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CCJam 2017 is here!


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#21 Engineer

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Posted 11 August 2017 - 01:26 PM

View Postoeed, on 11 August 2017 - 08:47 AM, said:

View PostKingofGamesYami, on 08 August 2017 - 10:05 PM, said:

I've got a question - what versions of ComputerCraft are we allowed to use? The latest 1.80? What about PR builds such as this one? Would it be possible to modify ComputerCraft itself as part of your submission?

Personally, as long as you say what version or provided the modified JAR I'm fine with whatever.
Then the modification should happen in the week I reckon? As you can add more API calls that way

#22 Wilma456

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Posted 11 August 2017 - 04:19 PM

You can add me

Repo

#23 3d6

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Posted 11 August 2017 - 10:13 PM

View PostEngineer, on 11 August 2017 - 01:26 PM, said:

View Postoeed, on 11 August 2017 - 08:47 AM, said:

View PostKingofGamesYami, on 08 August 2017 - 10:05 PM, said:

I've got a question - what versions of ComputerCraft are we allowed to use? The latest 1.80? What about PR builds such as this one? Would it be possible to modify ComputerCraft itself as part of your submission?

Personally, as long as you say what version or provided the modified JAR I'm fine with whatever.
Then the modification should happen in the week I reckon? As you can add more API calls that way
Yes that would be okay, or you can use modifications that were published before the announcement date (edit: including the PR builds yami is asking about, as long as it is from before the announcement)

Edited by 3d6, 11 August 2017 - 10:18 PM.


#24 H4X0RZ

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Posted 11 August 2017 - 11:30 PM

View Post3d6, on 11 August 2017 - 10:13 PM, said:

View PostEngineer, on 11 August 2017 - 01:26 PM, said:

View Postoeed, on 11 August 2017 - 08:47 AM, said:

View PostKingofGamesYami, on 08 August 2017 - 10:05 PM, said:

I've got a question - what versions of ComputerCraft are we allowed to use? The latest 1.80? What about PR builds such as this one? Would it be possible to modify ComputerCraft itself as part of your submission?

Personally, as long as you say what version or provided the modified JAR I'm fine with whatever.
Then the modification should happen in the week I reckon? As you can add more API calls that way
Yes that would be okay, or you can use modifications that were published before the announcement date (edit: including the PR builds yami is asking about, as long as it is from before the announcement)
So CCEmuX with Cobalt would be okay too?

#25 supernicejohn

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Posted 11 August 2017 - 11:53 PM

Exclamation mark

#26 3d6

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Posted 11 August 2017 - 11:54 PM

CCJam 2017 is underway now :)

#27 Pyuu

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Posted 12 August 2017 - 01:48 AM

Hardest part: Coming up with ideas. ;_;

#28 LDDestroier

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Posted 12 August 2017 - 11:44 AM

I cannot wait for the results. I'll be watching from the shadows...

#29 Lupus590

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Posted 12 August 2017 - 12:21 PM

View PostPyuu, on 12 August 2017 - 01:48 AM, said:

Hardest part: Coming up with ideas. ;_;

http://www.computerc...-idea-exchange/

#30 Saldor010

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Posted 13 August 2017 - 02:26 AM

Day 2, got my map maker to save and load! :lol:

http://imgur.com/a/nNKrM

1st picture is actually in the map maker, the 2nd picture is the player standing next to it IG.

#31 InternetUnexplorer

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Posted 13 August 2017 - 03:52 AM

I'm a bit late, but here's my repo:

https://github.com/I...orer/CCJam-2017

#32 Pyuu

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Posted 15 August 2017 - 04:41 PM

gonna dropout, too busy with college

#33 KingofGamesYami

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Posted 18 August 2017 - 01:19 PM

I've got to drop out as well, unfortunately. College starting has me much too busy.

#34 supernicejohn

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Posted 18 August 2017 - 11:23 PM

Hah, "done" now I guess.
https://github.com/S...john/CCJam-2017 It really isn't anything special, if only there was more time, heh.

#35 Saldor010

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Posted 18 August 2017 - 11:33 PM

Done.
http://www.computerc...amuthras-plane/

#36 H4X0RZ

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Posted 19 August 2017 - 01:37 AM

Kinda have to drop out too. My "simple" project became surprisingly big out of nowhere and I had no idea what to do next or how to implement stuff. You can look at my existing code though, if you want.

#37 Wilma456

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Posted 19 August 2017 - 04:13 PM

Done

#38 CrazedProgrammer

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Posted 19 August 2017 - 10:39 PM

Done! :D
https://github.com/C...mmer/CCJam-2017

#39 InternetUnexplorer

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Posted 20 August 2017 - 04:04 AM

I woke up Thursday morning feeling quite ill, and so I've been unable to work on my project since then.

At this point I think it's pretty obvious that I won't be submitting anything, but I wanted to post here just in case.

I'm planning on finishing up my project once I'm feeling a bit better, but I thought I could offer a quick peek as to what I was up to:
Spoiler


#40 RatcheT2497

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Posted 20 August 2017 - 07:06 AM

welp, i tried. too little time to iron out bugs and things
https://gitlab.com/R...497/CCJam-2017/

if you die, press q and run the game again.
i'm not sure if the win screen actually works.

good luck to everyone.





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