Foone, on 30 September 2012 - 03:28 AM, said:
ConsumerFuel=false doesn't appear to work properly.
I build a IDetecting turtle, but IDetect* returns false. turtle.getFuelLevel() returns 'unlimited'.
Then I tried putting coal in it, then turtle.refuel(), and while turtle.getFuelLevel() still says 'unlimited', I can now IDetect without issues.
(The same happens with ConsumerFuel=true)
Also, silk touch turtles don't seem to have the correct graphic: instead of a pickaxe, they have a purple square.
The bug with fuel will be fixed in the next update. Also turtles always have fuel, even if it's turned off in CC config file.
Silk touch turtles have the correct graphics. They don't have a texture yet, because CC doesn't allow me to animate the texture.