bjornir90, on 02 August 2013 - 05:03 PM, said:
Well i'm making a game but it requires an api and some sprites too. So I hope it will work because I put everything in a different folder so it needs an installer ....
Well just post the API and it will download it automatically and load it, As for the sprites.. How do you like use them?
Are you using as specified folder for it when loading them
fs.open("someDir/someFile","r")
Or are you using the shell API to get the folder it's installed in etc.?
Like I added my game eggcracker and it does actually have a custom directory when loading/saving files..
But if your game uses a custom dir to load the sprites it shouldn't be too hard..
Just make sure that you post if you use a custom directory for the files,which files there are and ofcourse the directories the files should be in and I'll make sure it installs correctly.
Updated the OP to have this information on how the post should look.

Hope I get some games to add to this soon!
EDIT: Just discovered a huge derp when launching eggcracker through this.. You had the same save for every user .-.
So to those who have saves for their games you should do this, And the same for the additional files
-- Examples
local file = fs.open(shell.path().."SomeFile","w")
file.writeLine("print('Hello World!')")
file.close()
fs.makeDir(shell.path().."SomeDir")
So simply add 'shell.path()' before your file loadings/savings stuff etc. and it should now work to have multiple files