Idea Exchange
Purple 17 Dec 2017
Random question. Is there a submod for this that lets turtles use IC2 power for fuel?
SquidDev 17 Dec 2017
LDDestroier 17 Dec 2017
EnderVortex3, on 04 October 2017 - 07:08 PM, said:
Can someone make a cc laboratory with a periodic table picture that's interactive. Also please make a few science pictures like a beaker or a piece of lab equipment. And 1 more thing a liquid and rf monitor.
I've got an interactive periodic table, but it doesn't have any pictures or anything else. Just a periodic table. Doesn't even tell a description of the element from Wikipedia.
https://pastebin.com/vxLQ1fVb
Masken8 27 Dec 2017
Please add a way to prevent editing of chosen files it would be very useful for my OS
Lupus590 28 Dec 2017
Zecradox 10 Mar 2018
This is an idea for how a maps program would work.
A turtle automatically moves and uploads the surrounding data (read below).
The turtle uploads the GPS location of objects that it detected to the server. It also uploads a timestamp, and the block type.
A program can use a wireless pocket computer and use GPS Location Services to download where the objects near the device are from the server to create a detailed and accurate map of the surrounding. This would be very useful for maps.
EDIT: Now in development. It will be called Zmaps.
Edited by Lua, 10 March 2018 - 01:20 PM.
A turtle automatically moves and uploads the surrounding data (read below).
The turtle uploads the GPS location of objects that it detected to the server. It also uploads a timestamp, and the block type.
A program can use a wireless pocket computer and use GPS Location Services to download where the objects near the device are from the server to create a detailed and accurate map of the surrounding. This would be very useful for maps.
EDIT: Now in development. It will be called Zmaps.
Edited by Lua, 10 March 2018 - 01:20 PM.
Zecradox 11 Mar 2018
Jummit 28 Apr 2018
I know there is already the Idea Exchange topic, but I had a hard time picking out a game I want to make. I think a new topic for game ideas would be helpful. What do you think?
Purple 28 Apr 2018
How about you make a simple snake game? Boxes appear randomly on the screen and the player winds around trying to get them without clipping ones own tail.
Bonus points if you give it a demo reel function like the old DOOM game had where there is like a video clip of the game being played that I can use as a screensaver.
Bonus points if you give it a demo reel function like the old DOOM game had where there is like a video clip of the game being played that I can use as a screensaver.
Jummit 28 Apr 2018
Lupus590, on 28 April 2018 - 12:53 PM, said:
google for a list of retro games and clone them?
Lupus590 28 Apr 2018
Ages ago I thought about making a clone of this https://store.steamp...340350/Quintet/
Edited by Lupus590, 28 April 2018 - 05:11 PM.
Edited by Lupus590, 28 April 2018 - 05:11 PM.
Jummit 29 Apr 2018
Lupus590, on 28 April 2018 - 05:11 PM, said:
Ages ago I thought about making a clone of this https://store.steamp...340350/Quintet/
Purple 12 Mar 2019
Would anyone be interested in a fully developed inertial navigation API for turtles that features storage to ensure the turtle does not loose its way when the chunk or world are unloaded?
I made one just now for my self and figured I might share if you guys want.
I made one just now for my self and figured I might share if you guys want.
Lupus590 12 Mar 2019
Purple, on 12 March 2019 - 05:03 PM, said:
Would anyone be interested in a fully developed inertial navigation API for turtles that features storage to ensure the turtle does not loose its way when the chunk or world are unloaded?
I made one just now for my self and figured I might share if you guys want.
I made one just now for my self and figured I might share if you guys want.
This seems a little off topic for idea exchange.
In responce to you post though, I would like to say that I would be interested.
osmarks 24 Mar 2019
Purple, on 12 March 2019 - 05:03 PM, said:
Would anyone be interested in a fully developed inertial navigation API for turtles that features storage to ensure the turtle does not loose its way when the chunk or world are unloaded?
I made one just now for my self and figured I might share if you guys want.
I made one just now for my self and figured I might share if you guys want.
Random late reply, but yes I would use that.
Hydrotronics 08 Sep 2019
I've been thinking about making a program that can play .wav files in Minecraft. Now, I've had a few ideas of this and I've come up with one that may work, but I don't have the time to test:
We could have a profile for a bunch of useable sounds in Minecraft (Not just noteblocks, but also things like blocks, mobs and ui) which we can compare to sections of the file, making adjustments for pitch. If a profile is considered "close enough" by the computer, it uses it for that section, simply jotting down which sound to play at which pitch. Once the file is fully loaded, it can be stored so that it can repeatedly play that file. Then, it would iterate through the file and play the sounds appropriately
I understand that it won't play back perfectly, this is Minecraft after all, but I do hope that this may work. If ComputerCraft is discovered to be too slow to convert, perhaps a version in C#/C++ may be better. This would mean that we can't directly download the song and play it, but it would still work
We could have a profile for a bunch of useable sounds in Minecraft (Not just noteblocks, but also things like blocks, mobs and ui) which we can compare to sections of the file, making adjustments for pitch. If a profile is considered "close enough" by the computer, it uses it for that section, simply jotting down which sound to play at which pitch. Once the file is fully loaded, it can be stored so that it can repeatedly play that file. Then, it would iterate through the file and play the sounds appropriately
I understand that it won't play back perfectly, this is Minecraft after all, but I do hope that this may work. If ComputerCraft is discovered to be too slow to convert, perhaps a version in C#/C++ may be better. This would mean that we can't directly download the song and play it, but it would still work