 03:09 AM
and more ideas...
setPlayerSpeed( player, value)
setJumpPower( player, value )
char = getPressedKey( player )
and a other question, can u make a turtle with ur peripheral integrated?
i´ve made a trutle follower but i must spawn ur peripheral on top to get the coords ^^ that is not the best way xD
Thanks for ur peripheral, that is what we need!
setPlayerSpeed( player, value)
setJumpPower( player, value )
char = getPressedKey( player )
and a other question, can u make a turtle with ur peripheral integrated?
i´ve made a trutle follower but i must spawn ur peripheral on top to get the coords ^^ that is not the best way xD
Thanks for ur peripheral, that is what we need!
#24
Posted 04 December 2012 - 11:14 AM
This sounds interesting and I plan to use it on a server where nobody knows Lua so I can safely use it...
However I cant seem to download this without registering on the downloadpage, which I do not want (There are enough out there who have my (not too reliable) data). Can you upload it maybe at another spot where it can be accessed without having to register?
However I cant seem to download this without registering on the downloadpage, which I do not want (There are enough out there who have my (not too reliable) data). Can you upload it maybe at another spot where it can be accessed without having to register?
#25
Posted 04 December 2012 - 01:45 PM
Larethian, on 04 December 2012 - 11:14 AM, said:
This sounds interesting and I plan to use it on a server where nobody knows Lua so I can safely use it...
However I cant seem to download this without registering on the downloadpage, which I do not want (There are enough out there who have my (not too reliable) data). Can you upload it maybe at another spot where it can be accessed without having to register?
However I cant seem to download this without registering on the downloadpage, which I do not want (There are enough out there who have my (not too reliable) data). Can you upload it maybe at another spot where it can be accessed without having to register?
Here is a link to it on Mediafire - http://www.mediafire...87o869ggdo08e6p
Please keep in mind that I've never tested it on a server so I have no idea whether or not it will work. If it doesn't, let me know what (if any) errors you get and I will attempt to fix the issue. Unfortunately my computer is undergoing repairs right now so it may be a few days before I am able to do anything about it.
#26
Posted 21 January 2013 - 01:35 PM
Sound awesome. Gonna be trying this.
Heh.
Heh.
-- The Mob Killer 2000 -- args = {...} if not args[1] or not args[2] or not args[3] or not args[4] then print("Usage: mobKiller <x> <y> <z> <loop> [damage]") return end adv = peripheral.wrap("right") if loop == "true" then while true do if args[5] then adv.createExplosion(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]),tonumber(args[5])) else adv.createExplosion(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]),1) end end else if args[5] then adv.createExplosion(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]),tonumber(args[5])) else adv.createExplosion(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]),1) end endHeh.
#27
Posted 24 January 2013 - 10:47 PM
Shnupbups100, on 21 January 2013 - 01:35 PM, said:
Sound awesome. Gonna be trying this.
Heh.
Heh.
-- The Mob Killer 2000 -- args = {...} if not args[1] or not args[2] or not args[3] or not args[4] then print("Usage: mobKiller <x> <y> <z> <loop> [damage]") return end adv = peripheral.wrap("right") if loop == "true" then while true do if args[5] then adv.createExplosion(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]),tonumber(args[5])) else adv.createExplosion(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]),1) end end else if args[5] then adv.createExplosion(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]),tonumber(args[5])) else adv.createExplosion(tonumber(args[1]),tonumber(args[2]),tonumber(args[3]),1) end endHeh.
You have just given me an idea to make an explosion circle thingy. O_o Forcefields FTW!
#28
Posted 06 August 2013 - 04:43 PM
Awesome! I have an idea:
Add a function that executes the command added as the parameter.
Example:
Add a function that executes the command added as the parameter.
Example:
--Clears someone's inventory peripheral.executeCommand("clear")
#29
Posted 08 August 2013 - 10:14 PM
Flick, on 06 August 2013 - 04:43 PM, said:
Awesome! I have an idea:
Add a function that executes the command added as the parameter.
Example:
Add a function that executes the command added as the parameter.
Example:
--Clears someone's inventory peripheral.executeCommand("clear")
This project is way dead. Check out immibis' peripherals. I believe he has an AdventureMap peripheral that does more than mine did.
#30
Posted 09 August 2013 - 09:23 AM
Locked as requested.
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