The Game Library!
Skullblade 26 Jan 2013
I agree with u Brett but apparently I am every blunt when I am tired....
Skullblade 10 Feb 2013
TheOddByte 10 Feb 2013
BigSHinyToys, on 24 March 2012 - 12:56 PM, said:
Ideas for game
Tanks -- game where you aim where a projectile will land using power and angle. ( should be a good work out for your physics )
Pokemon -- ok so kinda of a joke suggestion
Space invaders -- classic
Tetris -- classic
Elf bolling -- Google it if you haven't played it.
Mario -- original 2d side scrolling game
catapult game -- a game where you have to select power and projectile for a catapult and then it fires at a building of some kind. points for destruction
Tanks -- game where you aim where a projectile will land using power and angle. ( should be a good work out for your physics )
Pokemon -- ok so kinda of a joke suggestion
Space invaders -- classic
Tetris -- classic
Elf bolling -- Google it if you haven't played it.
Mario -- original 2d side scrolling game
catapult game -- a game where you have to select power and projectile for a catapult and then it fires at a building of some kind. points for destruction
Thanks for the idea, Now I'm going to get started with that mohahaha..
By the way.. The Catapult game sounds like Angry Birds Or Something.
EDIT: Sorry For Posting Here since this is Abandoned, But just want to let you know that I'm going todo Tetris
Skullblade 10 Feb 2013
Hellkid98, on 10 February 2013 - 11:45 AM, said:
BigSHinyToys, on 24 March 2012 - 12:56 PM, said:
Ideas for game
Tanks -- game where you aim where a projectile will land using power and angle. ( should be a good work out for your physics )
Pokemon -- ok so kinda of a joke suggestion
Space invaders -- classic
Tetris -- classic
Elf bolling -- Google it if you haven't played it.
Mario -- original 2d side scrolling game
catapult game -- a game where you have to select power and projectile for a catapult and then it fires at a building of some kind. points for destruction
Tanks -- game where you aim where a projectile will land using power and angle. ( should be a good work out for your physics )
Pokemon -- ok so kinda of a joke suggestion
Space invaders -- classic
Tetris -- classic
Elf bolling -- Google it if you haven't played it.
Mario -- original 2d side scrolling game
catapult game -- a game where you have to select power and projectile for a catapult and then it fires at a building of some kind. points for destruction
Thanks for the idea, Now I'm going to get started with that mohahaha..
By the way.. The Catapult game sounds like Angry Birds Or Something.
EDIT: Sorry For Posting Here since this is Abandoned, But just want to let you know that I'm going todo Tetris
TheOddByte 10 Feb 2013
Skullblade, on 10 February 2013 - 12:04 PM, said:
Hellkid98, on 10 February 2013 - 11:45 AM, said:
BigSHinyToys, on 24 March 2012 - 12:56 PM, said:
Ideas for game
Tanks -- game where you aim where a projectile will land using power and angle. ( should be a good work out for your physics )
Pokemon -- ok so kinda of a joke suggestion
Space invaders -- classic
Tetris -- classic
Elf bolling -- Google it if you haven't played it.
Mario -- original 2d side scrolling game
catapult game -- a game where you have to select power and projectile for a catapult and then it fires at a building of some kind. points for destruction
Tanks -- game where you aim where a projectile will land using power and angle. ( should be a good work out for your physics )
Pokemon -- ok so kinda of a joke suggestion
Space invaders -- classic
Tetris -- classic
Elf bolling -- Google it if you haven't played it.
Mario -- original 2d side scrolling game
catapult game -- a game where you have to select power and projectile for a catapult and then it fires at a building of some kind. points for destruction
Thanks for the idea, Now I'm going to get started with that mohahaha..
By the way.. The Catapult game sounds like Angry Birds Or Something.
EDIT: Sorry For Posting Here since this is Abandoned, But just want to let you know that I'm going todo Tetris
Well Atleast I'll do my own tetris.
mineo72 15 Dec 2013
serpenoids 27 Apr 2014
[size=6]Title[/size]
Protector
Amount of players: 1
Genre: arcade
Code
[spoiler][code]local over = false
local eypos = 15
local expos = 30
local ypos = 15
local tries = 1
local lives = 10
attachedMonitor = peripheral.wrap("back")
attachedMonitor.setBackgroundColor(colors.black)
attachedMonitor.setTextScale(.5)
attachedMonitor.clear()
attachedMonitor.setTextColor(colors.red)
while over == false do
expos=expos-tries
sleep(0.1)
attachedMonitor.clear()
attachedMonitor.setCursorPos(20,ypos)
attachedMonitor.write("~")
attachedMonitor.setCursorPos(expos, eypos)
attachedMonitor.write("X")
attachedMonitor.setCursorPos(2,2)
attachedMonitor.write("Lives Remaining: "..lives)
event={os.pullEvent("monitor_touch")}
local columnClicked = event[3]
local rowClicked = event[4]
if rowClicked <10 then
ypos = ypos-1
else
ypos = ypos+1
end
if expos > 18 and expos < 22 and eypos == ypos then
expos = 30
eypos = math.random(20)
end
if expos < 10 then
expos = 30
eypos = math.random(20)
tries = tries+0.1
lives = lives-1
end
if lives <1 then
over = true
end
end
attachedMonitor.setBackgroundColor(colors.red)
attachedMonitor.clear()
attachedMonitor.setCursorPos(15,15)
attachedMonitor.setTextColor(colors.black)
attachedMonitor.write("Game Over!")
sleep(3)
os.reboot()[/code*][/spoiler] Author:serpenoidsGoal:Kill the X's by touching them, if an X gets to the end you lose a life, you have 10 lives. Right click on the top half to go upright click on the bottom half to go downNote: Must be named startup to work and the ADVANCED computer attached to a 2x2 ADVANCED monitor on the back
Protector
Amount of players: 1
Genre: arcade
Code
[spoiler][code]local over = false
local eypos = 15
local expos = 30
local ypos = 15
local tries = 1
local lives = 10
attachedMonitor = peripheral.wrap("back")
attachedMonitor.setBackgroundColor(colors.black)
attachedMonitor.setTextScale(.5)
attachedMonitor.clear()
attachedMonitor.setTextColor(colors.red)
while over == false do
expos=expos-tries
sleep(0.1)
attachedMonitor.clear()
attachedMonitor.setCursorPos(20,ypos)
attachedMonitor.write("~")
attachedMonitor.setCursorPos(expos, eypos)
attachedMonitor.write("X")
attachedMonitor.setCursorPos(2,2)
attachedMonitor.write("Lives Remaining: "..lives)
event={os.pullEvent("monitor_touch")}
local columnClicked = event[3]
local rowClicked = event[4]
if rowClicked <10 then
ypos = ypos-1
else
ypos = ypos+1
end
if expos > 18 and expos < 22 and eypos == ypos then
expos = 30
eypos = math.random(20)
end
if expos < 10 then
expos = 30
eypos = math.random(20)
tries = tries+0.1
lives = lives-1
end
if lives <1 then
over = true
end
end
attachedMonitor.setBackgroundColor(colors.red)
attachedMonitor.clear()
attachedMonitor.setCursorPos(15,15)
attachedMonitor.setTextColor(colors.black)
attachedMonitor.write("Game Over!")
sleep(3)
os.reboot()[/code*][/spoiler] Author:serpenoidsGoal:Kill the X's by touching them, if an X gets to the end you lose a life, you have 10 lives. Right click on the top half to go upright click on the bottom half to go downNote: Must be named startup to work and the ADVANCED computer attached to a 2x2 ADVANCED monitor on the back