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16 replies to this topic
#1
Posted 18 January 2013 - 02:41 AM
Hi guys,
Thought you might be interested in my battery build, and subsequent LED strip light to visibly show the contents of a bunch of MFSu's
Battery build....
How to setup your own....
Pastebin code : http://pastebin.com/WhYwt813
Cheers
Thought you might be interested in my battery build, and subsequent LED strip light to visibly show the contents of a bunch of MFSu's
Battery build....
How to setup your own....
Pastebin code : http://pastebin.com/WhYwt813
Cheers
#2
Posted 18 January 2013 - 02:42 AM
NICE!!!! Very cool!
#3
Posted 18 January 2013 - 12:48 PM
Wow, that's awesome! I may just have to set this up for my batteries!
#4
Posted 18 January 2013 - 01:04 PM
I like how you were making an electricity meter and the guy who rang the doorbell was a guy coming to look at the electricity meter.
Also, this is amazing.
Also, this is amazing.
#5
Posted 18 January 2013 - 02:25 PM
Man this is awesome will definitely find a use for this in my factory!
#6
Posted 18 January 2013 - 02:43 PM
Very well done! Excellent!
#7
Posted 19 January 2013 - 06:35 AM
Cool!
#8
Posted 19 January 2013 - 07:30 AM
sometimes the pc automatical turned off
#9
Posted 19 January 2013 - 05:06 PM
Cheers for the comments folks
Rename the program 'startup' instead of 'led' or 'lcd. Perhaps the chunk is unloading, reloading when you come back and the CC computer is not starting up the program?
MrHohenheim, on 19 January 2013 - 07:30 AM, said:
sometimes the pc automatical turned off
Rename the program 'startup' instead of 'led' or 'lcd. Perhaps the chunk is unloading, reloading when you come back and the CC computer is not starting up the program?
#10
Posted 20 January 2013 - 01:53 AM
yeah sorry i know that now i forgot edit my post
#11
Posted 28 January 2013 - 02:02 PM
Hi! I wanted to say that this is a really good battery build! Although I did run into a problem...
The server that I play in just updated to MindCrack v8. I think that this update caused some item IDs to be mixed around and caused an error. Before the update, everything was working just fine. Now when i try to run it i get this error:
batLCD:67: java.lang.NoClassDefFoundError:
shedar/mods/ic2/nuclearcontrol/ItemUpgrade
I am guessing this means there is an error at line 67, which is...
id,state,title,data = nr.get(n)
I really want to be able to fix this, it took me hooouurs to set the battery up, and right when I was getting it to start this error came up. Does anyone know how to fix this?
The server that I play in just updated to MindCrack v8. I think that this update caused some item IDs to be mixed around and caused an error. Before the update, everything was working just fine. Now when i try to run it i get this error:
batLCD:67: java.lang.NoClassDefFoundError:
shedar/mods/ic2/nuclearcontrol/ItemUpgrade
I am guessing this means there is an error at line 67, which is...
id,state,title,data = nr.get(n)
I really want to be able to fix this, it took me hooouurs to set the battery up, and right when I was getting it to start this error came up. Does anyone know how to fix this?
#12
Posted 28 January 2013 - 08:43 PM
same here
#13
Posted 29 January 2013 - 12:54 AM
What it seems like is that there is an error on the JAVA side of CC. Mabey the way the peripheral works has changed or some how it was installed incorrectly....
#14
Posted 29 January 2013 - 12:39 PM
*****
EDIT: downgraded to Nuclear Control 1.4.5 and it is working again
*****
yeah I am getting this now since 8.0.1 mindcrack, you the same?
Seems the Nuclear Control version v1.4.6 might have an issue or perhaps Misc Peripherals 2.3
Either way, there are a couple of posts on both mods related forums regarding the issue so fingers crossed it gets fixed soon
Nuclear Control 1.4.6
Misc Peripherals 2.3
ComputerCraft 1.481
EDIT: downgraded to Nuclear Control 1.4.5 and it is working again
*****
yeah I am getting this now since 8.0.1 mindcrack, you the same?
Seems the Nuclear Control version v1.4.6 might have an issue or perhaps Misc Peripherals 2.3
Either way, there are a couple of posts on both mods related forums regarding the issue so fingers crossed it gets fixed soon
Nuclear Control 1.4.6
Misc Peripherals 2.3
ComputerCraft 1.481
#15
Posted 30 January 2013 - 12:04 PM
Thanks to RichargG MiscPeriphals 3.0 fixes the problem folks. It is working with NuclearControl 1.4.6 and MiscPeripherals 3.0
#16
Posted 16 February 2013 - 10:47 AM
Can't you just have the mfsu output red stone when it has energy and use red power wires to transfer ther signal?
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