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[MC 1.7.10][CC 1.75] Peripherals++ v1.3.6, MiscPeripherals reimagined! Includes speakers and pocket computer upgrades!

peripheral java

224 replies to this topic

#181 gheotic

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Posted 28 October 2015 - 01:01 PM

How do you craft the nano swarm bot?

#182 Waitdev_

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Posted 29 October 2015 - 09:40 AM

View Postgheotic, on 28 October 2015 - 01:01 PM, said:

How do you craft the nano swarm bot?
i would try to find out, but the 100% cpu kills my computer and i think they were added in 1.30, when it started to get 100% cpu

#183 Waitdev_

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Posted 29 October 2015 - 10:39 AM

i've managed to deal with the high cpu, and as i have found out there is currently no crafting for the nanobots.

and for my own question, how does the "voice" parameter work? i've tried doing so many languages, yet none have worked. it might not be the language though, can anyone tell me?

#184 gheotic

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Posted 29 October 2015 - 05:16 PM

View PostWait_, on 29 October 2015 - 10:39 AM, said:

i've managed to deal with the high cpu, and as i have found out there is currently no crafting for the nanobots.

and for my own question, how does the "voice" parameter work? i've tried doing so many languages, yet none have worked. it might not be the language though, can anyone tell me?
Well that sucks but thanks for your help

#185 Donkaike

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Posted 01 November 2015 - 09:11 PM

Someone help-me
I try to speak but it give me error

my code:
spk = peripheral.wrap("left")
spk.synthesize("just a teste")

but give me a error: .temp:2: attempt to call nil

#186 Bomb Bloke

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Posted 02 November 2015 - 03:33 AM

Whatever you wrapped doesn't have a "synthesize" function available to it.

Maybe you meant your other left (ie, "right")?

#187 Rougeminner

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Posted 09 November 2015 - 05:20 PM

didn't see anything, but tbh i really didn't look hard... is there some sort of microphone input block, i know there is a speech synth block which i can't wait to find a use for.



if there is not a microphone input block would it even be considerably possible to do so?

Edited by Rougeminner, 09 November 2015 - 05:21 PM.


#188 Bomb Bloke

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Posted 09 November 2015 - 10:31 PM

There's a ChatBox, which can fire events based on messages typed into chat.

But actual speech input? Well, anything's possible, but I wouldn't call it practical. I'm not aware of any currently existing peripherals for the purpose.

#189 Rougeminner

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Posted 10 November 2015 - 05:06 AM

i meant like my Hardware Microphone. something like saying (IRL) Hello MC tp me to player X and it works like siri or cortona of course the code tp me to player X is not in the mod its in the players code for CC

Edited by Rougeminner, 10 November 2015 - 05:06 AM.


#190 dariki1

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Posted 11 November 2015 - 10:02 AM

I can't make a pocket computer with a wireless modem and a motion detector. I craft the pocket computer with a peripheral container, then the motion detector and then the wireless modem. I end up with a standard wireless pocket computer. Not sure if this is intentional or a bug.

#191 MagicCraftMaster

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Posted 07 December 2015 - 09:52 PM

Peripheral Container not allowing peripherals to be added

crafting of any kind wont allow any peripherals to be added to the container and NEI doesn't show the recipes

#192 xantev

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Posted 07 January 2016 - 05:00 PM

View PostDonkaike, on 01 November 2015 - 09:11 PM, said:

Someone help-me
I try to speak but it give me error

my code:
spk = peripheral.wrap("left")
spk.synthesize("just a teste")

but give me a error: .temp:2: attempt to call nil

I am having the same problem, and yes it is wrapped on the right side.
anybody here who can help?

#193 grand_mind1

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Posted 10 January 2016 - 01:30 AM

Version 1.3.4 has just been released. You can grab it here.
You can see the full changelog here, but the most important change is that the CPU usage problems should be fixed.

Edited by grand_mind1, 22 January 2016 - 04:20 AM.


#194 grand_mind1

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Posted 22 January 2016 - 04:24 AM

I just released version 1.3.5. Once it's approved on curseforge, you can download it here.
It's a pretty small update, but I couldn't wait to push the rewritten chunk loading turtle. It should work perfectly in other dimensions now.

#195 Snowberry76

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Posted 17 February 2016 - 03:54 PM

This add-on doesn't work for the 1.74 version of computercraft.

#196 HPWebcamAble

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Posted 17 February 2016 - 06:59 PM

View PostSnowberry76, on 17 February 2016 - 03:54 PM, said:

This add-on doesn't work for the 1.74 version of computercraft.

That's what the title says

#197 Snowberry76

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Posted 17 February 2016 - 07:06 PM

Yep, it should make the update for the support of 1.74.

#198 SquidDev

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Posted 17 February 2016 - 09:17 PM

View PostSnowberry76, on 17 February 2016 - 07:06 PM, said:

Yep, it should make the update for the support of 1.74.

Couldn't you just upgrade to 1.75? There aren't any breaking changes so it shouldn't be a problem. What error messages do you get when you run it with 1.74 (put your log file on pastebin or something).

Edited by SquidDev, 17 February 2016 - 09:18 PM.


#199 gearpenguin

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Posted 29 February 2016 - 12:42 AM

Been trying to get smart helmets to work again. Does anyone have some sample code using buttons?

EDIT: Also I have been trying to get it to display a rectangle with alpha: obj.drawRectangle(10,10,50,50,obj.getColorFromRBG(255,50,50,0.5)) and I haven't had any luck with it. anyone know why?

Edited by gearpenguin, 29 February 2016 - 02:17 AM.


#200 gearpenguin

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Posted 06 March 2016 - 05:17 PM

View Postgearpenguin, on 29 February 2016 - 12:42 AM, said:

Been trying to get smart helmets to work again. Does anyone have some sample code using buttons?

EDIT: Also I have been trying to get it to display a rectangle with alpha: obj.drawRectangle(10,10,50,50,obj.getColorFromRBG(255,50,50,0.5)) and I haven't had any luck with it. anyone know why?

Been long enough thought I would repost this. Also this is the 200th post on this forum, gg austin :P





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