How to use Bedrock (Bedrock Documentation)
#21
Posted 12 October 2014 - 07:04 PM
#23
Posted 12 October 2014 - 08:14 PM
AssossaGPB, on 12 October 2014 - 06:33 PM, said:
Here is my file structure:
+ / |-Bedrock |-TestFile (the file from the first spoiler) |+ Views ||-main.view (the file from the second spoiler)
The error is:
No Loaded view. You need to do program:LoadView firstor when I add program:LoadView("main"):
Bedrock:2006: The view: main.view does not exist.
Please help me, I'm so confused
#24
Posted 12 October 2014 - 09:30 PM
#25
Posted 13 October 2014 - 01:48 AM
Lignum, on 12 October 2014 - 08:14 PM, said:
AssossaGPB, on 12 October 2014 - 06:33 PM, said:
Here is my file structure:
+ / |-Bedrock |-TestFile (the file from the first spoiler) |+ Views ||-main.view (the file from the second spoiler)
The error is:
No Loaded view. You need to do program:LoadView firstor when I add program:LoadView("main"):
Bedrock:2006: The view: main.view does not exist.
Please help me, I'm so confused
oeed, on 12 October 2014 - 09:30 PM, said:
EDIT (Don't want to double post):
I finished reading the documentation and I am amazed at how useful and easy this is to use. I have a few questions though, like how would I do a multi-line textbox? Also how do I have multiple views showing at the same time like you did in your html browser? Also, when is documentation coming out on scroll bars/lists? I can't wait.
Thanks!
Edited by AssossaGPB, 13 October 2014 - 03:00 AM.
#26
Posted 15 October 2014 - 09:59 AM
EDIT: If not, is there a method I could use to "trick" it into thinking its aiming at the Views directory.
Sorry if this belongs in Ask a Pro.
Edited by connordelaneyy, 15 October 2014 - 10:05 AM.
#27
Posted 15 October 2014 - 01:11 PM
connordelaneyy, on 15 October 2014 - 09:59 AM, said:
EDIT: If not, is there a method I could use to "trick" it into thinking its aiming at the Views directory.
Sorry if this belongs in Ask a Pro.
Bedrock looks for the views in the Views folder located in the working directory of the program. There is a bug that causes Bedrock to not find the Views directory when the working directory is root. Either I'm misunderstanding your question, or you're confusing something.
#28
Posted 15 October 2014 - 07:33 PM
#29
Posted 15 October 2014 - 08:00 PM
AssossaGPB, on 15 October 2014 - 07:33 PM, said:
program:RegisterEvent("rednet_message", function(self, event, sender, message, protocol) --# You can get the return values as function parameters here. print("Received \"" .. message .. "\" from " .. sender) end)
#30
Posted 16 October 2014 - 01:13 AM
Lignum, on 15 October 2014 - 08:00 PM, said:
AssossaGPB, on 15 October 2014 - 07:33 PM, said:
program:RegisterEvent("rednet_message", function(self, event, sender, message, protocol) --# You can get the return values as function parameters here. print("Received \"" .. message .. "\" from " .. sender) end)
#31
Posted 16 October 2014 - 01:57 AM
Lignum, on 15 October 2014 - 01:11 PM, said:
connordelaneyy, on 15 October 2014 - 09:59 AM, said:
EDIT: If not, is there a method I could use to "trick" it into thinking its aiming at the Views directory.
Sorry if this belongs in Ask a Pro. />
Bedrock looks for the views in the Views folder located in the working directory of the program. There is a bug that causes Bedrock to not find the Views directory when the working directory is root. Either I'm misunderstanding your question, or you're confusing something.
I'm using bedrock for my git clients gui, I don't want the views or any local files to be visible.
#32
Posted 16 October 2014 - 03:30 AM
connordelaneyy, on 16 October 2014 - 01:57 AM, said:
As I'm getting close to releasing Quest I'm looking in to making a program to squish all the files in to one file which would include all the other files and folders. Either that or I'll update PkgMake.
#33
Posted 16 October 2014 - 06:39 AM
oeed, on 16 October 2014 - 03:30 AM, said:
connordelaneyy, on 16 October 2014 - 01:57 AM, said:
As I'm getting close to releasing Quest I'm looking in to making a program to squish all the files in to one file which would include all the other files and folders. Either that or I'll update PkgMake.
Sorry just im a bit confused about your reply, am I able to just move the Views folder somewhere else rather than the root directory?
#34
Posted 21 October 2014 - 08:22 PM
connordelaneyy, on 16 October 2014 - 06:39 AM, said:
oeed, on 16 October 2014 - 03:30 AM, said:
connordelaneyy, on 16 October 2014 - 01:57 AM, said:
As I'm getting close to releasing Quest I'm looking in to making a program to squish all the files in to one file which would include all the other files and folders. Either that or I'll update PkgMake.
Sorry just im a bit confused about your reply, am I able to just move the Views folder somewhere else rather than the root directory?
#35
Posted 14 December 2014 - 02:29 PM
#36
Posted 15 December 2014 - 01:00 AM
#37
Posted 16 December 2014 - 02:11 AM
#38
Posted 30 December 2014 - 05:38 PM
How can I create a "TextArea" ( multiline TextBox)? If I change the height of the TextBox object, then I can't use the enter key for jump a line.
(Sorry for my bad english)
#39
Posted 16 February 2015 - 03:41 AM
#40
Posted 16 February 2015 - 06:59 AM
spyman68, on 16 December 2014 - 02:11 AM, said:
__Kiwi, on 30 December 2014 - 05:38 PM, said:
How can I create a "TextArea" ( multiline TextBox)? If I change the height of the TextBox object, then I can't use the enter key for jump a line.
(Sorry for my bad english)
slow-coder, on 16 February 2015 - 03:41 AM, said:
So, no. It's a single line and every bit of it is required.
Edited by oeed, 16 February 2015 - 07:00 AM.
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