CommunityCraft CC 1.73
valithor 12 Jun 2015
Survival world, nether, and the end inventories should all be properly linked now.
I seem to remember there was something else I meant to fix, but can not remember it now. If there was something else send me a pm on the forums or a message on skype and I will fix it.
On another note I am accepting suggestions for the 4th world that will occupy the last spot in the world hub. The current suggestions:
- Survival plotme world for building factories, companies, and towns (linked inventory to survival world)
- Sky blocks world (would find a way to make it CC based)
If you have anything else you would like to see in the last world post your suggestion here, or if you would like to post support for one of the other two suggestions you can also post that here. Which ever one I like and you guys support the most will be the one that is added.
edit:
Forgot to mention a few things in this post.
Partially set up mywarp:
newbie: 1 public warp, 1 private warp
amateur: 2 public warps, 2 private warps
novice: 3 public warps, 3 private warps
(will extend this more when I get time)
The ranking system will be the exact same as the one on LuaLand, but the permissions are going to be slightly different (Don't want everyone running around with god on all the time, ruins the point of survival).
Ranks and Times
When I finish permissions I will create a full rank and permission list, but for now I am only going to post the ranks and times.
Per world permissions:
I wanted to be able to give certain permissions to certain worlds, which is the reason I did this. If you have joined the server you might have noticed that anytime you switch worlds you might be a lower rank than the one you were just on. This is just a side effect of the per world permissions. If you give it time your rank will return rather quickly to the rank you had in the previous world.
A few things this allows me to do:
Give worldedit/gamemode permissions to people in plotme and creative worlds, but not in the survival world.
I also added a little gift for getting around in the survival world. Next time you join try out the "/kit glide" command. It has a fun little way of getting around.
Edited by valithor, 12 June 2015 - 07:44 AM.
I seem to remember there was something else I meant to fix, but can not remember it now. If there was something else send me a pm on the forums or a message on skype and I will fix it.
On another note I am accepting suggestions for the 4th world that will occupy the last spot in the world hub. The current suggestions:
- Survival plotme world for building factories, companies, and towns (linked inventory to survival world)
- Sky blocks world (would find a way to make it CC based)
If you have anything else you would like to see in the last world post your suggestion here, or if you would like to post support for one of the other two suggestions you can also post that here. Which ever one I like and you guys support the most will be the one that is added.
edit:
Forgot to mention a few things in this post.
Partially set up mywarp:
newbie: 1 public warp, 1 private warp
amateur: 2 public warps, 2 private warps
novice: 3 public warps, 3 private warps
(will extend this more when I get time)
The ranking system will be the exact same as the one on LuaLand, but the permissions are going to be slightly different (Don't want everyone running around with god on all the time, ruins the point of survival).
Ranks and Times
Spoiler
When I finish permissions I will create a full rank and permission list, but for now I am only going to post the ranks and times.
Per world permissions:
I wanted to be able to give certain permissions to certain worlds, which is the reason I did this. If you have joined the server you might have noticed that anytime you switch worlds you might be a lower rank than the one you were just on. This is just a side effect of the per world permissions. If you give it time your rank will return rather quickly to the rank you had in the previous world.
A few things this allows me to do:
Give worldedit/gamemode permissions to people in plotme and creative worlds, but not in the survival world.
I also added a little gift for getting around in the survival world. Next time you join try out the "/kit glide" command. It has a fun little way of getting around.
Edited by valithor, 12 June 2015 - 07:44 AM.
SpencerBeige 12 Jun 2015
uhhh i lost my inventory and my spawn point, i was working somewhere but my home was somewhere else, so now i have no inventory, and no way of getting what was in my chests
_removed 12 Jun 2015
Have the same issue too. Also I mikkel809h was working on a server with skyblock all CC based, and since this has been created, he took it down. Maybe you could use the system he used for it.
valithor 12 Jun 2015
Looks like the mod that adds graves is not working. I am going to turn it off and replace it with a plugin alternative. If you guys die you should be able to use /back to get to where you were if you can't then tell me and i will fix that permission.
s0r00t 12 Jun 2015
There's a mod trying to get me dead.
Somehow, when using the modpack i often blink. The screen goes full blue (or black if it's night), then get back to the game. It's random.
On a normal 1.7.10, the game doesn't blinks.
I'll try to find which mod does that.
BTW, you could update some mods. IIRC, Force, OC, Nether Ores, iChun's mods have updates available for 1.7.10, you might check that.
Somehow, when using the modpack i often blink. The screen goes full blue (or black if it's night), then get back to the game. It's random.
On a normal 1.7.10, the game doesn't blinks.
I'll try to find which mod does that.
BTW, you could update some mods. IIRC, Force, OC, Nether Ores, iChun's mods have updates available for 1.7.10, you might check that.
valithor 12 Jun 2015
s0r00t, on 12 June 2015 - 06:50 PM, said:
There's a mod trying to get me dead.
Somehow, when using the modpack i often blink. The screen goes full blue (or black if it's night), then get back to the game. It's random.
On a normal 1.7.10, the game doesn't blinks.
I'll try to find which mod does that.
BTW, you could update some mods. IIRC, Force, OC, Nether Ores, iChun's mods have updates available for 1.7.10, you might check that.
Somehow, when using the modpack i often blink. The screen goes full blue (or black if it's night), then get back to the game. It's random.
On a normal 1.7.10, the game doesn't blinks.
I'll try to find which mod does that.
BTW, you could update some mods. IIRC, Force, OC, Nether Ores, iChun's mods have updates available for 1.7.10, you might check that.
It should give you a crash report if it is kicking you off the server with that blue screen. If you have one please upload it, it would help a lot with figuring out what is going on.
I will work on the modpack when everything else is finished. Right now it works and that is all that really matters for now.
s0r00t 12 Jun 2015
It doesn't crash. The game runs, but blinking occurs randomly without crashing the game.
s0r00t 12 Jun 2015
So, after 2 hours of downloading and trying each mod, I've came to the conclusion that...
It's the Technic launcher messing with Minecraft.
Also, there's a lot of unused/outdated mods in the pack. But that's for later anyways.
It's the Technic launcher messing with Minecraft.
Also, there's a lot of unused/outdated mods in the pack. But that's for later anyways.
valithor 12 Jun 2015
s0r00t, on 12 June 2015 - 11:42 PM, said:
So, after 2 hours of downloading and trying each mod, I've came to the conclusion that...
It's the Technic launcher messing with Minecraft.
Also, there's a lot of unused/outdated mods in the pack. But that's for later anyways.
It's the Technic launcher messing with Minecraft.
Also, there's a lot of unused/outdated mods in the pack. But that's for later anyways.
Going to work on updating mods when I finish everything else. For now they work so I really do not see a need to change them yet.
_removed 13 Jun 2015
Can I suggest adding Thermal Expansion immediately? It would make life easier for the rest of us.
DarkEyeDragon 13 Jun 2015
Like smigger said, that would be so much easier.
Also another suggestion I have is Applied Energistics.
I love to mess around with the API of it.
Its not a bot. Its a broadcast plugin most likely, but yea, its rather annoying. I'd suggest putting the time between them higher or removing it and replacing it with something more relevant.
Also another suggestion I have is Applied Energistics.
I love to mess around with the API of it.
slow-coder, on 13 June 2015 - 10:04 PM, said:
there is an annoying bot called catfacts spamming server
Its not a bot. Its a broadcast plugin most likely, but yea, its rather annoying. I'd suggest putting the time between them higher or removing it and replacing it with something more relevant.
valithor 14 Jun 2015
I will start working on the modpack sometime next week and will start taking suggestions then. My host has (hopefully) made it possible to change mods without having to reset the world. If it does not work then we will have to have a world reset when I work on the mods.
DarkEyeDragon 14 Jun 2015
valithor, on 14 June 2015 - 12:47 AM, said:
I will start working on the modpack sometime next week and will start taking suggestions then. My host has (hopefully) made it possible to change mods without having to reset the world. If it does not work then we will have to have a world reset when I work on the mods.
Mod changes should not break the world. Unless you add new mods that require ore generation it would only be generated in new loaded chunks. Altough if you had a mod like Biomes O plenty, that change the entire generation of worlds then its indeed probably best to reset the world.
_removed 14 Jun 2015
DarkEyeDragon, on 13 June 2015 - 10:39 PM, said:
Like smigger said, that would be so much easier.
Also another suggestion I have is Applied Energistics.
I love to mess around with the API of it.
Its not a bot. Its a broadcast plugin most likely, but yea, its rather annoying. I'd suggest putting the time between them higher or removing it and replacing it with something more relevant.
Also another suggestion I have is Applied Energistics.
I love to mess around with the API of it.
slow-coder, on 13 June 2015 - 10:04 PM, said:
there is an annoying bot called catfacts spamming server
Its not a bot. Its a broadcast plugin most likely, but yea, its rather annoying. I'd suggest putting the time between them higher or removing it and replacing it with something more relevant.
Totally have to agree with you there, when you can valithor, add Thermal Expansion and AE2. You could probably add Extra Utilities to solve the world gen problem, as it contains the deep dark.
クデル 14 Jun 2015
In this scenario, I think valithor was referring to the limitations that are incurred due to his host, rather than technical issues with forge.
ebernerd 14 Jun 2015
I have an issue.
I connected just fine yesterday, and now, every time I try to log into the server, I get an "Invalid login" error. Any ideas as to why?
I connected just fine yesterday, and now, every time I try to log into the server, I get an "Invalid login" error. Any ideas as to why?
_removed 14 Jun 2015
If you want the Official Skype group for CommunityCraft, here it is.
skype:?chat&blob=LnZfNoNXAp3JBnSsaZ7_WNnGMLtFOBkSOEAUaIvBIoidiEqBedaWdnNuVC1SJ73dNb9fGSh-1g
skype:?chat&blob=LnZfNoNXAp3JBnSsaZ7_WNnGMLtFOBkSOEAUaIvBIoidiEqBedaWdnNuVC1SJ73dNb9fGSh-1g
valithor 14 Jun 2015
smigger22, on 14 June 2015 - 02:34 PM, said:
If you want the Official Skype group for CommunityCraft, here it is.
skype:?chat&blob=LnZfNoNXAp3JBnSsaZ7_WNnGMLtFOBkSOEAUaIvBIoidiEqBedaWdnNuVC1SJ73dNb9fGSh-1g
skype:?chat&blob=LnZfNoNXAp3JBnSsaZ7_WNnGMLtFOBkSOEAUaIvBIoidiEqBedaWdnNuVC1SJ73dNb9fGSh-1g
Just so you guys know it isn't official />/>/>. I might create one later that will be used only for server discussion.
DarkEyeDragon, on 14 June 2015 - 08:09 AM, said:
valithor, on 14 June 2015 - 12:47 AM, said:
I will start working on the modpack sometime next week and will start taking suggestions then. My host has (hopefully) made it possible to change mods without having to reset the world. If it does not work then we will have to have a world reset when I work on the mods.
Mod changes should not break the world. Unless you add new mods that require ore generation it would only be generated in new loaded chunks. Altough if you had a mod like Biomes O plenty, that change the entire generation of worlds then its indeed probably best to reset the world.
Unfortunately it's a technical limitation with cauldron. If for some reason ids change or if I were to remove a mod the server would freeze on startup saying that blocks had been removed. Cauldron made it to where you can't do the command to resume the startup process when this happens.
I have asked my host to add a configuration file allowing me to change a couple of specific java arguments to get around this limitation.
Eric Bernard, on 14 June 2015 - 01:00 PM, said:
I have an issue.
I connected just fine yesterday, and now, every time I try to log into the server, I get an "Invalid login" error. Any ideas as to why?
I connected just fine yesterday, and now, every time I try to log into the server, I get an "Invalid login" error. Any ideas as to why?
A couple of things might be happening. The minecraft login servers might have been down, or you are not using a premium account.
A requirement of bungee cord is having to turn the server into offline mode, and after I disconnected from the bungee network I had forgotten to turn the server back to online mode until yesterday.
Typed all of this on my phone. Autocorrect may have messed up some of it.
Edited by valithor, 14 June 2015 - 05:54 PM.
s0r00t 14 Jun 2015
Eric Bernard, on 14 June 2015 - 01:00 PM, said:
I have an issue.
I connected just fine yesterday, and now, every time I try to log into the server, I get an "Invalid login" error. Any ideas as to why?
I connected just fine yesterday, and now, every time I try to log into the server, I get an "Invalid login" error. Any ideas as to why?
I guess you're Random Access MC
Tried restarting the Technic launcher? Relog in if needed.
Don't remove cat facts! >~<