[CC1.53][MC1.5.2] MiscPeripherals 3.3
#601
Posted 10 February 2013 - 01:35 AM
#602
Posted 10 February 2013 - 06:56 AM
#603
Posted 10 February 2013 - 09:32 AM
3.0c installed in the coremods folder, still reports it as version 2.3 (which is fine, all the 3.0c functionality works).
The main issues i have is with Turtle Teleporters...
1. They work great until a server restart... Once the server is restarted I have to break the teleporter blocks, re-place them and re-link them then they work fine. My base is always chunk loaded so this may happen when the chunk unloads, i can not be certain
2. Now this is a wierd one.. I setup 1 advanced teleporter and 2 normal teleporters and link them, i place a turtle on top of the advanced teleporter and give him a little test script (he teleports from avanced to normal 1, back to advanced then to normal 2 then back to advanced), The turtle teleports just fine from advanced to normal 1 and back but when it tries to teleport to normal 2 i get an error "bad link 2 (expected 1-1). What is strange is that if i have him move 1 block and back or just turn before he teleports it works fine.
#604
Posted 10 February 2013 - 09:22 PM
1) T1 charge stations not working at all, and seemingly not unregistering from power network when removed
2) ID algorithm giving different ID's _every_ server restart (not tested outside mystcraft world)
3) Basic teleport pads working inconsistently, getting array errors sometimes as well
#605
Posted 11 February 2013 - 03:04 AM
#606
Posted 11 February 2013 - 07:04 AM
EDIT: nvm, I think I figured it out.
#607
Posted 11 February 2013 - 07:40 AM
I'm unable to put it in core because of crash.
#608
Posted 11 February 2013 - 11:39 AM
#609
Posted 11 February 2013 - 02:02 PM
Thanks for the great mod.
#611
Posted 12 February 2013 - 08:24 AM
Fortune turtles
Sharpness turtles
Silktouch turtles
Fire Aspect turtles
Looting turtles
Vorpal turtles *Lets turtles kill freinds for freinds heads*
Disjunction turtles
Soul Stealer turtles
#612
Posted 12 February 2013 - 10:09 AM
MasterArt, on 12 February 2013 - 08:24 AM, said:
Fortune turtles
Sharpness turtles
Silktouch turtles
Fire Aspect turtles
Looting turtles
Vorpal turtles *Lets turtles kill freinds for freinds heads*
Disjunction turtles
Soul Stealer turtles
Turtles can be OP, but thats is very OP what you are suggesting..
#613
Posted 12 February 2013 - 02:55 PM
m = peripheral.wrap("left")
rednet.open("right")
term.clear()
term.setCursorPos(1,1)
while true do
id, msg = rednet.receive(5)
if msg == "Up" then
m.setFreq(13)
m.set(true)
sleep(0,3)
m.set(false)
sleep(0,3)
m.setFreq(14)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
print("Up")
end
if msg == "Down" then
m.setFreq(15)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
m.setFreq(16)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
print("Down")
end
if msg == "Left" then
m.setFreq(9)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
m.setFreq(10)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
print("Left")
end
if msg == "Right" then
m.setFreq(11)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
m.setFreq(12)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
print("Right")
end
if msg == "Forward" then
m.setFreq(5)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
m.setFreq(6)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
print("Forward")
end
if msg == "Back" then
m.setFreq(7)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
m.setFreq(8)
m.set(true)
sleep(0,3)
m.set(fasle)
sleep(0,3)
print("Back")
end
end
#614
Posted 12 February 2013 - 10:27 PM
java.lang.NoClassDefError:
shedar/mods/ic2/nuclearcontrol/ItemUpgrade
I checked and the card displays information fine in the industrial information panel.
#615
Posted 13 February 2013 - 02:36 AM
helifreak, on 12 February 2013 - 10:27 PM, said:
java.lang.NoClassDefError:
shedar/mods/ic2/nuclearcontrol/ItemUpgrade
I checked and the card displays information fine in the industrial information panel.
you need 3.0c, but that breaks even more stuff, so I wouldn't bother
Either that or downgrade nuclear control to 1.4.5 as 1.4.6 changed what was being exposed and MP 2.3 used something that was changed.
#616
Posted 13 February 2013 - 05:30 AM
When I launch minecraft with MiscPeripherals and ID Resolver it's OK.
When I launch minecraft with GregTech and ID Resolver it's OK.
But when I iaunch GT, ID Resolver and MP minecraft crash.
Log is here: http://paste.ubuntu.com/1639831/
#617
Posted 13 February 2013 - 10:37 AM
If this behavior expected? Makes it kinda useless so far.
greetz
Rikku
#618
Posted 13 February 2013 - 02:18 PM
So get("right") would just output the data of the block on the right side, but get() would just output it like normal.
EDIT: I just noticed fomenta requesting the same thing
#619
Posted 13 February 2013 - 10:06 PM
#620
Posted 13 February 2013 - 10:10 PM
ramdor72, on 13 February 2013 - 02:36 AM, said:
helifreak, on 12 February 2013 - 10:27 PM, said:
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