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[Question] ComputerCraft Lua Emulator for iPads and iPods


29 replies to this topic

#21 Cloudy

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Posted 02 July 2012 - 08:21 AM

What the Hell? iPhone doesn't even run Java! It's obvious you have no idea what you're even talking about.

#22 Mads

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Posted 02 July 2012 - 01:00 PM

@Noodle, it is not my fault that you probably treat your phone bad. You probably threw it into the wall many times, and this might affect some of the connections in the hardware. You are probably just some Apple fanboy.

#23 ComputerCraftFan11

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Posted 03 July 2012 - 04:56 AM

View PostNoodle, on 02 July 2012 - 02:48 AM, said:

Lmao @mad
I had an android... It loaded so slow that I threw it against the wall and It died (broke). I then went out and got an iPhone. Java and Android was intended but It doesn't load (nearly) as fast as native programs do. I'm just saying that it really isn't the best in quality, not that people that have an android are messed or something.
Android
Pros: Graphics, big
Cons: Slow, Big, easy to break, battery, apps crash, much more.

iPhone
Pros: Sized, Fast, Graphics, not-so-breakable, parses fast (java + native)
Cons: Some records of battery misbehaviors, Some apps crash

Don't forgot, the iPad is like the iphone but like this:
Pros: Sized, Fast, Graphics, not-so-breakable, parses fast (java + native), Big

#24 Noodle

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Posted 03 July 2012 - 05:02 AM

Is big iPad.
They're making the mini-iPad.....

#25 ComputerCraftFan11

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Posted 03 July 2012 - 05:03 AM

View PostNoodle, on 03 July 2012 - 05:02 AM, said:

Is big iPad.
They're making the mini-iPad.....

Don't you mean a iPod? ;P

#26 bbqroast

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Posted 07 July 2012 - 09:43 PM

View Postdjblocksaway, on 12 April 2012 - 07:37 AM, said:

View Postvirtualayu, on 12 April 2012 - 06:53 AM, said:

and on my ipone ^^ there is not much app for programming lua... and they didn't work ^^
there is some that work but they are really crappy and crash alot and they cost like $6 :)/>
Oh gawd, $6! Soon they might cost a hundredth of the phone they run on!
Emulating CC shouldn't be to hard, you just need to copy over the OS with some minor edits here and there.

#27 Sxw

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Posted 14 July 2012 - 01:58 AM

Thanks for pointing me to Codea.
Begin rant.
1 Computer? What about testing that giant network youve got there? After all, it would be a shame if something happened to it. *facepalm*
End rant.
Edit: Just realised the post date. *gravedug* Sry!

#28 PixelToast

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Posted 03 August 2012 - 11:09 PM

View Posttomass1996, on 02 July 2012 - 03:16 AM, said:

View PostNoodle, on 02 July 2012 - 02:48 AM, said:

Lmao @mad
I had an android... It loaded so slow that I threw it against the wall and It died (broke). I then went out and got an iPhone. Java and Android was intended but It doesn't load (nearly) as fast as native programs do. I'm just saying that it really isn't the best in quality, not that people that have an android are messed or something.
Android
Pros: Graphics, big
Cons: Slow, Big, easy to break, battery, apps crash, much more.

iPhone
Pros: Sized, Fast, Graphics, not-so-breakable, parses fast (java + native)
Cons: Some records of battery misbehaviors, Some apps crash

iOS is proprietary to Apple products, While Android is a open platform where any company with any model of phone can use so you cannot compare a phone running android to the iPhone unless the two phones have the same or equivalent hardware specs.
i see to many people going out and saying android phones and pcs are crappy even when they were to ignorant to look at the specs and ratings before buying the thing

android phone ~= all of them

#29 Dave-ee Jones

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Posted 16 May 2013 - 01:12 AM

I would definitely get a ComputerCraft emulator for the iOS, it would be great. I could program on my iPad! Good idea.

#30 Cruor

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Posted 16 May 2013 - 09:59 AM

Sometimes I wonder how people manage to even find these old threads.
Locked, let the dead rest in peace.





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