Help with no-bonemeal wheat farm
jotacraft95 24 Dec 2015
I'm playing tekkit wich has an older version of cc that doesn't have the turtle.inspect() method so i can't use that to know when the crop is ready from CC itself. So i'm searching for new ways to achieve this. i've tryied using bud signals but crops sometimes skip a stage and messes me up. any ideas?
Sorry for my bad english. i'm a spanish speaker
Sorry for my bad english. i'm a spanish speaker
Bomb Bloke 24 Dec 2015
My preferred method is to just plant a decent-sized area (say about 16x16), then have the turtle harvest that every hour. 95%+ has grown by then so there's little wastage.
If you constantly have the turtle moving around the field checking growth stages, yeah you'll harvest up to something like 30% faster, but you'll waste a lot of coal in exchange. You only need so much wheat.
If you constantly have the turtle moving around the field checking growth stages, yeah you'll harvest up to something like 30% faster, but you'll waste a lot of coal in exchange. You only need so much wheat.
jotacraft95 23 Jan 2016
found out i have ocs instaled. problem solved. made a 2x2 farmer (it´s 2x2 because it uses an autonomous activator with a watering can)