RecGif
Bomb Bloke 27 Mar 2016
Finally sat down and fixed the cursor problem.
I've also added a couple more optional parameters. -s can now be used to prevent the last frame from being captured, whereas -ld:<num> can be used to set the the display time of the last rendered frame (in seconds) before the animation loops (default is now two seconds, down from five).
I've also added a couple more optional parameters. -s can now be used to prevent the last frame from being captured, whereas -ld:<num> can be used to set the the display time of the last rendered frame (in seconds) before the animation loops (default is now two seconds, down from five).