[Lua] [Error] config:11: attempt to concat...
mibac138 27 Nov 2012
CC version 1.41
Code:
Code is in polish because im from poland
Code:
write "1: " a = read() w "2: " b = read() file = fs.open("testy\1.os\config", "a") file.write(a) file.write(B)/>/>/> fileR = fs.open("testy\1.os\config", "r") print ("1: "..fileR.readLine("1")) print ("2: "..fileR.readLine("2"))
Code is in polish because im from poland
KaoS 27 Nov 2012
surely the readLine function requires numeric input, not strings
I am not sure as I use the io API. here is how it would look if you used it
also please make sure that the testy\1.os directory exists or it will be unable to create the file. you can add code to create it if it does not exist
write("1: ") a = read() write("2: ") b = read() file = fs.open("testy\1.os\config", "a") file.write(a) file.write(B)/> fileR = fs.open("testy\1.os\config", "r") print ("1: "..fileR.readLine(1)) print ("2: "..fileR.readLine(2))
I am not sure as I use the io API. here is how it would look if you used it
write("1: ") a = read() write("2: ") b = read() file = io.open("testy\1.os\config", "w") file:write(a) file:write(B fileR = io.open("testy\1.os\config", "r") print ("1: "..fileR:read()) print ("2: "..fileR:read())
also please make sure that the testy\1.os directory exists or it will be unable to create the file. you can add code to create it if it does not exist
mibac138 27 Nov 2012
Cranium 27 Nov 2012
Nah. Just do multiple instances of readLine()
Each time you call it, the function will read the next line in the file.
Each time you call it, the function will read the next line in the file.
local line1 = fileR.readLine() local line2 = fileR.readLine() --et cetera
00frugo 11 May 2013
KaoS, on 27 November 2012 - 10:13 AM, said:
surely the readLine function requires numeric input, not strings
I am not sure as I use the io API. here is how it would look if you used it
also please make sure that the testy\1.os directory exists or it will be unable to create the file. you can add code to create it if it does not exist
write("1: ") a = read() write("2: ") b = read() file = fs.open("testy\1.os\config", "a") file.write(a) file.write(B)/>/>/>/>/> fileR = fs.open("testy\1.os\config", "r") print ("1: "..fileR.readLine(1)) print ("2: "..fileR.readLine(2))
I am not sure as I use the io API. here is how it would look if you used it
write("1: ") a = read() write("2: ") b = read() file = io.open("testy\1.os\config", "w") file:write(a) file:write(B fileR = io.open("testy\1.os\config", "r") print ("1: "..fileR:read()) print ("2: "..fileR:read())
also please make sure that the testy\1.os directory exists or it will be unable to create the file. you can add code to create it if it does not exist
term.clear() local gra = "kontynuacja" write "GRA: Wpisz nowa/kontynuacja: " input = read() if gra == input then write "kod z1 " input = read() local zycia = input write "kod h1 " input = read() local dom = input write "kod dr1 " input = read() local drewno = input write "kod k1 " input = read() local kamien = input write "kod l1 " input = read() local liscie = input write "kod p1: " input = read() local liscie = input write "kod k2: " input = read() local kwiaty = input write "kod l2: " input = read() local lopata = input write "kod w1: " input = read() local wegiel = input write "kod z2: " input = read() local zelazo = input write "kod z3: " input = read() local zloto = input write "kod d1: " input = read() local diament = input write "kod kop: " input = read() local kop = input write "kod top: " input = read() local top = input else local zycia = 10 local dom = 0 local drewno = 0 local kamien = 0 local liscie = 0 local patyki = 3 local kwiaty = 0 local lopata = 10 local wegiel = 0 local zelazo = 0 local zloto = 0 local diament = 0 local kop = 0 local top = 0 end if term.isColour() then r = colours.red w = colours.white l = colours.lime y = colours.yellow b = colours.black else r = colours.white w = colours.black l = colours.white y = colours.white b = colours.white end term.clear() term.setCursorPos(2,2) print "HAMTAROWA WYSPA /na CraftOS/" print "HISTORIA" print "Hamtaro chcial przyniesc na Hamtarowa Wyspe nowa rzecz. Wyplynal i rozbil sie na dziwnej wyspie nazwal ja: \n Pozawysp." local czas = 12 local czasI = "czas" local pozycja = 1 local idzI = "idz plaza" local idzdom = "idz dom" local exit = "exit" local pomoc = "pomoc" local spanie = "spanie" local buduj = "buduj dom" local budujI = "buduj dom z drewno" local budujII = "buduj dom z kamien" local budujIII = "buduj dom z siano" local tworz = "tworz" local kopalnia = "kopalnia" local rab = "rab drzewo" local inwentarz = "inwentarz" local save = "zapisz" local tworzI = "tworz kilof" local tworzII = "tworz topor" local tworzIII = "tworz patyki" local tworzIV = "tworz tratwe" local zyciaI = "zycia" i = 5 repeat term.setTextColour( y ) write "Hamtaro> " term.setTextColour( w ) input = read() if tworz == input then print "Sposob uzycia: \n tworz <kilof / topor / patyki / tratwe>" else end if tworzI == input then print "TWORZENIE: \n Wymagania: \n 3xpatyki" if patyki > 2 then textutils.slowPrint( "tworzenie..." ) patyki = patyki - 3 kop = kop + 50 else term.setTextColour( r ) print "BRAK MATERIALOW" term.setTextColour( w ) end else end if tworzII == input then print "TWORZENIE\n Wymagania: \n 2xpatyki" if patyki > 1 then textutils.slowPrint( "Tworzenie..." ) patyki = patyki - 2 top = top + 50 else term.setTextColour( r ) print "BRAK MATERIALOW" term.setTextColour( w ) end else end if tworzIII == input then print "TWORZENIE\n Wymagania \n 1xdrewno" if drewno > 0 then textutils.slowPrint( "Tworzenie..." ) drewno = drewno - 1 patyki = patyki + 3 else end else end if tworzIV == input then print "TWORZENIE\n Wymagania \n 5xdrewno\n 4xdiament \n 2xzelazo" if drewno > 4 then print "starczy drewna..." if diament > 3 then print "starczy diamentow..." if zelazo > 1 then print "starczy zelaza..." print "STARCZY WSZYSTKIEGO" textutils.slowPrint( "TWORZENIE...\nBUDOWANIE...\nWIAZANIE...\nMOCOWANIE...") drewno = drewno - 5 diament = diament - 4 zelazo = zelazo - 2 term.setTextColour( l ) print "POWIODLO SIE!!!" term.setTextColours( b ) sleep( 5 ) term.clear() term.setCursorPos(5,5) print (" ") print (" WYGRANA ") print ("PRZEDMIOTY: ") print (" SUROWCE: ") print ("drewno x"..drewno..", ") print ("kamien x"..kamien.." i inne ") print (" NARZEDZIA: ") print ("topor "..top.." pz, kilof "..kop.."pz ") print ("Hamtaro wyplynal z Pozawyspu... ") print ("Poplynal do Polski... ") print ("I wrocil... ") sleep(30) os.shutdown() else term.setTextColour( r ) print "BRAK MATERIALOW" term.setTextColour( w ) end else term.setTextColour( r ) print "BRAK MATERIALOW" term.setTextColour( w ) end term.setTextColour( r ) print "BRAK MATERIALOW" term.setTextColour( w ) end term.setTextColour( r ) print "BRAK MATERIALOW" term.setTextColour( w ) end if czasI == input then if czas < 1 then else czas = czas - 1 end print (czas) else end if zyciaI == input then print (zycia) czas = czas - 1 else end if idzI == input then print "plaza" pozycja = pozycja + 1 else end if idzdom == input then pozycja = pozycja - 1 print ("Sila domu: "..dom.." hp (0 ozanacza, ze dom nie istnieje)") else end if pomoc == input then write "POMOC \nHamtarowa wyspa Pozawysp 1.5 \n KOMENDY: " term.setTextColour( y ) write "idz, pomoc, buduj, kopalnia, rab <drzewo>, inwentarz, czas (pokazuje godzine), spanie, zycia, tworz <kilof, topor, patyki> " term.setTextColour( w ) write "ZROBIONE PRZEZ: Dominik Drozak " term.setTextColour( r ) print "WPISZ 'exit', BY WYJSC Z GRY" term.setTextColour( w ) else end if buduj == input then print "Sposoby uzycia: \n buduj dom z drewno, \n buduj dom z kamien \n buduj dom z siano" else end if budujI == input then print "Budowanie: \n WYMAGANIA: \n drewno x20." if drewno > 20 then drewno = drewno - 20 dom = dom + 50 else term.setTextColour( r ) print "BRAK MATERIALOW" term.setTextColour( w ) end end if budujII == input then print "Budowanie: \n WYMAGANIA: \n kamien x40." if kamien > 40 then kamien = kamien - 40 dom = dom + 100 else term.setTextColour( r ) print "brak materialow" term.setTextColour( w ) end else end if budujIII == input then print "Budowanie: \n WYMAGANIA: \n tak zwana lopata." if lopata > 1 then dom = dom + 05 lopata = lopata - 1 else term.setTextColour( r ) print "BRAK TAK ZWANEJ LOPATY" term.setTextColour( w ) end else end if spanie == input then if dom < 1 then term.setTextColour( r ) print "nie mozesz spac bez domu!" term.setTextColour( w ) else if czas > 20 then textutils.slowPrint( "spanie..." ) czas = czas + 10 zycia = zycia + 6 print " Jezeli pokaze ci sie, ze jest noc i, ze widzisz potwory to jest nie prawda" else term.setTextColour( r ) print " nie mozesz spac!" term.setTextColour( w ) end end else end if kopalnia == input then textutils.slowPrint "kopanie..." if kop > 0 then kop = kop - 1 kamien = kamien + 30 zelazo = zelazo + 5 zloto = zloto + 2 diament = diament + 1 print "WYKOPANO: \n 30xkamien, 5xzelazo, 2xzloto, 1x diament" else kamien = kamien + 10 print "WYKOPANO: \n 10xkamien" end else end if rab == input then textutils.slowPrint "Rabanie drzew..." if top > 0 then top = top - 1 drewno = drewno + 10 liscie = liscie + 5 print "ZRABANO: \n 2xdrzewa (+ 10 drewno, + 5 liscie) " else drewno = drewno + 5 print "ZRABANO: \n 1xdrzewo (+ 5 drewno, brak sprzetu, nie udalo sie wziasc lisci." end else end if inwentarz == input then print ("drewno x"..drewno..", kamien x"..kamien..", zelazo x"..zelazo..", diament x"..diament.."<SUROWCE>| topor "..top.."zp (punkty zuzycia), kilof "..kop.." pz <nazedzia>| liscie x"..liscie..", patyki x"..patyki..", kwiaty "..kwiaty.."<inne>") end if exit == input then term.setTextColour( y ) print ("kody: z1 "..zycia.."\n h1 "..dom.."\n dr1 "..drewno.."\n k1 "..kamien.."\n l1 "..liscie.."\n p1 "..patyki.."\n k2 "..kwiaty.."\n l2 "..lopata.."\n w1 "..wegiel.."\n z2 "..zelazo.."\n z3"..zloto.."\n d1 "..diament.."\n kop "..kop.."\n top "..top.." <wpisz je przy wlaczaniu hw>") write "Dowidzenia!" input = read() os.shutdown() else end czas = czas + 1 if czas > 21 then term.setTextColour( r ) print "Widzisz potwory!" zycia = zycia - 1 print "jest noc!" term.setTextColour( w ) else end if czas > 24 then czas = czas - 24 else end if czas < 4 then term.setTextColour( r ) print "jest noc!" print "widzisz potwory!" term.setTextColour( w ) else end if zycia < 1 then term.setTextColour( r ) print "N I E Z Y J E S Z !" sleep(1) print "K O N I E C G R Y !" sleep(5) os.shutdown() else end i = i + 0,5 until i > 999999 sleep(1)I made a statement that the program creates the code writing, and then you have to type it, but it shows me that what we talk about.
I am of Polish as the author of this thread.
I will see the answer as to why I show this message.
It just so happens that I have a problem with that chicken pounding in my bow, teleport up and so on. Maybe he wants to help me ...
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