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Member Since 03 Dec 2017
Offline Last Active Apr 18 2021 11:52 AM

Posts I've Made

In Topic: versatile Harvester

16 April 2021 - 09:59 AM

Random question. What happens if you exit the world while the turtle is in the middle of a cycle? Does it know to restart or continue where it left off or do you need to reset it manually?

In Topic: [MC1.12+][Fork] CC: Tweaked

16 April 2021 - 09:57 AM

One note to everyone reading this in the future. Using CCTweaked and a datapack you no longer have to use OS.LoadAPI. It works automatically. Yes, the example content pack has an useful example code file that shows just this. But if you are stupid like me and don't look at that file now you know.

In Topic: Powergraph - displays stored energy with a graph

02 November 2020 - 12:09 PM

For what it's worth my goal is to use this for Immersive Engineering capacitors. But I don't think they can be attached as a peripheral.

In Topic: [MC1.12+][Fork] CC: Tweaked

31 October 2020 - 11:21 AM

still debuging.

In Topic: [MC1.12+][Fork] CC: Tweaked

31 October 2020 - 09:49 AM

Thanks. That helps.

Another random question. I just updated to the newest CCTweaked for 1.14 and I notice that every time I open a computer a hint of sorts pops up. Now at first these were helpful but they take up half the screen at times and thus they unfortunately got annoying really quickly. Is there a way to kill those? Or better yet toggle them so that I can turn them on occasionally (since I do keep running into new stuff) but not keep them on all the time when I just want to do quick work?

I just got a helpful hint from the hint system on how to do it. :)