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[Cc: 1.48] [Mc: 1.4.7] Aperture Science Tu...

Hackingroelz's Photo Hackingroelz 12 Aug 2012

Just updated IDetector with solar turtles and metadata detection. Please report any bugs you find so I can fix them in the next update.
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xuma202's Photo xuma202 12 Aug 2012

You could calculate if it's daytime using the inbuilt os api
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dan200's Photo dan200 12 Aug 2012

View PostHackingroelz, on 12 August 2012 - 12:41 PM, said:

Just updated IDetector with solar turtles and metadata detection. Please report any bugs you find so I can fix them in the next update.

Good work! Please update the Turtle Upgrade IDs wiki page with the ID for your new solar turtle though.
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Hackingroelz's Photo Hackingroelz 16 Aug 2012

1.2 is out, with batch turtles, sonar turtles and I also fixed a few bugs.
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FuzzyPurp's Photo FuzzyPurp 16 Aug 2012

This is good, nice addon!

The config file needs to be able to let us change the mod's id's
Please fix that!
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Cloudy's Photo Cloudy 16 Aug 2012

Actually, I would (for now) recommend against that - providing everyone enters their ID's into the wiki there should be no conflicts. If we do end up going over 256 ID's we will just add more :(/>
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FuzzyPurp's Photo FuzzyPurp 16 Aug 2012

I take that back, wasnt aware of the turtle registration, i like how items are meta of turtles, nice work Cloudy/Dan
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Hackingroelz's Photo Hackingroelz 16 Aug 2012

Can anyone confirm if the sonar turtles are working for them? They work fine in my own client but for some reason they don't seem to work in the client of Cruor

EDIT: Problem solved, sonar turtles do work now.
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FuzzyPurp's Photo FuzzyPurp 18 Aug 2012

I made Sphax support for this addon, Second png scroll below
Posted ImagePosted Image
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Hackingroelz's Photo Hackingroelz 24 Aug 2012

Updated ASTU. This update adds database turtles, they can detect blocks, but in a more balanced way then IDetector turtles.
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FuzzyPurp's Photo FuzzyPurp 25 Aug 2012

config files needs a config to change item id
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louitzie's Photo louitzie 27 Aug 2012

IDetect() always returns false
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Hackingroelz's Photo Hackingroelz 27 Aug 2012

View Postlouitzie, on 27 August 2012 - 07:49 PM, said:

IDetect() always returns false

Does the turtle have enough fuel?
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louitzie's Photo louitzie 27 Aug 2012

thanks it worked

how to use setBlock and getBlock for database turtle?
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Hackingroelz's Photo Hackingroelz 28 Aug 2012

View Postlouitzie, on 27 August 2012 - 09:16 PM, said:

thanks it worked

how to use setBlock and getBlock for database turtle?

Name.setBlock(name, slotOfDatabaseItem)
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PyromancerVx's Photo PyromancerVx 31 Aug 2012

Can someone write a sample code of how to detect if wheat has grown? I cant figure out the database turtle :S
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Hackingroelz's Photo Hackingroelz 31 Aug 2012

View PostPyromancerVx, on 31 August 2012 - 01:30 PM, said:

Can someone write a sample code of how to detect if wheat has grown? I cant figure out the database turtle :S

This is how you can save wheat in a database item:
local data = peripheral.wrap("right")
data.setBlock("Wheat", slotOfDataBase) -- Add wheat to the list of known blocks and items

The code to detect blocks:
local data = peripheral.wrap("right")
if data.getBlock(slotOfDatabase) == "Wheat" then -- gets the name of the block in front of the turtle
  turtle.dig()
end
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matejdro's Photo matejdro 31 Aug 2012

Any chance for a bukkit version?
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Hackingroelz's Photo Hackingroelz 31 Aug 2012

View Postmatejdro, on 31 August 2012 - 02:45 PM, said:

Any chance for a bukkit version?

It might come this weekend, however if the beta of cc for 1.3.2 comes out this weekend then I'll port it to 1.3.2 first.
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immibis's Photo immibis 01 Sep 2012

In version 1.3:

Batch turtles do not work if there's a space in the path to Minecraft.
IDetectMeta, IDetectMetaUp and IDetectMetaDown don't seem to do anything.
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