Play by Post RPG - Open play, control an NPC for a post
#341
Posted 12 September 2015 - 01:14 AM
#342
Posted 12 September 2015 - 01:32 AM
#343
Posted 12 September 2015 - 01:52 AM
Edited by Lupus590, 12 September 2015 - 01:53 AM.
#344
Posted 12 September 2015 - 03:00 AM
Matthias then gets a bit of distance between himself and Nico (for safety you know, never wise to wake a sleeping bear from up close) and then says to him "We are done messing with magic, Nico, so you might want to wake up so we can leave this place."
#345
Posted 12 September 2015 - 03:43 AM
Now that my char in good.
Time to play the waiting game.
Btw, Lupus, great GMing. Honestly, not a lot of people are detailed as you are.
[/OOC]
Edited by cptdeath58, 12 September 2015 - 03:43 AM.
#346
Posted 12 September 2015 - 07:58 AM
[OOC]Pulse isn't GREAT with static pulses, so he mainly uses them to monitor stuff, which is the situation here. He uses this so he'll know if anybody appears at the shrine, perhaps Libitina or her followers.[/OOC]
#347
Posted 12 September 2015 - 01:20 PM
Edited by Lupus590, 12 September 2015 - 01:23 PM.
#348
Posted 12 September 2015 - 01:40 PM
#349
Posted 12 September 2015 - 01:54 PM
#350
Posted 12 September 2015 - 02:02 PM
#351
Posted 12 September 2015 - 02:20 PM
#352
Posted 12 September 2015 - 02:50 PM
#353
Posted 12 September 2015 - 03:28 PM
"*GASP* I can't believe you guys left me there! I could have died!"
Mello runs off to find his clan brother, grumbling about stupid bears.
"Just as well, that pillow was the lumpiest thing I've ever slept on. Friends, I am thinking we may not be alone."
Nico hefts Sylvana over his shoulders, attaching it to his belts on his back. Walking past the assassin fool to investigate the noise, he notices a new arrival, sparing him only a questioning look.
#354
Posted 12 September 2015 - 03:37 PM
@ArchTyler Please describe your character's appearance briefly so we don't have to look in your character sheet, don't forget your injured leg
@everyone if you want to introduce your character to the new arrival then go ahead, but a reminder: we agreed it would get tedious if we always did this. Perhaps we should have the first character to say hello from the group also introduce the others of the party? The new guy can introduce them-self still.[/OOC]
Edited by Lupus590, 12 September 2015 - 03:38 PM.
#355
Posted 12 September 2015 - 05:27 PM
It seems to be made out of gold, yet its much tougher. (You can bend gold pretty easily.)
Edited by cptdeath58, 12 September 2015 - 05:30 PM.
#356
Posted 12 September 2015 - 09:45 PM
Edited by LightMystic, 12 September 2015 - 09:45 PM.
#357
Posted 12 September 2015 - 09:52 PM
All of a sudden, the ball springs to life.
The ball begins to float and it now has a red eye in the middle, glowing brightly.
Then the sides of the ball pop open revealing weird tubes with something blue glowing inside them.
"System Recharge Complete, checking area for hostiles."
It then looks at the entire group, scanning them for a couple of seconds.
Then the sides pull back into a ball.
"Area scan complete, 0 Hostiles Identified. System damaged, beginning repairs."
The eye then turns blue, and it just hovers there.
#358
Posted 12 September 2015 - 10:35 PM
Edited by H4X0RZ, 12 September 2015 - 10:36 PM.
#359
Posted 12 September 2015 - 10:38 PM
#360
Posted 12 September 2015 - 11:16 PM
"Repairs complete, personality system reconnected."
The eye then turns green.
"Ah!!! FINALLY!!! By my creators, it has been so long since I seen the world."
It then looks to Sandwich.
"And by the way, im not your personal seat..."
It then looks to Pulse.
"Glad you asked! I am X-170, but better known as Marxis. I thank you for your assistance for my waking..."
He then darts outside.
"Ah... Hmm, this seems... different..."
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