[CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's...
Xfel 21 Mar 2012
@Buttmuncher:
Sorry, but I don't think I have the duty to answer all posts directly. You know, I have other occupations. I'm doing this in my free time. OK?
When I saw your last post, I thought about delaying the user guide for another month or so, simply because I don't like like people who are always shouting. You should try to be a bit more polite.
@6677:
You're right, the help files aren't that useful, but the help files for the default apis anren't that detailed either. But as i don't plan to change anything in that part of the api, I took the time to rewrite the help files and updated the download.
Sorry, but I don't think I have the duty to answer all posts directly. You know, I have other occupations. I'm doing this in my free time. OK?
When I saw your last post, I thought about delaying the user guide for another month or so, simply because I don't like like people who are always shouting. You should try to be a bit more polite.
@6677:
You're right, the help files aren't that useful, but the help files for the default apis anren't that detailed either. But as i don't plan to change anything in that part of the api, I took the time to rewrite the help files and updated the download.
6677 21 Mar 2012
Buttmuncher, on 21 March 2012 - 12:36 AM, said:
I TYPED HELP DB AND HELP INVENTORY AND THEY BOTH SAID NO HELP AVAILABLE! WTF IS WRONG WITH YOU? THE GUY ABOVE ME EVEN SAID IMPROVE IT!
As for updated help files. Thankyou. Much appreciated.
Buttmuncher 21 Mar 2012
well i rebooted the computer and they STILL arent there. And x, you are the mean one. I get mad for no user guide, then you think of delaying it?!?! DICK. please dont report me. I am just EXTREMELY MAD!!!!!!!!!!!!!!!!!!!!
Buttmuncher 21 Mar 2012
well if you delay the user giude foir a FING MONTH then people will stop downloading it simply because they cant use it DUMBASS
Buttmuncher 21 Mar 2012
sorry, but when i place the items near the computer, it breaks it and i cant reboot or use anything or type anything or use any of the ctrl functions! please fix it.
Liraal 21 Mar 2012
well, if I got a post like this, I would delay the next RELEASE and not just guide. Seriously, if you can't find your way around these, just don't use them, not bug the creator...
Buttmuncher 21 Mar 2012
well if you delayed the release and the guide, nobody would be able to use it which equals NO PROFIT.
bobster71 21 Mar 2012
Hi,
Great idea, can't wait to play around with it. But i"m having trouble too. The api isn't loading properly, and I can't reboot the computer.
I have ccSensors working fine, but when I try AIP I can't find the api or the help files.
I've installed it ok, as far as I can tell anyway.
Can you look into it?
thanks
Bobster
Great idea, can't wait to play around with it. But i"m having trouble too. The api isn't loading properly, and I can't reboot the computer.
I have ccSensors working fine, but when I try AIP I can't find the api or the help files.
I've installed it ok, as far as I can tell anyway.
Can you look into it?
thanks
Bobster
Xfel 22 Mar 2012
Well, all I know yet is that it doesn't work. I need more detailed information to help you. Did you place the folder in the zip download in your mods directory? Many archive extraction programs create another folder for the arcive itselv. please check that.
Sebra 22 Mar 2012
Xfel, on 20 March 2012 - 08:36 AM, said:
RP tubes are more convenient in use, and it contains mechanics which would fit my purposes better.
Unfortunately, RedPower lacks a public API or mod developement instructions.To use it, I would have to decompile and deobfuscate it manually.
Unfortunately, RedPower lacks a public API or mod developement instructions.To use it, I would have to decompile and deobfuscate it manually.
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Buildcraft, on the other hand, has a bunch of classes modders are allowed to redistribute. Additionally, it is open source, so I can get all code in deobfuscated state. Using the buildcraft API, the mod will still work without bc, but if it is installed, the features are used.
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the Inventory Reader is now limited to one reading side (shown by the dot). It is only able to access the inventory on the marked side.
Xfel 22 Mar 2012
The inventory reader, as it's name says, reads inventories. It doesn't manipulate them. For item transfer, there will be other blocks. I'm just not shure how to design them yet.
I also don't want to create another item transport system, there are enough existing solutions. I'd prefer to provide integration with as many as possible.
I also don't want to create another item transport system, there are enough existing solutions. I'd prefer to provide integration with as many as possible.
Sebra 22 Mar 2012
Xfel, on 22 March 2012 - 07:20 PM, said:
For item transfer, there will be other blocks. I'm just not shure how to design them yet.
Quote
I also don't want to create another item transport system, there are enough existing solutions. I'd prefer to provide integration with as many as possible.
FuzzyPurp 23 Mar 2012
Xfel, on 22 March 2012 - 07:20 PM, said:
The inventory reader, as it's name says, reads inventories. It doesn't manipulate them. For item transfer, there will be other blocks. I'm just not shure how to design them yet.
I also don't want to create another item transport system, there are enough existing solutions. I'd prefer to provide integration with as many as possible.
I also don't want to create another item transport system, there are enough existing solutions. I'd prefer to provide integration with as many as possible.
Thats what bc and redpower is for, why overcomplicate things? if foo then rs.setOutput.
Xfel 26 Mar 2012
Progress Update:
I now wrote a digital crafting table. I'm still not shure how to manage the power control, so the current version will need buildcraft. Sorry. It doesn't crash if buildcraft isn't installed, but the digital workbench won't operate then. If you only want to use the workbench, but not buildcraft, donwload only BuildCraftCore and set power.framework=buildcraft.energy.RedstonePowerFramework in the config file. The workbench will take it's resources from adjacent inventories. It has a marked output side and will put the results into a chest placed there. It will not take resources from that chest. Note that this is a test version, it doesn't have a lua API yet.
I now wrote a digital crafting table. I'm still not shure how to manage the power control, so the current version will need buildcraft. Sorry. It doesn't crash if buildcraft isn't installed, but the digital workbench won't operate then. If you only want to use the workbench, but not buildcraft, donwload only BuildCraftCore and set power.framework=buildcraft.energy.RedstonePowerFramework in the config file. The workbench will take it's resources from adjacent inventories. It has a marked output side and will put the results into a chest placed there. It will not take resources from that chest. Note that this is a test version, it doesn't have a lua API yet.
xuma202 27 Mar 2012
Hey I'm getting an Error. May someone be so kind and tell me what I'm doing wrong?
Log-file:
Other mods are:
Log-file:
27.03.2012 15:59:49 ModLoader addMod FEIN: Failed to load mod from "mod_CCKeyboard.class" 27.03.2012 15:59:49 ModLoader addMod FEINER: THROW java.lang.NoClassDefFoundError: keyboard/BlockKeyboard at java.lang.Class.getDeclaredFields0(Native Method) at java.lang.Class.privateGetDeclaredFields(Unknown Source) at java.lang.Class.getDeclaredFields(Unknown Source) at ModLoader.setupProperties(ModLoader.java:1720) at ModLoader.addMod(ModLoader.java:292) at ModLoader.readFromModFolder(ModLoader.java:1299) at ModLoader.init(ModLoader.java:886) at ModLoader.addAllRenderers(ModLoader.java:186) at aho.<init>(aho.java:79) at aho.<clinit>(aho.java:9) at net.minecraft.client.Minecraft.a(Minecraft.java:395) at net.minecraft.client.Minecraft.run(Minecraft.java:732) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: keyboard.BlockKeyboard at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 13 more 27.03.2012 15:59:59 ModLoader readFromModFolder
Other mods are:
BC IC2 RP CC ccSensors 4096Ids IDResolver ModLoader ModLoaderMP MC Forge
Sebra 28 Mar 2012
BC autocraft table does not use energy. Should this?
Why not to use adjacent standard Crafting table? And any other processor of other mods?
It seems your block will not allow turtle to operate own inventory />
Why not to use adjacent standard Crafting table? And any other processor of other mods?
It seems your block will not allow turtle to operate own inventory />