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Computer helmet with HUD


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#121 M4sh3dP0t4t03

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Posted 22 May 2013 - 02:39 PM

View PostMudkipTheEpic, on 21 May 2013 - 04:59 PM, said:

The helmets wouldn't run the code, the upcoming PDAs would. The PDAs would wrap/call it with the name "helmet" or whatever they decide to call it, and use it like a monitor.
That is excactly how I want it! But I think it might be nice if you could get some information about what's currently selected in the hotbar which would be useful for some things, for example print how many uses your currently equipted tool has left.

#122 JJRcop

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Posted 22 May 2013 - 04:06 PM

View PostKingOfNoobs, on 22 May 2013 - 02:39 PM, said:

View PostMudkipTheEpic, on 21 May 2013 - 04:59 PM, said:

The helmets wouldn't run the code, the upcoming PDAs would. The PDAs would wrap/call it with the name "helmet" or whatever they decide to call it, and use it like a monitor.
That is excactly how I want it! But I think it might be nice if you could get some information about what's currently selected in the hotbar which would be useful for some things, for example print how many uses your currently equipted tool has left.

That sounds more like a chestplate peripheral for inventory input.

#123 Left4Cake

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Posted 22 May 2013 - 07:55 PM

Wait a minute it all makes seance now. Player Characters put there inventory in their empty head. After all they don't need a brain since they are being controlled by a player. Instead there head is an infinite storage space.

#124 Zudo

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Posted 23 May 2013 - 01:51 AM

Wow... Why would this ever happen?

#125 RRReaperrr

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Posted 23 May 2013 - 03:32 AM

View PostLeft4Cake, on 22 May 2013 - 07:55 PM, said:

Wait a minute it all makes seance now. Player Characters put there inventory in their empty head. After all they don't need a brain since they are being controlled by a player. Instead there head is an infinite storage space.

View PostZudoHackz, on 23 May 2013 - 01:51 AM, said:

Wow... Why would this ever happen?
Because SCIENCE!

#126 Spongy141

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Posted 23 May 2013 - 09:03 AM

View PostZudoHackz, on 23 May 2013 - 01:51 AM, said:

Wow... Why would this ever happen?
If it was programmed correctly, it would probably could display your coords, you can even make it set a waypoint(Using GPS API, you probably can if your good enough), for looks, and I'm guessing it could scan the block ID in front of it, if it could, then boom another feature. If this were to be added the recipe should be a diamond helmet with an advanced computer.

#127 MudkipTheEpic

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Posted 23 May 2013 - 09:05 AM

View PostSpongy141, on 23 May 2013 - 09:03 AM, said:

-snip- If this were to be added the recipe should be a diamond helmet with an advanced computer.

View PostCloudy, on 09 March 2013 - 12:46 PM, said:

Why the hell people even discuss recipes before implementation I will never know.

So true, so true.

#128 Spongy141

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Posted 29 May 2013 - 09:54 AM

View PostMudkipTheEpic, on 23 May 2013 - 09:05 AM, said:

View PostSpongy141, on 23 May 2013 - 09:03 AM, said:

-snip- If this were to be added the recipe should be a diamond helmet with an advanced computer.

View PostCloudy, on 09 March 2013 - 12:46 PM, said:

Why the hell people even discuss recipes before implementation I will never know.

So true, so true.
So? When you make something new even before its releast do you or do you not already have a recipe for it?

#129 cogilv25

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Posted 29 May 2013 - 10:26 AM

View PostSpongy141, on 29 May 2013 - 09:54 AM, said:

So? When you make something new even before its releast do you or do you not already have a recipe for it?

When you make it of course. I think the point is when other people are making something there is little point in speculating what the recipe will be when you have no control over it...

#130 ETHANATOR360

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Posted 29 May 2013 - 11:09 AM

im planning to make this a peripheral if i get around to it and im still a novice modder

#131 Lyqyd

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Posted 29 May 2013 - 12:41 PM

View PostSpongy141, on 29 May 2013 - 09:54 AM, said:

View PostMudkipTheEpic, on 23 May 2013 - 09:05 AM, said:

View PostSpongy141, on 23 May 2013 - 09:03 AM, said:

-snip- If this were to be added the recipe should be a diamond helmet with an advanced computer.

View PostCloudy, on 09 March 2013 - 12:46 PM, said:

Why the hell people even discuss recipes before implementation I will never know.

So true, so true.
So? When you make something new even before its releast do you or do you not already have a recipe for it?

The point is that the recipe is the least important aspect of any new feature, yet it's the first thing people seem to suggest. The recipe usually comes last, once all the functionality is done, and after the textures are done, and after the play testing is done, etc.

#132 Jarle212

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Posted 29 May 2013 - 12:51 PM

Everyone wants to be a part of it :P

Edit: human instinct

#133 Meni

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Posted 30 May 2013 - 08:24 PM

View Postimmibis, on 27 February 2013 - 01:58 PM, said:

No, you put a computer on your helmet and then other people can see the computer screen. You can't see it because it's on top of your head.

</troll>
Until you have a mirror

#134 nutcase84

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Posted 31 May 2013 - 09:57 AM

You should add a poll.

#135 Tiin57

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Posted 31 May 2013 - 11:16 AM

View Postnutcase84, on 31 May 2013 - 09:57 AM, said:

You should add a poll.
For what?

#136 Jarle212

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Posted 31 May 2013 - 02:37 PM

View Postnutcase84, on 31 May 2013 - 09:57 AM, said:

You should add a poll.
I don't think that whould affect anything

#137 SirBlockles

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Posted 31 May 2013 - 02:39 PM

Ideas for potential programs:

Creeper Warning - Alerts the player if a creeper is within 8 blocks of him/her.
Durability Monitor - Keeps the amount of durability of the current item in hand on screen
(Might be overpowered) Health Labels - Shows the health of any mob/player you look at, under their nametag (if applicable)
(MBO) Party Status - Make a party of up to 3 players, and the HUD shows the other party members' stats (health, hunger, armor, etc.)
Clock - Shows time in either ticks, AM/PM, or the default minecraft clock.
(MBO) Millimeter Scanner - Similar to the Black Ops 2 weapon attachment, it x-ray detects nearby players. (3-5 blocks, I would think.)
Monitor Watch - Can tune into monitor/turtle/computer displays, but would need confirmation from turtles/computers.
News Updates - A host computer could run a headline program, and when an op/mod updates the headline, it notifies the HUD user.
Turtle Monitor - (Already suggested, like, 20 times) Monitors status of your turtles, could have turtles broadcast status to computers as well.
Damage Direction - As in most FPS games, shows a red area in the general direction you got hit from
Ammo (arrow) Checker - When you have a bow without Infinity, it shows a FPS style ammo counter. For bows with infinity, just shows the infinity symbol for the arrow counter

Just some ideas.

#138 Meni

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Posted 31 May 2013 - 06:54 PM

View PostSirBlockles, on 31 May 2013 - 02:39 PM, said:

Ideas for potential programs:

Creeper Warning - Alerts the player if a creeper is within 8 blocks of him/her.
Durability Monitor - Keeps the amount of durability of the current item in hand on screen
(Might be overpowered) Health Labels - Shows the health of any mob/player you look at, under their nametag (if applicable)
(MBO) Party Status - Make a party of up to 3 players, and the HUD shows the other party members' stats (health, hunger, armor, etc.)
Clock - Shows time in either ticks, AM/PM, or the default minecraft clock.
(MBO) Millimeter Scanner - Similar to the Black Ops 2 weapon attachment, it x-ray detects nearby players. (3-5 blocks, I would think.)
Monitor Watch - Can tune into monitor/turtle/computer displays, but would need confirmation from turtles/computers.
News Updates - A host computer could run a headline program, and when an op/mod updates the headline, it notifies the HUD user.
Turtle Monitor - (Already suggested, like, 20 times) Monitors status of your turtles, could have turtles broadcast status to computers as well.
Damage Direction - As in most FPS games, shows a red area in the general direction you got hit from
Ammo (arrow) Checker - When you have a bow without Infinity, it shows a FPS style ammo counter. For bows with infinity, just shows the infinity symbol for the arrow counter

Just some ideas.
To much overpowered.

#139 JJRcop

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Posted 31 May 2013 - 08:15 PM

View PostSirBlockles, on 31 May 2013 - 02:39 PM, said:

Ideas for potential programs:

Creeper Warning - Alerts the player if a creeper is within 8 blocks of him/her.
Durability Monitor - Keeps the amount of durability of the current item in hand on screen
(Might be overpowered) Health Labels - Shows the health of any mob/player you look at, under their nametag (if applicable)
(MBO) Party Status - Make a party of up to 3 players, and the HUD shows the other party members' stats (health, hunger, armor, etc.)
Clock - Shows time in either ticks, AM/PM, or the default minecraft clock.
(MBO) Millimeter Scanner - Similar to the Black Ops 2 weapon attachment, it x-ray detects nearby players. (3-5 blocks, I would think.)
Monitor Watch - Can tune into monitor/turtle/computer displays, but would need confirmation from turtles/computers.
News Updates - A host computer could run a headline program, and when an op/mod updates the headline, it notifies the HUD user.
Turtle Monitor - (Already suggested, like, 20 times) Monitors status of your turtles, could have turtles broadcast status to computers as well.
Damage Direction - As in most FPS games, shows a red area in the general direction you got hit from
Ammo (arrow) Checker - When you have a bow without Infinity, it shows a FPS style ammo counter. For bows with infinity, just shows the infinity symbol for the arrow counter

Just some ideas.
The idea is that it's simply a peripheral for the PDA that acts like the computer screen except it doesn't have a background to it and it's always up. (Of course type input would only come from the PDA itself.)

If you want any of that then we'll need a chest-based PDA peripheral for user-status input like health, hunger, and inventory.

#140 Spongy141

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Posted 03 June 2013 - 12:33 AM

View PostMeni, on 31 May 2013 - 06:54 PM, said:

View PostSirBlockles, on 31 May 2013 - 02:39 PM, said:

Ideas for potential programs:

Creeper Warning - Alerts the player if a creeper is within 8 blocks of him/her.
Durability Monitor - Keeps the amount of durability of the current item in hand on screen
(Might be overpowered) Health Labels - Shows the health of any mob/player you look at, under their nametag (if applicable)
(MBO) Party Status - Make a party of up to 3 players, and the HUD shows the other party members' stats (health, hunger, armor, etc.)
Clock - Shows time in either ticks, AM/PM, or the default minecraft clock.
(MBO) Millimeter Scanner - Similar to the Black Ops 2 weapon attachment, it x-ray detects nearby players. (3-5 blocks, I would think.)
Monitor Watch - Can tune into monitor/turtle/computer displays, but would need confirmation from turtles/computers.
News Updates - A host computer could run a headline program, and when an op/mod updates the headline, it notifies the HUD user.
Turtle Monitor - (Already suggested, like, 20 times) Monitors status of your turtles, could have turtles broadcast status to computers as well.
Damage Direction - As in most FPS games, shows a red area in the general direction you got hit from
Ammo (arrow) Checker - When you have a bow without Infinity, it shows a FPS style ammo counter. For bows with infinity, just shows the infinity symbol for the arrow counter

Just some ideas.
To much overpowered.
Not really, some of those programs are already possible with a computer, the thing that makes it better is having it on a HUD display, its only as OP as it is programmed to be.





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