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[CC: 1.48] CCLan 1.2, lan cables!

Hackingroelz's Photo Hackingroelz 04 Nov 2012

CCLan


CCLan allow rednet communcation via cables!


Download
1.22 for MC 1.4.6: Download (HackingroelzCore)
1.21 for MC 1.4.5: Download (CCLan now uses HackingroelzCore beta3)
1.11 for MC 1.4.2: Download

Changelog
1.21:
- Fixed cable texture
1.2:
- Cables can have all colours now
- Differently coloured cables won't connect
1.11:
- Fixed a problem with rendering that caused a crash
1.1:
- You can broadcast messages using id -1 now
- Sender id will be returned now
- Fixed bugs

Screenshots
Textures are temporary
Spoiler

How to use
Craft the cables like so:
Posted Image

Then use name.send(id, text) to send data. When a computer receives a message, the event "cable_message" will be queued.
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Tiin57's Photo Tiin57 04 Nov 2012

Awesome. Literally minutes after I cancel my project (also CCLAN), this post goes up. Nice job! :D/>
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Cloudy's Photo Cloudy 04 Nov 2012

Nice!
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xuma202's Photo xuma202 04 Nov 2012

Good work but kinda useless if you have RP installed.
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Hackingroelz's Photo Hackingroelz 04 Nov 2012

View Postxuma202, on 04 November 2012 - 11:43 PM, said:

Good work but kinda useless if you have RP installed.

You have RP for 1.4.2?
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Leo Verto's Photo Leo Verto 05 Nov 2012

Tell me if you need textures, also this is much faster than RP bundled cables.
I'd love to see networking features and more commands like broadcasting, so these cables would actually have advantages to modems.
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Hackingroelz's Photo Hackingroelz 05 Nov 2012

View PostLeo Verto, on 05 November 2012 - 12:24 AM, said:

Tell me if you need textures, also this is much faster than RP bundled cables.
I'd love to see networking features and more commands like broadcasting, so these cables would actually have advantages to modems.

Better textures would be nice, and broadcast is in the next version
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Sebra's Photo Sebra 05 Nov 2012

Are you able to add it to standard rednet api?
With small help from developers to allow rennet to use peripherals other than "modem".
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xuma202's Photo xuma202 05 Nov 2012

View PostHackingroelz, on 04 November 2012 - 11:46 PM, said:

View Postxuma202, on 04 November 2012 - 11:43 PM, said:

Good work but kinda useless if you have RP installed.

You have RP for 1.4.2?

No. But I'd appreciate more useful features like having switches and do routing or other great things.
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Cruor's Photo Cruor 05 Nov 2012

View Postxuma202, on 05 November 2012 - 06:06 AM, said:

View PostHackingroelz, on 04 November 2012 - 11:46 PM, said:

View Postxuma202, on 04 November 2012 - 11:43 PM, said:

Good work but kinda useless if you have RP installed.

You have RP for 1.4.2?

No. But I'd appreciate more useful features like having switches and do routing or other great things.

Then set up a computer to do routing and switching. Problem solved.
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kazagistar's Photo kazagistar 05 Nov 2012

This looks really cool. I hope this gets integrated into CC at some point.

How do you find what hosts are availible on the network? Do you use a set-union algorithm, or something slower like pathfinding?
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GopherAtl's Photo GopherAtl 05 Nov 2012

I don't suppose these can go vertically, can they?
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Leo Verto's Photo Leo Verto 05 Nov 2012

View PostGopherAtl, on 05 November 2012 - 07:40 AM, said:

I don't suppose these can go vertically, can they?
They can.
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Hackingroelz's Photo Hackingroelz 05 Nov 2012

View PostGopherAtl, on 05 November 2012 - 07:40 AM, said:

I don't suppose these can go vertically, can they?

They can go vertically
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GopherAtl's Photo GopherAtl 05 Nov 2012

excellent. Trying that out will justify the adfly link heh.

:edit: aaand it works. :D/> excellent. Playing with cc in 1.4.2 without RP has been making me wish for something like this. I was tempted to up my rednet range, rather than build 3 relay computers+modems just to be able to reliably transmit up a 64m shaft from bedrock to my store on the surface to control a sortof turtle dumbwaiter, heh.
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Cloudy's Photo Cloudy 05 Nov 2012

Even if RP was updated, this would still be better speeds.
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GopherAtl's Photo GopherAtl 05 Nov 2012

definitely. Tho rp bundled cables do connect to turtles as they move by, these are for computers only presently. Otherwise, this is better, and of course, that this doesn't actually require rp is a bonus, if you weren't planning on using any other rp features.
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Hackingroelz's Photo Hackingroelz 06 Nov 2012

Updated
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n30phyte's Photo n30phyte 06 Nov 2012

I'll make a new texture if you want. Just tell me the specifics and I'll give it to you
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Leo Verto's Photo Leo Verto 07 Nov 2012

View Postn30phyte, on 06 November 2012 - 08:38 PM, said:

I'll make a new texture if you want. Just tell me the specifics and I'll give it to you
Heh, that's my job! :P/>
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