Alarm (event)

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Revision as of 09:40, 28 October 2013 by TheOriginalBIT (Talk | contribs) (better coding habits)

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Grid Modem.png  Event alarm
Fired when an alarm has expired.
Returned Object 1 The alarm's numerical representation value (returned when os.setAlarm() is initially called).


Grid paper.png  Example
Sets the alarm for 1 (in-game) hour, then waits for the event to fire
local alarm = os.setAlarm(os.time()+01.00) -- Sets the Alarm for 1 hour after the current time
while true do
  local  event, id = os.pullEvent("alarm") -- Waits for the alarm event
  if id == alarm then -- Checks to see if it's the alarm we created
    print("The alarm has gone off!")
    break -- Get out of the loop