AUDIO
raacer 02 Nov 2012
i have a few ideas for audio
1)internet radio
-access internet radio url's to play on computer
-would be great on multi player
2)access win media player or just open music folder
-play music in game
-really great for multi player (this would be hard to do though />
3)speakers
-have external speakers that could be placed in room
-use red stone to connect or other idea
-wireless upgrade
-3D surround
note
i looked for this suggestion but couldn't find it if its already there post a link here and i will delete this.
1)internet radio
-access internet radio url's to play on computer
-would be great on multi player
2)access win media player or just open music folder
-play music in game
-really great for multi player (this would be hard to do though />
3)speakers
-have external speakers that could be placed in room
-use red stone to connect or other idea
-wireless upgrade
-3D surround
note
i looked for this suggestion but couldn't find it if its already there post a link here and i will delete this.
zeekkay 02 Nov 2012
All of this would put a heavy burden on SMP servers. I don't think Minecraft supports surround sound. If that's true then the 3D surround would be impossible.
Dlcruz129 04 Nov 2012
Well, the problem with audio is multiplayer. Minecraft is not allowed to download from the server. The client would have to have the sounds installed. Check out my post: Sound (different). I'm on my phone so I can't link, do a search.
NeverCast 04 Nov 2012
I don't see why the client cannot download from the server, that is what the plugin/mod packet is for,
That said, it's a lot of bandwidth. but very possible indeed.
That said, it's a lot of bandwidth. but very possible indeed.
Dlcruz129 04 Nov 2012
NeverCast, on 04 November 2012 - 12:39 PM, said:
I don't see why the client cannot download from the server, that is what the plugin/mod packet is for,
That said, it's a lot of bandwidth. but very possible indeed.
That said, it's a lot of bandwidth. but very possible indeed.
The client has never been able to download from the server. Most likely for security reasons. (Downloading Trojan.exe from virusserver.com:25565 />)
Jasonfran 07 Nov 2012
There are rumors that Mojang are working on a system that downloads files from the server similar to how Valves Source engine games works like Garrys mod, counter strike and tf2
Sammich Lord 07 Nov 2012
Well the thing is that, it will be possible to just play normal minecraft sound and music(since it is already installed on the client). However, if it is custom audio from the server, that is a different story. First off, it will use a lot of bandwidth and causes more CPU usage and also be a security risk. Dan and Cloudy do not want to add anything if it causes a security risk.
Jasonfran 07 Nov 2012
You just limit what files can be downloaded. Just limit it to a .mp3 file or something.
Sammich Lord 07 Nov 2012
PixelToast 07 Nov 2012
ChunLing 07 Nov 2012
Well...it depends on how the player works. But it certainly isn't easy even when you have a player that has an identifiable vulnerability.
PixelToast 07 Nov 2012
Jasonfran 07 Nov 2012
Source engine games download hundreds of MP3 files from servers. Not one has been a virus
chiloxsan 07 Nov 2012
Maybe if we could beep, specifying the frequency and the duration, like in QBASIC.
Shnupbups 08 Nov 2012
AUDIO AIN'T GONNA HAPPEN! Look in the 'suggestions NOT to make' thread (it's pinned).
ChunLing 08 Nov 2012
It's always possible for there to be a vulnerability that allows something that should be treated as data to instead run as code. It actually used to be quite common, but is far less so nowadays.
Nowadays, an mp3 player that would ever allow data to be executed is probably malware specifically designed to permit this. Malware video players are rather more common than audio players, but both exist.
"Better" malware support is probably not on the list of things CC is going to introduce anytime soon, though.
Nowadays, an mp3 player that would ever allow data to be executed is probably malware specifically designed to permit this. Malware video players are rather more common than audio players, but both exist.
"Better" malware support is probably not on the list of things CC is going to introduce anytime soon, though.
Cruor 08 Nov 2012
Shnupbups 08 Nov 2012
Cruor, on 08 November 2012 - 06:55 PM, said:
Stop stealing my job /> but be reasonable, how can this topic look at a pinned topic that is made 3 days after it?
On topic: I don't normally look at dates, so I overlooked that. They can still change the topic title so it says '[Denied] Audio' or something like that though. Or someone else could have pointed it out when that post was made (yes, that is your job. We wouldn't steal it if you did it).