Play by Post RPG - Open play, control an NPC for a post
#501
Posted 08 October 2015 - 02:12 PM
#502
Posted 09 October 2015 - 08:55 PM
#503
Posted 10 October 2015 - 02:17 PM
Edited by Lupus590, 10 October 2015 - 02:21 PM.
#504
Posted 10 October 2015 - 02:51 PM
#505
Posted 10 October 2015 - 06:59 PM
#506
Posted 10 October 2015 - 11:31 PM
#507
Posted 11 October 2015 - 02:24 PM
"Nothing so far."
#508
Posted 11 October 2015 - 04:29 PM
The night passes peacefully and the moths return to their tree. Dawn breaks as the sun begins his cycle as he always has.
#509
Posted 11 October 2015 - 04:36 PM
"Hmm, guess it's time to wake them up."
He then blares an wake-up alarm you hear from modern day alarm clocks.
#510
Posted 12 October 2015 - 02:51 AM
[ooc]
Sorry for lack of posting on the rpg, I have been busy with work, coding, and lots of other things.
But I will be back now for a week or two before I need to get back to all of my work.
[/ooc]
#511
Posted 13 October 2015 - 04:03 AM
#512
Posted 13 October 2015 - 12:52 PM
#513
Posted 13 October 2015 - 03:33 PM
#514
Posted 13 October 2015 - 04:33 PM
#515
Posted 15 October 2015 - 08:10 AM
A few hours pass, the sun is halfway to his peak. The road climbs a hill and at its top you can see your destination, Vingara is definatly larger than Elarshi is - or was, since Elarshi is dead now.
Edited by Lupus590, 15 October 2015 - 08:11 AM.
#516
Posted 15 October 2015 - 01:28 PM
#517
Posted 15 October 2015 - 06:04 PM
#518
Posted 15 October 2015 - 06:33 PM
#519
Posted 15 October 2015 - 07:39 PM
#520
Posted 15 October 2015 - 09:09 PM
It then turns into a metal orb like he was found, just floating.
[Note] You may interact with the orb my moving it around, which is fairly easy due to its low inertia, Maxris is aware about its movement when it sleeps and will compensate upon awakening.
Edited by cptdeath58, 16 October 2015 - 09:00 PM.
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