Curious as someone who's got a lot of stuff he wants to write waiting on CraftOS 2.0 to come out.
#725
Posted 15 August 2016 - 07:08 PM
Curious as someone who's got a lot of stuff he wants to write waiting on CraftOS 2.0 to come out.
#726
Posted 15 August 2016 - 08:42 PM
cyanisaac, on 15 August 2016 - 07:08 PM, said:
Curious as someone who's got a lot of stuff he wants to write waiting on CraftOS 2.0 to come out.
I modified CCLite to have the smaller pixels. It doesn't have all/any of the new features, including the new graphics API, but it gives you can idea as to how it'll look like. The emulator I use is here and works just like CCLite in terms of adding programs. It hides characters though, so you will need to implement something which outputs print to a file.
#727
Posted 01 September 2016 - 11:04 AM
And dan said on his twitter "Time Passes..."
CC2.0 soon?
I estimate that CC2.0 will come out in winter 2017..
#729
Posted 01 September 2016 - 08:08 PM
#730
Posted 22 September 2016 - 09:39 PM
#732
Posted 24 September 2016 - 04:39 PM
#733
Posted 24 September 2016 - 10:40 PM
#734
Posted 26 September 2016 - 08:37 AM
#735
Posted 11 October 2016 - 07:09 PM
3 pixels left!
And no,its not linked to Redirection because Dan submitted Redirection to Steam for approval yesterday
#736
Posted 11 October 2016 - 07:45 PM
What do people make of this tweet (and the following tweets):
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#737
Posted 11 October 2016 - 08:19 PM
SquidDev, on 11 October 2016 - 07:45 PM, said:
What do people make of this tweet (and the following tweets):
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Quote
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Holy moly! This sounds great! Maybe CC in redirection, maybe!
#738
Posted 13 October 2016 - 06:59 AM
Quote

Edited by Wojbie, 13 October 2016 - 07:00 AM.
#739
Posted 13 October 2016 - 07:17 AM
Wojbie, on 13 October 2016 - 06:59 AM, said:
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Nice! But does this mean that adding "CraftOS 2.0" to Redirect was just to show off and COS 2.0 will get a proper release someday?
Edited by H4X0RZ, 13 October 2016 - 07:17 AM.
#740
Posted 13 October 2016 - 12:31 PM
Also why would we need craftOS in redirection?
#741
Posted 13 October 2016 - 01:46 PM
#742
Posted 25 October 2016 - 06:03 AM
dan200, on 09 July 2015 - 01:32 PM, said:
The hype is real!
Edited by Anavrins, 25 October 2016 - 06:03 AM.
#743
Posted 27 October 2016 - 11:50 PM
I've just finished documenting the Robot Arcade part of Redirection, which as you probably know my now, serves as a preview of the CraftOS 2.0 project:
http://steamcommunit...s/?id=788101089
There have already been several Arcade games posted to the workshop, on top of the 3 built into the game:
http://steamcommunit...5D=Arcade+Games
If you want to get in on the action, Redirection is currently 15% off on Steam
http://store.steampo....com/app/305760
On top of the CraftOS 2.0 preview, you also get a great puzzle game with 100% positive Steam reviews, and help me to pay my rent
#744
Posted 28 October 2016 - 04:20 AM
For things like Silica which will need to manually draw their pixels, rather than using the GPU, what is the fastest way to draw the entire screen?
Is using drawImage faster than repeatedly calling drawPixel, or does drawImage just call drawPixel itself (like paintuils)?
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