Cisien, on 22 April 2013 - 12:23 PM, said:
I am getting a client crash when my player enters an area that uses OpenCC Sensors.
1.4.7 world versions:
Forge 6.6.2.534
CC: 1.5
OpenCCSensors: 0.1.4b
1.5.1 world versions:
Forge 7.7.1.652
CC: 1.52
OpenCCSensors: 0.1.5c
The full crash long can be found here: http://pastebin.com/cvpUPyPQ
Really sorry about that. It's an issue that only happens when upgrading from the old version. It's trying to load an item with a damage value that no longer exists in the new version of OCS.
I'll try make sure this doesn't happen in the next release of OCS, however, for the time being try this workaround:
Try changing the Item ID of the sensor card in OCS.cfg. If I'm right, it should wipe out the sensor cards when it tries to load them up. Once they're all wiped out, you should be able to switch back to the old itemID after, to stop users needing to update their configs.
Of course, if you do this make sure you back-up the world first.
Alternatively, wait until I get around to releasing a new version which'll fix the issue - It'll hopefully be this week, but I can't guarantee when it'll be ready.











