#1
Posted 22 February 2015 - 08:16 PM
-IC2
-PnuematiCraft
-BuildCraft
if it is possible, but it requires some other mod than ComputerCraft or the ones listed, feel free to let me know about that as well. Thanks for any and all input.
#2
Posted 22 February 2015 - 10:24 PM
from peripherals++ seems like it may ve a step in that direction... i am at work atm so i can't play witg it and get a code up for you right now, but i figured i would give you a starting point. I could probably get a code up and running by the end of tomorrow (i open tomorrow, so it'd be after work).
#3
Posted 22 February 2015 - 10:54 PM
#4
Posted 23 February 2015 - 12:40 AM
#5
Posted 23 February 2015 - 03:16 AM
#6
Posted 23 February 2015 - 05:33 AM
Bomb Bloke, on 23 February 2015 - 12:40 AM, said:
I believe I have both of them. I saw some things about about a proximity sensor where people were making doors that would automatically open for them and only them within when they were within range. My idea/questions to go off of that would be:
1. - How do I get the names of everyone within range(regardless of who they are)
(Now I know the system does grab everyones name who is in range somehow, otherwise the check to see if it is the right person wouldn't be able to happen in all, i just don't know how list to all of them and output them into a file.)
2. - How do I make the range of that sensor larger as the largest I've seen people doing is around 10 blocks or so. (the base i am trying to make a system for is close to 50x200 (Can i make a bunch of different systems that send info to one main computer if the range cant get large enough?))
Thanks for all the comments so far. Appreciate all the help.
Edited by SomeGuy, 23 February 2015 - 06:28 AM.
#7
Posted 23 February 2015 - 06:31 AM
Yanniclord, on 23 February 2015 - 03:16 AM, said:
That Code looks exactly like what I need, I'm not sure if i understand all of it yet, but that's my problem ill deal with on my own time.
For the range part tho, how would I extend the range to something like 50 or 200 blocks?
If I can't (as I have no idea what the sensor range actually is), would I be able to make multiple computers with sensors acting like nodes that relay info back to a single computer for displaying intruders?
#8
Posted 23 February 2015 - 07:56 PM
SomeGuy, on 23 February 2015 - 06:31 AM, said:
Yanniclord, on 23 February 2015 - 03:16 AM, said:
That Code looks exactly like what I need, I'm not sure if i understand all of it yet, but that's my problem ill deal with on my own time.
For the range part tho, how would I extend the range to something like 50 or 200 blocks?
If I can't (as I have no idea what the sensor range actually is), would I be able to make multiple computers with sensors acting like nodes that relay info back to a single computer for displaying intruders?
You cannot extend the range, so i recommend you to hookup multiple sensors with Cables and Modems.
#9
Posted 23 February 2015 - 09:40 PM
#10
Posted 24 February 2015 - 03:44 AM
SomeGuy, on 23 February 2015 - 06:31 AM, said:
Yanniclord, on 23 February 2015 - 03:16 AM, said:
That Code looks exactly like what I need, I'm not sure if i understand all of it yet, but that's my problem ill deal with on my own time.
For the range part tho, how would I extend the range to something like 50 or 200 blocks?
If I can't (as I have no idea what the sensor range actually is), would I be able to make multiple computers with sensors acting like nodes that relay info back to a single computer for displaying intruders?
Actually i can try to fix the code for myself, would help me to by learning more about this. I report back if i got this updated and fixed.
#11
Posted 24 February 2015 - 05:38 AM
#12
Posted 24 February 2015 - 06:50 AM
Bomb Bloke, on 23 February 2015 - 09:40 PM, said:
That's what I was figuring, but I am not an admin of the server I'm playing on and have no way to check.
Zareks, on 24 February 2015 - 05:38 AM, said:
I'm sure if I had to, just making a wireless computer have a function that sends info to a certain computer wouldnt be too hard. might be a bit lame to find the needed number of computers for the blanket tho haha
#13
Posted 24 February 2015 - 12:01 PM
Edited by Zareks, 24 February 2015 - 12:02 PM.
#14
Posted 24 February 2015 - 03:59 PM
#15
Posted 24 February 2015 - 06:25 PM
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