[MC 1.7.10] Gopher's Peripherals V2.2.pr1 - Biolock, Keypad, & Redstone Peripherals
#181
Posted 06 March 2015 - 05:42 PM
#182
Posted 18 March 2015 - 05:52 PM
download link: BioLock v2.2.pr1 for Minecraft 1.7.10
I've only tested it with cc 1.73, if there have been api changes lately, it may not work with older, but if yer not using 1.73, you should be, all earlier 1.7.10-compatible versions have crucial issues.
#183
Posted 18 March 2015 - 05:59 PM
Funny enough, I was considering posting an update on the topic earlier in the day, but hadn't had an opportunity to.
#184
Posted 18 March 2015 - 06:04 PM
#185
Posted 19 March 2015 - 01:19 AM
#186
Posted 02 October 2015 - 07:35 AM
Is there a way to program access protocols using previously mentioned "BioPup"
For example, I can use the program to record and manage profiles and their associated "punchprints" but I dont know how to get the computer to respond to the attached scanner using "biopup" as the access requirement directory
any ideas or hints?
BioPup : http://pastebin.com/H8LKg8kS
#187
Posted 02 October 2015 - 08:13 PM
local event, idPrint, attachName, userName, accessLevel = os.pullEvent("biolock")
event captures the event being pulled - in this case, "biolock"
idPrint is the unique id returned when a user swipes a scanner
attachName is the side the scanner is attached to, or the name of the scanner if it is attached via modem/network cable
userName is the programmed name for the user - I believe this will be nil if the user isn't added to the scanner
accessLevel is the assigned access level of the user (1-5) - I believe this will be nil if the user isn't added to the scanner
#188
Posted 06 October 2015 - 06:46 AM
I have a litttle system set up like so:
Scanner => Computer Unit(biopup program installed) => door
what I am trying to do is use the scanner to open the door without going through the whole individual code input, as well as add more authorized persons to the access list
the scanner reads the punchprint,= then the computer gets the ok from the profile on the installed software and sends redstone to open door to the right
forgive the confusing use of lingo in prior post
#189
Posted 06 October 2015 - 03:46 PM
For this to work, set it up like so:
Computer => Scanner => Door
On the computer type lua (all lower case) then press enter. At the prompt type the following:
scanner = peripheral.wrap("right") scanner.program("right", 1, 60, true)
- In the peripheral.wrap statement, replace "right" with the side of the computer the scanner is on (make sure it's in quotes)
- For the scanner program line, the following applies:
- Replace "right" with the side the door is on
- Replace 1 with the access level you want to access the door (e.g. if you set it to 2 then only people with access level 2 and above will be able to open the door)
- Replace 60 with the number of ticks you want the door to remain open (20 ticks/ second)
After you have programmed the scanner, type exit() to exit the Lua prompt and return to the shell.
This will allow the scanner itself to open the door for authorized users without requiring a special program (except BioPup for adding/removing users).
Edited by Dog, 06 October 2015 - 03:49 PM.
#190
Posted 31 October 2015 - 09:58 PM
#191
Posted 01 November 2015 - 03:03 AM
#192
Posted 31 January 2016 - 05:02 PM
#193
Posted 18 April 2016 - 02:14 PM
The modpack is called The New World, for more infos, just text me.
#194
Posted 18 September 2017 - 03:21 PM
Edited by Aaronstar, 18 September 2017 - 03:22 PM.
#195
Posted 18 September 2017 - 03:45 PM
Edited by Dog, 18 September 2017 - 03:46 PM.
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