Lindenk, on 22 March 2013 - 08:44 AM, said:
setColorCode(int, int, int) //sets the ender color code (by metadata value 0-15 (0 is white, etc)). Defaults to all white (0,0,0)
enderSuck() //sucks an itemstack from the selected ender storage, returns true if successful
enderDrop() //drops the selected itemstack into the selected ender storage, returns true if successful
Also perhaps it could work in tandem with the inventory upgrade by allowing the following two functions if both are installed
enderSuck(slot, amount) //take amount number of items from slot in the selected storage container, returns true if blah blah blah
enderDrop(slot, amount) //places amount of selected item into slot of the selected ender storage, ditto^
Just an idea


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