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[MC 1.7.10] [CC 1.65] Immibis's Peripherals


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#361 jag

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Posted 26 October 2013 - 09:49 PM

Can you make colors with the adventureblocks sendChat function?

#362 jag

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Posted 27 October 2013 - 04:55 AM

And a way to set not only an entitys position but a way to change their dimension would be great

#363 TyDoesMC

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Posted 29 October 2013 - 03:02 PM

Hello, Immibis I Found a Bug That Sets Off My OCD, Its With The Adventure Map Interface And The Other Block The Looks Like It, The Front Side Of The Block Is Glitching Out Like Its Not Showing The Panel Of Lights And Buttons Or What Ever They Are, Could This Be Optifine? Or animations Suppost To Be On?? Idk Please Help Ill Reply To This Comment With a Photo.

#364 TyDoesMC

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Posted 29 October 2013 - 03:12 PM

View PostMagi1053, on 05 October 2013 - 11:04 AM, said:

How about another os.PullEvent("mag_swipe") entry that returns the card label?

event, arg1, arg2, arg3 = os.pullEvent()
if event == "mag_swipe" then
print("Label: "..arg2.." Password: "..arg1.."")

#365 Anavrins

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Posted 12 November 2013 - 05:49 PM

Am I the only one who sees this?
No Optifine installed.
Posted Image

#366 miyoyo

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Posted 25 November 2013 - 03:01 PM

View PostAnavrins, on 12 November 2013 - 05:49 PM, said:

Am I the only one who sees this?
No Optifine installed.
Posted Image
Got it too, i think models are broken with 1.6.4 :(

#367 distantcam

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Posted 26 November 2013 - 04:27 AM

Ok this one took me a while to track down, and I thought I was going mad or that the other implementation of SHA256 was wrong (there's at least one other wrong implementation on the forum).

The hash function of the cryptographic accelerator is not formatting the hash output correctly. For each byte if it's less than 15 it's not padding the hex output with a 0. So 0x0b is output as 0xb for example.

This seems to be a common problem with Integer.toHexString(). http://stackoverflow...its-hex-in-java

#368 gollark8

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Posted 28 November 2013 - 03:32 PM

Will this code work for a door that opens if you have an RFID card with #2367 on it?
Spoiler
And will this work for making a card?
Spoiler


#369 theoriginalbit

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Posted 28 November 2013 - 03:34 PM

View Postgollark8, on 28 November 2013 - 03:32 PM, said:

Will this code work for a door that opens if you have an RFID card with #2367 on it?
local combo = #3267
nope. look at the bit I quoted.

#370 gollark8

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Posted 28 November 2013 - 03:36 PM

View Posttheoriginalbit, on 28 November 2013 - 03:34 PM, said:

View Postgollark8, on 28 November 2013 - 03:32 PM, said:

Will this code work for a door that opens if you have an RFID card with #3267 on it?
local combo = #3267
nope. look at the bit I quoted.
Oops.
Does the rest work?

#371 awsmazinggenius

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Posted 01 December 2013 - 11:56 AM

I am making a card game program, with multiple games programmed. It will use these awesome mag-cards, a randomized turtle-shuffler and a ton of Redstone. Just a suggestion, can we have the RFID cards read from Turtles' inventories? Or is it a CC limitation that they can only be read in a Player inventory, or that of a Minecart. Also, I have not tried, but can they be read from hopper Minecarts?

#372 TyDoesMC

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Posted 03 December 2013 - 06:57 PM

View PostAnavrins, on 12 November 2013 - 05:49 PM, said:

Am I the only one who sees this?
No Optifine installed.
Posted Image

No I Have The Same Problem, Its Sending My OCD Out The Roof, So Im Not Using It ATM

View Postawsmazinggenius, on 01 December 2013 - 11:56 AM, said:

I am making a card game program, with multiple games programmed. It will use these awesome mag-cards, a randomized turtle-shuffler and a ton of Redstone. Just a suggestion, can we have the RFID cards read from Turtles' inventories? Or is it a CC limitation that they can only be read in a Player inventory, or that of a Minecart. Also, I have not tried, but can they be read from hopper Minecarts?

It Can, I Think It Still Can Heres a Video Of How I Found Out:

#373 TyDoesMC

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Posted 03 December 2013 - 07:51 PM

Immibis I Know Forge Wont Be Out For Awhile But Please Fix The Bugs Above ^ Please!
I Love This Mod But My OCD Hates The Bugs That Are Above!

#374 immibis

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Posted 17 December 2013 - 05:59 AM

Really, immibis, you forgot about this thread forever!? I sentence you to one [however long it takes] of fixing bugs!

57.0.1:
  • Fixed missing 0's in cryptographic accelerator hashes.
  • Fixed name of LAN cable.

Rendering is fixed with Immibis Core version 57.1.7. (turns out it was a typo)

Edited by immibis, 17 December 2013 - 05:59 AM.


#375 gamax92

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Posted 12 January 2014 - 10:24 AM

Btw, the thread title still says MC 1.6.2 and CC 1.55pr5, should probably change that to MC 1.6.4 and CC 1.58

#376 immibis

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Posted 15 January 2014 - 04:53 PM

Fixed.

#377 quique18c

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Posted 24 January 2014 - 05:26 PM

mag cards are the best!, and u should add a function to RFID cards that with a satelite(new peripheral) u can locate other players that have a RFID card in his inventory, im working on a atm bank system with mag cards, and im trying to make a peripheral to link computercraft and essentials from bukkit

#378 misson20000

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Posted 24 January 2014 - 07:50 PM

You should have it so that you can change the volumes for each channel individually on a speaker, and maybe have it so you can upload samples to the speaker and use those instead of a squarewave.

#379 MadEngineer

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Posted 30 January 2014 - 03:41 PM

First of all, great mod! ;) I love every part of it!

I have one comment though about the speakers.. Whenever they are active, everyone around them gets a major lag spike from the animation I imagine.

Next, I have an api request for adventure map interface... Could you make something like p.runCommand("command")? I know you can use command blocks, but it would be a lot easier to do it with the peripheral...

Thanks!

#380 efalder413

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Posted 17 February 2014 - 04:36 PM

Remember how Redpower Bundled Cables used to work directly with computers? It'd be really helpful if you added a peripheral here to re-add that functionality with your RedLogic cables.

(I'm aware there is already an addon for that, but it doesn't work with 1.6.4 and the author seems to have dropped off the face of the earth)





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